We promised that we would talk to you a lot more from now on, didn't we? ;)
We've Revamped the Apocalypse System!
Our apocalypse system is undergoing a major overhaul to offer a more modular and customizable experience.
We asked you last summer to tell us which improvements were most important to you. What stood out was the need for personalization, with the possibility of modifiers that would have a greater impact on gameplay and change your habits and strategy. You can now fine-tune the difficulty to match your playstyle (and maybe discover new playstyles).
Key Changes:
- Modular Difficulty Customization: The new system allows you to tailor the apocalypse level on any map, providing a personalized challenge. No more one-size-fits-all—adjust the difficulty as you see fit!
- Progressive Apocalypse Modifiers Unlocking: Previously, you had to complete one apocalypse to unlock the next. Now, affixes unlock progressively as you conquer maps with sufficiently high apocalypse levels. This step-by-step approach ensures a smoother progression and rewards your achievements at every stage.
Yep, that's "Apocalypse 15". You should have fun with that one!
Goals of the New System:
- Tailored Challenges:Our aim is to help you find the perfect difficulty setting for any map. The modular design also allows us to introduce new levels and modifiers over time, keeping the experience fresh and engaging.
- Beta Feedback: This beta phase will help us gather valuable insights on how you interact with the new system. We want to understand the challenges you face and ensure the tier unlocking speed meets your expectations.
A More Challenging Experience:
The revamped system is designed to be more demanding. For example, what was once Apocalypse 6 is now equivalent to Apocalypse 11. However, you might find a new Apocalypse 15 easier than the old 6, as it can be more aligned with your playstyle.
We’re excited to see how you adapt to these changes and hope you enjoy all the new features!
Apocalypse modifiers :
- Increase enemy Health: Enemies have +15/30/45% Health.
- Higher Building costs: Buildings cost +12/24/36% Gold.
- Less starting Mages: The Magic Circle starts with 75% Health remaining.
- Increase Boss HP: Bosses have +100/200/300% Health.
- More Panic: Increases Panic gains by +100%.
- Negative Affixes: Items can have negative stat gains.
- Increase Wave size: Enemy waves have 15/30/45% more enemies.
- No Defenses around Circle: You cannot build defenses in a range of 3 around the magic circle.
- Higher Defenses costs: Defenses cost +20/40/60% Materials.
- Faster Enemies: Enemies have +1 Movement Points (Runners, Crawlers, and Winged have +2 instead).
- Mist Censers: Mist Censers appear, spreading Thin Mist in the battlefield.
- Heroes Block Vision: Heroes now block vision.
- Building Deadzone: You cannot place buildings in a range of 2 tiles around [Houses]/[Houses, Production Buildings, and Mines]/[each other], instead of 1.
- Start with only 1 Hero: Start with -2 heroes. Doesn't impact hero max capacity.
- Closer Fog: The fog starts closer to the Haven.
- Super Elite Affixes: Elites can have upgraded bonuses.
- Upgraded Enemies: All standard enemies have one of their Skills upgraded.
Known issues
- "No defenses around Circle": It's currently possible to build Teleporters and watchtowers in the exclusion area while it shouldn't be possible
Important note: This is an [b]EARLY BETA of the new Apocalypse system. This means that the UI and the feedbacks are NOT final, and there's NO controller support for the Beta.[/b]
How to access the Beta branch?
- Go to your Steam game library.
- Right click on The Last Spell and click "properties".
- Select the tab "Betas".
- Copy/paste this code in Betas to get access to the DLC branch: ApocalypseRework
- In the first dropdown box select "Beta".
- Click close and wait for the upload to finish downloading.
- Start playing.
About the saves
The saves for this Beta will be different than the saves for the main branch. This means that you won't have any risk of losing your current save while changing branch.
To play the Beta with saves, you have two ways:
IF YOU WANT TO USE A PRE-MADE SAVE:
- Go to your Steam game library
- Right click on The Last Spell and click on "Local Files"
- There's a folder called "Saves for apocalypse open beta"
- Inside it, there are 2 archives: SaveAllMetaAllApoc and SaveAllMetaNoApoc
- Now, in another window, head over to %Appdata%/../LocalLow/Ishtar Games/The Last Spell/Save/Steam/[YOURSTEAMID]/Profile 1
- Open the SaveAllMetaAllApoc archive, open the "Profile 1" folder, and copy the "AppSaveBeta.bin" file in your own "Profile 1" folder in %Appdata%/../LocalLow/Ishtar Games/The Last Spell/Save/Steam/[YOURSTEAMID]/Profile 1
- Do the same for SaveAllMetaNoApoc with your "Profile 2" folder.
The SaveAllMetaAllApoc has all the meta of the game unlocked, as well as all the apocalypses, and noted as "Finished".
The SaveAllMetaNoApoc has all the meta of the game unlocked, but not the apocalypse modifiers.
IF YOU WANT TO USE YOUR VERY OWN SAVE:
- In your local files, head over to %Appdata%/../LocalLow/Ishtar Games/The Last Spell/Save/Steam/[YOURSTEAMID]/
- Go to the profile you want to use
- Duplicate the "AppSave.bin", and rename the new file to "AppSaveBeta.bin"
ONLY USE A DUPLICATE OF YOUR FILE. DO NOT DIRECTLY RENAME YOUR SAVE FILE, AS IT VERY LIKELY BREAK IT WHEN YOU GO BACK TO THE MAIN BRANCH OF THE GAME!
One final note: if you want to use your very own save, you can technically continue an apocalypse save in progress. You just need to duplicate the "GameSave.bin" file and rename the copy to "GameSaveBeta.bin".
The beta will be available until January 27th at 16:00 CET!
We made a little feedback form for you, so please fill it once you feel you've played enough of it!
Please fill this form before January 29th at 12:00CET.
If you want to talk with us and the rest of the community about this beta, please head to our Discord server!