News Liste WASTED

WASTED Build 988 (Update)
WASTED
05.07.17 21:01 Community Announcements
Wasters big and small, Mr. Podunkian here with another small update.

Nothing too exciting here -- the biggest change is to an aspect of the AI that had been causing Dick to get involved in the Slab fight, and usually ending up dead due to crossfire. This may have a slight knock-on effect on other character interactions, but for the most part, it should be fairly unnoticeable during gameplay. There are other fixes to things like crafting recipes, which were sort of broken in minor ways weren't really that noticeable until people started messing with the new modding API.

Speaking of which, this update also exposes some more classes to the modding API. There's still a ways to go until it's where I want it to be (and 'til it's at a place where I'd be happy introducing Steam Workshop support), but some users are already using these modding tools to create their own items and hangovers and in some cases actually tweaking some of the game's mechanics in ways I totally didn't anticipate. You can check out these mod releases in the Modding Releases discussion boards!

Until next time!

- Arthur "Mr. Podunkian" Lee

UPDATE: the incorrect build was previously pushed (Build 984, from nearly a month ago). The correct build, 988 has just been pushed live to fix this issue!

Changelog for build 988:
  • Enemies no longer hear sounds from characters that they aren't yet aggroed against. Primarily, this fixes an issue where engaging in combat with Slab would cause his footsteps to attact other NPCs (notably a Dick and Kissinjerk), which would occasionally result in their deaths via crossfire. Now the only thing Dick's got to look out for is that cabal that's out to get him.
  • Fixed an issue where the game was clearing learned crafting recipes immediately after granting starting recipes, causing the initial set of learned crafting recipes to be unavailable until game load.
  • Exposed BaseArmor and BaseEquipment classes to the modding API.
  • Exposed nonSerialized and hidden flags on Conditions to modding API.