Gameplay
- Fixed raids sometimes getting stuck on new and existing saves.
- Improved conditions for new raids to start.
- Decreased damage to humans from arrows.
- Fixed not being able to mine Iron.
- Fixed some of the loot in camps not being reachable.
- Added durability damage when using Shovel.
- Changed farming interaction from F to LMB.
- Fixed and improved Wolf behavior in combat.
- Fixed character teleporting too far when stuck in construction.
- Allowed to harvest Mud inside neutral villages.
Quests
- Removed Mint from quest objectives.
- Fixed Drying Rack unlock quest needed for Rawhide being unreachable; requires new game.
- Fixed quests that require to bring coins.
NPCs
- Fixed NPCs walking into ruins in Haerndean village.
- Fixed workers not being able to use buildings with blocked access points.
Sounds
- Fixed volume of footsteps being too low.
- Adjusted dynamic audio mix of UI sounds.
- Fixed blocking SFX sometimes not playing.
- Improved bow shooting and arrow sounds.
User Interface
- Disabled left-clicking items dropping them from inventory.
- Fixed visual display of new codex entry popups.
- Fixed details text wrapping on Codex screen.
- Improved codex entry and description of Knowledge Books to explain how they work better.
- Added specific reasons for errors in town management; which exact tool is missing, etc.
- Added a codex entry for explaining death mechanics.
- Added an icon for Construction Stockpile when building to mark its location.
- Made main quest talk options visually stand out in dialogues.
- Added hints for adding orders and worker assignment in town management.
- Made save screen more intuitive to use.
- Added notification when new NPC joins your settlement.
- Renamed "Item Generation" structures to "Farming".
- Fixed randomization in character creation not updating initial equipment.
Stability
- Fixed crash when NPC is trying to block without a weapon.
- Fixed crash when bandits attack neutral villagers.
- Fixed crash when workers start a new delivery job.
- Fixed crash when forager tries to harvest with weapon and shield equipped.
- Fixed crash when interactable object isn't loaded properly.
- Fixed crash when a new NPC starts foraging job.
- Fixed crash when completing some of the quests with bringing items.
- Fixed crash when objects load without settlement assignment.
- Fixed crash when player is killed during some of the quests.