We hope you’re okay! :) Spring is here, which means we’re VERY close to announcing the release date of the new DLC, along with the Steam page, and… the actual release. We thank you for your patience, it will be worth it ;)
So, regarding the DLC, we already talked about the new weapons, the new race… what else? Ah that’s right: the new map. THE one place where those damned mages will still be struggling to summon that last spell.
(No, this will unfortunately not be a beach DLC where heroes are just having fun on the beach as they play volleyball with the clawers). Let’s talk about Amberwald, the 8th map that we’re making for The Last Spell!
Amberwald
As an elven-themed DLC, you will fight in the forest of Amberwald. Located not too far from Glenwald (yeah, we miss those dryads too), this sacred forest is a biiit special. Directly connected to the Elves, they say that this forest has a very mysterious amber. What does that mean?

The main theme, as you may have guessed, was that this map needed to have a “forest” theme, but different than Glenwald. You will notice huge roots that are running beneath your Heroes' feet. Some say those roots have a deep and ancient connection to the magic that lies in the forest. The mages may be risking it all, but that may be their safest bet to cast the Last Spell.
Sprouts
Amberwald is alive... It knows your Heroes (and the mages) need to save the world from the Apocalypse, and will help you with all its centuries-old powers. At night, the forest wakes up and will defend against anyone trying to attack it or the people inside.
- Living Hardwood Sprouts
They can grow into Living Hardwood, an indestructible wooden wall blocking Vision. When it grows, it will kill any monster on the tile.


- Living Thornwood Sprouts
They can grow into Living Thornwood, an indestructible wall of thorny wood, blocking Vision and attacking monsters. Also, when it grows, it will kill any monster on the tile.


Amber-Infused Sprout
This is the last type of sprout and is very special. It reacts to the mages casting the Last Spell. It will protect your heroes when they’re in its area. Also, rumor has it that if you protect them long enough, they will help you in a very different way when you need it the most…

Introduction of new Seeds
In the new DLC, you will also be introduced to new seeds! They will be a new defense mechanic that will help you turn the tide of the battle.
Snake Seeds. Those seeds will have 2 different effects:
- Poison: all units surrounding the seed will be poisoned
- Contagion: when the unit dies, the negative alterations (including poison) will be applied to 2 adjacent units

Falcon Seeds can be used at night to deal damage to isolated enemies:
- Multi-hit X3
- Isolation: more damage to isolated enemies!
- Undodgeable
- And the skill doesn’t require a direct line of sight to the target!

Abalone Seeds purge enemies of their bonuses and leave them vulnerable:
- Will decrease their resistance for a given duration
- Will remove all positive alterations
- And doesn’t require a direct line of sight to the target!
- Also, the range for this one is huge!

One final note: the seeds is a brand new defense for the game, and will also be available for other maps!
An Epic Conclusion
As usual, the last night of this map will be a very special one with a new boss mechanic that makes for an epic finale. This time, we’re introducing the Gangrenous Fleshclouds, that will challenge your wits to destroy your magic circle.
ALERT: SPOILER! So only clic on it if you’re not afraid of a spoiler about its design ;)
[spoiler]

Fun fact: the concept for the boss of Amberwald is actually heavily inspired from a very early and unused (until now) concept for The Last Spell that was made in… 2019!
What better way to destroy a forest than… from the sky? We won’t tell you too much about the boss in itself, but just know that they’ll stop at nothing to attack your magic circle, and there will be lots of them.
However, don’t think for one second that the forest will let itself be destroyed without fighting back. Protecting the sprouts during the nights before will definitely be worth it.
Aaaand that’s it for today! I think we talked about all major stuff that will be in the DLC!
Next blogpost will very likely be the release date announcement! And we still need to talk about the free patch that will bring the much anticipated Apocalypse 2.0 as well as some balancing on the base game that we know you’ve been asking for a long time.
(we will buff the hand crossbow [spoiler](it’s a joke, please don’t hurt us)[/spoiler]).