Pirates of Belerion
Fixes
- We have corrected many of the issues related to the boat's boarding (no interaction with boat after a reload, can’t board from a beach…). We also added a rowboat on a beach to facilitate interactions with the boat.
- We've added a mark in the menu indicating that you have activated the DLC.
- Upon launching a game after buying the DLC, you immediately receive a notification indicating the region’s direction.
- Eokeld no longer stops playing after a landing.
- The skills “Trample” and “Raise” can now be used without a weapon.
- Fixed an interaction with the skills “Barrage” and “Landing” where Barrage would be triggered while the unit was hanging.
- Fixed an issue with areas triggered by the pushback of the skill “Squall”.
- You can now loot grapnels on pirates and Belerian guards.
- You can now find a new recipe in the ghost ship’s locked chest.
- You can now find a new recipe in Per Bast’s tavern.
- The rocks in Belerion’s ocean now remain visible even if “World Details” are toggled off in graphics options.
- Mystery path bonus now scales with the new sepulchre.
- Fixed an issue which allowed to build a trade route between Tiltren and Belerion (the routes you already built have been refunded).
- Fixed an issue which caused the same group of rats to attack you twice on Ioc’h island.
- The position of Kjerti now appears on the map when it becomes possible to confront him.
- Fixed a few translation errors.
- Fixed a few wrong icons.
- “Gotta Catch ‘Em All” can now be unlocked and fish caught in shoals are now taken into account.
- “Hopping mad”, “Explorers of the seven seas” and “The Miraculous Catch of Fish” can now be unlocked (backward compatibility applies)
Balancing
- Reputation gains were significantly reduced to prevent Lords of the Seas’ aggressions from happening too frequently.
- The reputation gain boost given by Akhedian steel figureheads was reduced. On the other hand, they now apply the same damage protection as the Akehdian steel ram.
Duels
- Tutorials have been changed to be clearer on how the duel plays.
- The first Sea lord encountered displays his actions to demonstrate that the captain’s words are linked to his actions.
- The duel’s interface has also been modified to make the different actions’ effects clearer.
- The player now has 1 more hit point.
- The Sea lords now have 1 less hit point.
- Being defeated in a duel no longer results in a “Dying” status. The defeated unit only takes a few damages before being pushed back and disengaged.
- Where it applies, the time limit was significantly expanded.
- After losing a duel, the Sea lord’s hit points are not restored.
- Triggering a duel against a disarmed unit no longer causes crashes.
- It is now possible to trigger a duel by attacking a captain with Stubbornness even though they are already engaged in combat.
- Fixed an issue in which completing a duel in co-op mode would cause a crash.
Base Game
Fixes
- Fixed an issue with the use of the skill “Barrage” in Forsaken Villages.
- Title from Arena of Legends is now unlocked when all fights are done in hard mode instead of only 1.
- Objectives in the Arena of Legends no longer fail when enemies are healed and the round changes.
- In the Arena of Legends, Hiltrerd is still considered a champion after her recovery.
- Fixed an issue in which Arena objectives could only fail at the end of the round.
- Fixed an issue with the item “Salt Scoop”.
- Fixed a crash happening when a camp tool had to produce a resource with no assigned companion.
- In battle, it is no longer possible to inspect environmental elements such as rocks or lightning.
- The skill “Arterial Precision” no longer applies its effects more than once per use.
- Militia will no longer chase you while you’re inside a town.
- The skill “Animal Cooperation” no longer triggers an opportunity attack from the unit the first time it’s used in battle.
- Recipes that could previously only be bought from Ludern’s Large Tracker Camp can now be found in other places too, so that they don’t become unavailable when the trackers leave.
- Fixed an issue that made old saves impossible to load.
- Fixed an issue where The Alazarian Ambassador wouldn’t act during his turn.
Balancing
- The zone in which the skill “Ovation” applies has been expanded from 8 to 12 meters.