Today we're releasing a patch that fixes most of the bugs that might have prevented players from progressing, and fixes some more minor annoying bugs.
Here's the recap:
- There were still some rare occurances where the player would be killed on a ladder. Hopefully, it's really fixed now.
- Picking the basement key twice should no longer be possible.
- Fixed a problem where placing frames on the walls would cause a bug with their locations.
- Fixed multiple bugs associated to placing candles on sockets. (this could prevent players from progressing)
- Fixed some lightswitches that would have wrong states.
- The crowbar no longer has the ability to fly around, glitching in every possible way.
Gameplay changes:
- The player now runs faster in the cemetary ;).
- UI should be a lot more responsive now.
We'll keep a keen eye on the bug reports forum and keep and making the game better!
Thank you all for your support!