Gameplay:
- Gear can now be equipped from the hotbar by right-clicking.
- Made more crafting stations salvageable, including anvils and smelters.
Other:
- Save files are now checked for invalid tiles when loaded. This allows worlds that have invalid tiles, for example as the result of a bug or faulty mod, to be recovered by restarting the game.
Performance:
- The flame particles in the burning condition effect now update on a worker thread instead of the main thread.
- Urschleim’s particles are now correctly disabled on Low particle quality.
- The electric beam effect no longer updates when the effect doesn’t appear on screen.
- Sprinkler animations no longer cause excessive memory allocations.
Bug fixes:
- Fixed an issue where switching quickly between crafting stations could cause the UI to become unresponsive until the game was restarted.
- Button hint icons no longer appear on the loading screen.
- Ore boulders no longer use the wrong ground sprites in the Dirt biome.
- Fixed an issue that made it look like crystal gemstones (Jungle Emeralds, Ocean Sapphires and Desert Rubies) were dropped, even though they weren’t.
- Fixed an issue with mispredicting tile destruction when using beam weapons.
- The inventory shortcuts information window can now be opened and closed more reliably.
- Ore boulder spawn rates no longer scale by Biome Chaos instead of Ore Density in the world generation settings.
- Replaced broken Abyss Trees in the Oasis Settlement scene that contains a Geyser in the Desert biome. This fix will only affect newly generated instances of this scene.
- Slime bosses’ jump attacks now destroy non-wall tiles like roots and fences.
- Map markers and pings are now correctly centered at the cursor position.
- Cross circuits now correctly light up even when the electricity power is very low.
- Azeos now creates ground tiles where they die to ensure the boss chest can always spawn.
- Stalagmites hidden under the ground no longer block roots from spreading.
- Galaxite Walls can no longer be placed on pits since they do not have a ground variant.
- Fixed an issue that caused the Mold Cicada to drop a duplicate of itself when being broken.
- Fixed an issue where Lava Butterflies would consistently miss the player.
Playfab improvements:
- Improved Cartography Table to not cause lagging anymore when used.
- Fixed Epic join issues when recreating session ID.
- Added "Too many join requests" messages when spamming refresh button in "join session"- menu