Hello everyone,
Thank you for waiting for this technical update!
Here's the roadmap for the next months! Keep in mind it may change and you can suggest new things to us.
Keep in mind all of these updates will feature new monsters, new cards and potentially new equipments.
- February: debug, optimization & balancing of the current state.
- March: version fully clean of bugs, world 3 (end of story mode) & teasing of the Ascension mode.
- April / May: Ascension release with a new character to unlock (4th one)
- May / June : Full release & 5th character
Issues:
- Fix combo of Smart Attack
- Fix Bug spell
- Fix W2E3 mission: "Don't kill any monster except Zanahoria"
- Fix sarcophagus panel monster apparition
- Add a check on reach slab mission when no more slab and trigger game over if required
- Change target icon on Taunt appliance
- Fix battle card selection problem
- Fix hardening recipe
- Lock main menu & dungeon top right menu during non-playable phase
- Fix zanahoria heal
- Rebind hit sound for marcus & nefi
- Add a lock on inventory to prevent opening on feedback editor
- Avoid error when mission is succeeded but not submitted
- Fix an issue when main mission succeed and bag is full
- Fix infinite loading screen after W1E3 (we're crossing fingers :))
- Fix stuck UI when starting an old enclosure
- Fix exception when starting a new game after finishing EA
Improvments:
- Add equipped icon on spells in craft & prompt player when trying to recycle equipped spells
- Add a fadeout on save load / creation
- Add skip button on tutorial
LD / GD:
- Allow crafting of unique items
Localization:
- Fix some spelling mistakes or issues
- Update chinese localization
- Localization of save names