News Liste Core Keeper

1.0.0.14 Post-Launch Stability Patch
Core Keeper
18.10.24 08:44 Community Announcements

Performance:


  • The main thread no longer needs to wait for a worker thread job before updating the player’s condition effect visuals.
  • Reduced lag spikes by decreasing the number of objects getting disabled in a single frame.
  • Several bosses are now updated on a worker thread instead of on the main thread.
  • Prevent colliders from being recomputed unnecessarily when objects spawn or are destroyed.
  • Moved several main thread jobs to worker threads.
  • Improved performance when there are a very large number of projectiles on screen.
  • Cache information for in-game text components to avoid unnecessary recomputations.
  • Removed several particle effects when the Particle Quality option is set to Low.
  • Removed animator components on some projectiles that do not need them.


Bug fixes:


  • The Ivy set bonuses are now applied correctly on ranged attacks.
  • Writing a lot of dashes on a sign no longer causes the game to crash.
  • Beam weapons should more accurately damage moving enemies.
  • There is no longer a delay between when a boss spawns and when its maximum health is rescaled to match the number of connected players.
  • Melee pets and minions can now damage Urschleim’s head.
  • Placing a chest on top of a cross circuit no longer causes the interaction highlight to alternate between the two objects.
  • Gamepads no longer vibrate when other players are using drills nearby.
  • Toggling quick-swap with a torch when changing the selected item should now correctly swap back the initial slots swapped.
  • Fixed an issue where small islands would spawn inside Omoroth’s boss arena, which sometimes interfered with the waypoint or spawn rune.
  • Bridges in some custom scenes no longer create obsidian when broken.
  • Equipment presets should now be correctly set locally for other players.
  • Tentacles should no longer die after spawning on placed bridges.
  • Vending machines can now be accessed from the sides.
  • Stone lanterns and torches now emit light when placed on tables and pedestals.
  • Passage fish is now correctly affected by the Master Chef skill.
  • Snow Ground can no longer be crafted with a Christmas Workbench.
  • Ore and walls are no longer generated underneath the Great Wall.
  • Fixed so that you can buy +10 items with a gamepad.
  • Text from the Core is no longer blocked by buildings.
  • Players no longer enter beds or boats in creative god mode.
  • Fixed chests not spawning in Ancient Battle Arenas if there aren't any nearby players the moment it completes. Should also fix enemies being left-over after the event.
  • Fixed issue where chests inventory was not locally correctly updated when interacted by robot arms.
  • Beam weapons should no longer be visually usable while sitting.
  • Fixed an issue where some ranged weapons did not get their charge-up attack when in pvp.
  • Fixed several issues when pausing the game before it had fully loaded.


Other:


  • Mods no longer fail to download when the game is run through the Steam Linux Runtime. Most notably, this means mods can now be downloaded on Steam Deck.
  • Dedicated server logs now contain more helpful information if the GPU or graphics driver lacks support for required rendering features.
  • Updated dedicated server README with correct information on how to set ip and port.
  • Game no longer limits the number of catch-up ticks run on dedicated servers.
  • Game allows the dedicated server to run the world initialization before the first player runs. This could speed up the first join in some cases.


Playfab Refactor


  • Improved overall stability of crossplay session connect / leave.
  • Added reconnect session attempts for crossplay sessions, when a player loses internet connectivity.
  • Fixed login and main menu UI overlapping in certain edge cases, when connection fails Fixed various issues where network error messages would be hidden too soon.
  • Fixed an issue where the session would end when a player with an outdated game version joins a host with the newest version.
  • Fixed an issue where the session would be closed for all players if another player loses internet connection to a Microsoft Store host.


Non-Steam platform specific fixes:


  • Fixed GOG text input having issues on controller.
  • Fixed MS Store username and image not showing at startup.
  • Fixed MS Store unnecessary errors on achievement handling.

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Release:08.03.2022 Genre: Gelegenheits-Spiel Entwickler: Pugstorm Vertrieb: Fireshine Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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