Battle
- Fixed a crash when loading a save made during a Rouste game.
- Fixed a crash when hitting a barrel multiple times.
- Fixed a crash during a battle when reinforcements arrived on the battlefield.
- Fixed an issue where allied NPCs would use the reposition skill instead of their main skills.
- Fixed an issue where the Contamination skill incorrectly counted as a base action.
- Fixed an issue where the fight during the first crime Heist was an escape mission instead of a regular fight.
- Fixed an issue where units could spawn inside barrels during battles in Gosenberg city.
Controller
- Controller users can now zoom in the world map by holding RB and moving the Right stick vertically.
- Fixed an issue where enemy units’ movement couldn’t be previewed.
- Fixed an issue where buttons were slightly offset during mini games.
- Fixed an issue where incorrect models would be loaded when entering a rat nest.
Skills
- Fixed an issue where the Archivist skill wouldn’t work when decrypting fragments.
- Fixed an issue where Satiated would not disable dietary restrictions on affected units.
- Fixed an issue where the Soul Cradle wouldn’t give the Satiated status on units already affected by Satiated.
- Fixed an issue where an experienced woodcutter would gather wood in all environments instead of only in forests.
Miscellaneous
- Multiple instances of “Happy animal” are now all on one text line during the Rest Recap.
- Fixed an issue where the path challenge “Well fed company” wouldn’t progress.
- Fixed an issue where new recruits wouldn’t have the right backpacks equipped.
- Fixed an issue where parts of the Celestium were misplaced.