Bug Fixes:
- Ensure that local Windows/Linux usernames are not included in automatically submitted crash reports.
- Fixed the generation of the Caveling Merchant room to not contain water beneath the ground tiles, which were colliding with mobs as well as making the water edges disappear.
- Fixed translations for new Access Type category in mod UI.
- Fixed an issue where signs reverted to default color when off-screen. This was a purely visual bug, and any previously painted signs will regain their appropriate color.
- Changed the dedicated server to not try to load the mod UI asset. Didn’t break anything, but this was causing a bunch of nasty error messages in the log.
- Added a check to avoid getting an error for some modded objects.
- Fixed a bug where melee knockback chance was applied to ranged weapons as well.