I've just updated a new version (v0.9.002) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version adds two new systems : Optimizers & Game settings.
If you test this version, be sure to back up your save files as the new update introduce changes in the save file formatting. Once you created or saved a game in this branch, you possibly won't be able to play the normal branch again until the official release of the next update.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.
v 0.9.002 - Temporary changelog :
New Game settings - This give the ability to change some settings when creating a new save :
- Allows creative mode
- Allows to unlock all, or some, recipes
- Allows ore randomizing
- Give the ability to change various other parameters
- New spawn location : waterfall
- Improve auto naming of save files
New machine "Optimizers" :
- A new object called Optimizer is unlocked when a certain terraformation stage is reached.
- You can buy or find fuses to insert in optimizers. The optimizer will then optimize a given number of close machines.
- These fuses can :
- - Increase terraformation values of close machines
- - Increase energy generation of close by energy generators
- - Increase productivity of close by machines that generates something (ore extractors, water collectors, gaz extractors, etc...)
New objects :
- Optimizer t1
- Fuses x 6
- Inside wall - Unlockable via blueprints
- Map chip - Unlockable via blueprints (press m to display map once equipped)
- New obsidian resource (obsidian is not yet findable in the game, this will be the case in the final update)
Game design :
- Change Energy Cell recipe (add obsidian) and add it to tradable items (obsidian is not yet findable in the game, it will change soon)
- Change Energy Cell recipe (add obsidian)
- Remove incorrect '/h' in the energy screen
- [spoiler]New special room in each wreck after generators are activated - you should revisit the big wrecks[/spoiler]
Quality of life :
- Improve jetpack fall speed when too far from ground
- Add accessibility key informations about : quick rotation, chain craft, chain build
- If player fall in a deathly fog, there won't be negative consequences anymore. (hardcore players won't lose their save because of it)
- More transparent windows and glasses in general
- Improve machines tooltips with production and multipliers
- Fix German and Japanese translation issues for coordinates (Thanks to Ani on discord)
- Fix Russian translation issues (thanks SteaN & ApTankShell on discord)
- Fix German mail translation issue (thanks to r00t on discord)
Performances :
- Update to Unity 2023.1
- Improve performances of "Maximum" graphic settings
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
- Follow us on Steam
- Subscribe to our newsletter
- follow us on youtube and on twitter
- Join the official reddit
See you soon, and good terraforming!
Brice for Miju Games