The new "Decoration" Update is now available for everyone!
Once again, Miju is back with a free update, a small end of the year gift from us to our wonderful community!
This update contains 40 new decoration elements, effigies and posters to make your base look cool and the long awaited interior stairs.
One of our goal is to satisfy as much as possible people who trusted us by purchasing our games, so we decided to improve our Humble DLC once again to address your feedbacks. Adding new endings and lore, two new biomes and a new creature.
You'll find all those new furnitures inside the reworked procedural wrecks that we improved to be more fun and easy to explore.
On top of all that, we added a lot of Quality of Life elements, improved performances, tried to reduce memory leaks and potential crashes.
[previewyoutube=i9QHI8ihwyI;full][/previewyoutube]
On Humble, you do not need to start a new run to experience the new endings, just explore and wait for new incoming messages.
Your save files will transfer seamlessly to the update. But if you want to try a fresh adventure, feel free to create a new game to fully experience this update!
And remember that you must use the same version to play with your friends.
We really hope you'll like it!
Full Changelog - v1.404 - The Decoration Update
New decorations
- Added a new interior stair module (Unlock it at a given terraformation index)
- Added 25 new furnitures. Explore procedural wrecks behind portals, deconstruct objects to get their recipes.
- Added 5 posters and 6 effigies that you can find and collect in those wrecks
- All furnitures can now be placed even if colliding with something (it will be yellow if it's colliding, but you'll still be able to place it)
Reworked wrecks
- Reworked procedural wrecks to be more fun to explore
- Added big 6 rooms to avoid the maze feeling
- Only one floor and one set of stairs maximum will be present in any wreck
- Reduce the size of the bigger wrecks
- Wreck are now classified in 3 difficulty (previously 5)
- Increase loot quantity in wrecks
Game design
- Increase range of optimizers
- New button on beacons to enable/disable all of them
- Biolab now have arrows that indicates the front when building
- Top of big habitat modules are now flat
- Prime : Completly remove damage zone from the lush desert
- Cake can now be placed like effigies
- Improved Drill 4 unit generation visibility
- When building, big habitats modules are displayed further to ease the construction
Humble DLC
- Added two new biomes(near the beach, still work in progress)
- Added three possible endings to humble. Search the new biomes and wait for messages to experience it. (You'll need to reopen some robots of the world inventories to get the required items for one ending)
- Added a new creature and a new butterfly (find it in the purple beach biome)
- Added new lore texts on 7 robots
UI
- Improved UI of logistics
- Items available for logistic selection will now appear if there is one in any container (even if not unlocked yet)
- When selecting "supply all" in logistics UI, this will supply even things that are not yet unlocked
- When ui filter chip is equipped, a new filter toggle box appears on the construction menu
- Ore extractors now shows all minables ores even if there is no energy
- For ice melting in world, change the terraformation value display to the end of melting, to avoid confusion
- You can now click on a pinned recipe directly to remove it
- Improves pinned chips UI
- Buttons on machines are now animated when pressed
- Prevent falling through the floor when building floors tiles
- Rotation of the object is conserved when chaining constructions
- Added a map marker for players on map
- Added a copy / paste color options on color UI
- Keep the UI displayed when using a vehicle passenger sit
- Ending the game does not lock the cursor anymore
Technical
- Updated engine to Unity 6
- GPU resident drawer enabled. It's a new feature of our engine that should improve performances
- Improved a lot of materials, animations and meshes performances (vegetals, insects, fish, minerals, VFX, etc...)
- Added a new shader on Prime rocks to allows seamless color transitions
- Improved Prime rocks collisions
- Fixed multiple potential memory leaks
- Make multiple changes to avoid reported computer crashes
- Added missing LOD in AmphibiansFarm, optimizer t2 and biolab
Stay in the loop
As always, don't miss any information about Planet Crafter and Miju Games:
- Follow us on Steam
- Subscribe to our newsletter
- follow us on youtube and on twitter
- Join the official reddit
- Listen to Planet Crafter soundtrack
See you soon, and happy terraforming!
Amélie for Miju Games
https://store.steampowered.com/app/1284190/The_Planet_Crafter/