Game Balance:
- Reduced the amount of crystals spawning during Azeos boss fight while 3 or more players are in the session.
- Adjusted spawn rates of mushrooms, destructibles, and locked chests.
- Reduce re-spawn of fireflies.
Bug Fixes
- Button hints no longer show up on the loading screen.
- Plants should now continue to grow even when no players are nearby.
- Projectiles should no longer damage befriended factions.
- Fixed visual position glitch when destroying placed objects.
- Ghorm's death sound now plays consistently.
- “Seething Blade” now properly shows a healing number when triggered.
- “Tough Gang” now properly blocks damage even without magic barrier gear.
- Dodos now eat critters from the ground.
- The Blacksmith skill from the Crafting tree now accurately calculates the required number of ingredients for crafting items.
- Minions are now considered as allies by the Cooking skill tree's "Smell of Food" buff and the Crystal Meteor Chunk's offhand item buffs.
- Fixed Sledge Hammers not increasing your gardening skill.
- Quitting while sleeping no longer grants you a permanent healing buff.
- Stormbringer no longer levels up your range skill.
- Fixed issue where attacks would fail at very high attack speeds.
- Electrical doors visual should now match collision.
- Hunger bar should not get stuck to display full amount.
- Player gravestone map markers no longer disappear after reloading the world.
- “Well trained aim” should now properly increase ranged damage.
- Salvaging multiple objects now displays an accurate summary.
- Should no longer be able to knockback during invincible frames in pvp.
Other:
- Added a ”Legacy fishing minigame” toggle in the gameplay settings that allows enabling the old fishing minigame.
- The arrows shown next to categories in the creative UI now scrolls the list.