Gameplay Trailer
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The Skelmar Invasion
Roam a war-torn land
With this DLC, Wartales returns to its roots with an entirely new region to explore.
Ormance is under the control of the Skelmars, violent invaders from the Marches of the World. The new region is divided into sub-regions, called baronies, that have fallen into the hands of the Skelmars. Faced with such brutality, the Legion alone is no longer strong enough to hold back the barbarians… So who you gonna call? Mercenaries!
As you reclaim territory from the Skelmars, you’ll have the chance to repair buildings which have been destroyed by the invaders. This will allow you to gather resources to boost the war effort, request support from local factions with unique combat skills, and take back each stronghold one by one until Ormance is finally liberated!
To free the baronies, you’ll need to wrest these strongholds back from the Skelmars’ grasp. And since we’re all about being kind and gentle in Wartales, what better way to siege a fort than to ask nicely with battering rams and catapult fire?
Sieges introduce the first-ever version of multi-stage epic battles in Wartales. Begin at the fort’s outer defenses, take down archer towers and breach the gate to infiltrate the inner courtyard. Once inside, the fort’s defenders will try to stop your advance as you push toward assassinating the enemy leader and raising your banner. Hold your position for several rounds, reclaim the stronghold, and liberate the barony from the Skelmars’ control!
You won’t be alone in this assault; Ormance’s forces will support you with new command skills you can use during battles in the region. On top of that, you’ll be managing the war effort your way by rebuilding destroyed structures, unlocking unique bonuses and resources to aid in your reconquest.
Content
- An entire new barbarian faction with 7 new units
- 9 new tailor-made armor sets
- 9 new safety first helmets
- 13 new weapons: stick ‘em with the pointy end
- 5 new well-worn battlemaps
- 2 new champions: none of them are Tottenham
- 1 new arena: are you not entertained??
- 1 new muddy rouste field
- 1 new spooky ruin
- 2 new fancy-chic layers
- 3 new belt accessories for your companions… or cadavers
- 3 new backpack accessories made by mum :)
- 1 new stylish animal accessory
- 1 new mysterious camp tool (devs won’t tell us what it is)
- 3 new mouth-watering cooking recipes
- 3 new essential oil recipes
- 4 new shiny trinkets
- 4 new hr-approved recruitments traits
- 4 new VERY well hidden traits
- 18 new achievable achievements
Free update
New Class
The highly anticipated Crossbow class has been added, along with new crossbow units added to factions already present in the game. You can read the overview in this article.
Level cap increase
You can now level up each character in your party to level 15. This brings several changes:
- The experience points required to level up have been recalculated and reduced starting from level 8.
- Character stats have been slightly lowered at level 13, so proceed with caution, as this could impact your party’s overall carrying capacity.
At level 15, you’ll unlock a new specialization for each class in the game, with abilities at levels 3, 5, and 8. These specializations revolve around the concepts of Initiative and Patience, featuring additional effects that trigger depending on whether the target has already acted or not. Experiment with new builds for your party!
New Customization Options
Inspired by the Viking-like Skelmars, you’ll gain access to:
- New facial tattoos
- New hairstyles
- New beard styles
https://store.steampowered.com/bundle/47182/Wartales_The_Skelmar_Edition/