We have a cheeky update for you!
Get ready to tame and breed your new friends as well as take on mini-bosses in the labyrinths... if you dare ????
Thank you to everyone who helped us test some of the content on the Experimental Branch, though now we're happy to reveal lots more never before seen content.
![](https://www.eprison.de/pics/games/https://media.giphy.com/media/t4vVy0q2Qlt55rGPgv/giphy.gif)
Check out the full patch notes (in a bottle) below!
Taming
- Most animals can now be tamed.
- Certain objects are required to first pacify the animal and second to lure them back to a Pen.
- Tamed animals have a higher chance of dropping special ingredients.
Breeding
- Most animals can now be bred.
- Certain foods can be used to encourage breeding.
![](https://www.eprison.de/pics/games/https://media.giphy.com/media/Jqsi2UjwrLTiuPmh2Y/giphy.gif)
Labyrinth Update
- Labyrinths end rooms are now occupied by a mini boss. Certain mini bosses will drop the recipes you need for taming!
- Bat mini boss.
- Boar mini boss.
- Elephant Bird mini boss.
- Cat mini boss.
Taming craft tree
- A brand new crafting tree, containing:
- 3 types of breeding food.
- A new animal luring item.
- A pipe component used in other recipes.
- 5 types of tranquilliser blow-pipes.
- New items added to loot tables.
- A new structure tree has been added including:
- Taming table.
- Small animal pen.
Animals & Plants
- New animals and dangerous plants.
- The Wolves, Tank Bird and Flock Birds!
- Three new dangerous plants, some found in specific biomes.
- Dangerous plants now drop items used in tranquillisers.
![](https://www.eprison.de/pics/games/https://media.giphy.com/media/bzC7u0F7SwdvzF4NYP/giphy.gif)
Other changes & fixes
- Key costs of labyrinths changed to reflect new difficulty.
- New items in the Mysterious Strangers shop.
- New attack patterns for cats and boars.
- Devil boars will now appear more frequently in the world.
- The night is dark and full of terrors - there are now more large predators at night.
- Removed collisions from bushes to help with the common complaint that people felt they were constantly getting stuck in the environment.
- Tweaked combat so that actions can be interrupted, you don't need to wait for the whole animation to play before dodge rolling for example.
- Fixed an issue where biomes were not triggering their visual effects correctly. Hostile biomes will now feel less welcoming.
- Fixed an issue with one of the Labyrinth rooms being broken.
- Fixed an issue where the Quest privilege option was incorrectly labelled.
- Fixed an issue with the Mysterious Stranger's store where players were unable to sell a stack of items.
- Fixed various issues with the behaviour of Mysterious Chests in online sessions.
- Fixed an issue where Torches and Braziers were no longer animating.
- Fixed an issue where players were unable to rotate wooden chairs found in the wild.
- Fixed an issue where the bloodmoon effect would appear a day before the world was replenished.
Quit monkeying around and dig in! ????
https://store.steampowered.com/app/897450/The_Survivalists/