The release of the new DLC is approaching, slowly but surely… (this spring!)
A very closed beta is taking place as we speak to get some feedback before the release. We’re very happy, because most of the design choices are proving to be a success with players! And we still got some time to make some tweaks to make sure everything is ready for the release.
Today, our main focus will be about WEAPONS. In this Elven DLC, there are 3 new weapons that you’re going to be able to use! They bring even more strategy to the game. (but we know SOME of you will just play the map with punches only, so…).
Claws

Claws are a 2-handed melee weapon focused on isolating targets and killing them. Their weapon perk, Blood Drinker, allows the Weapon to temporarily gain Multi-hit on all attacks after hitting a certain number of isolated units.

- Tearing Grasp is a flippable skill, a new feature introduced in this DLC. It can hit up to 2 targets for a single Action Point, allowing you to create isolated targets or activate Blood Drinker.
- Sharpen Claws is a simple buff that gives Physical Damage and Reliability. Reliability is important on Claws, as the damage range of this weapon is very high.
- Shadow Steps is a Maneuver skill that allows you to move wherever you want in a certain range, and also deal heavy damage to a target.
- Piercing Claws is an AoE skill that is great for creating isolated targets, but can also be insanely strong when combined with the Multi-hit of Blood Drinker.
Boomerang

The Boomerang is a one-handed ranged weapon focused on stunning enemies. Its weapon perk, Strong Throw, will send bonus attacks -named "Ricochets"- at stunned enemies after each Boomerang skill you cast.

- Precise Targeting is a multi-hit skill that has a chance to stun enemies. This attack easily lets you stun multiple enemies to activate Strong Throw.
- Crescent Swing is an AoE attack that can hit and stun many enemies for a low cost, but has a very specific shape, making it harder to use. To compensate, the skill has Vision, allowing you to hit enemies behind Trees or other Obstacles.
- Painful Spin is a large AoE attack that can stun even more enemies, allowing to clear through a mass of enemies at once, and trigger many Ricochets. However, it can only be cast in cardinal directions, making positioning key when using this skill.
Sacred Flower

The Sacred Flower is a two-handed magic weapon focused on poison. Its weapon perk, Blight Blossom, builds up stacks of Plague every time the Hero uses Sacred Flower skills. Plague stacks grant bonus magic damage, but also increas the damage of Cleansing Spores. But be careful : if the Hero is hit by an attack while having Plague stacks, they will cast a botched version of Cleansing Spores, poisoning the Hero.

- Death Flower is a single target skill that also poisons 3 adjacent targets. It can quickly poison many enemies.
- Cleansing Spores is an ability with multiple effects : it applies poison to enemies in a large AoE, depending on how many plague stacks you have, but also removes any negative alterations on the Hero and removes any stacks of plague.
- Contagious Pollen is both a mobility skill, and the first weapon skill in the game that can apply contagion. Since the Sacred Flower has a relatively low skill range, you can use it to get into the midst of battle, but also to get out of it and not trigger Blight Blossom by getting hit.
- Petal Storm is a very large damaging AoE spell. It also removes any debuffs from the enemies it hits, which can be very useful against some enemies. Thanks to its very high AP and Mana cost, you can use this skill to build up a lot of Plague stacks at once, if you have the resources to do so.
We hope you’ll find fun and creative ways to use those new weapons!
The new weapons will be available in the DLC 2 of The Last Spell, coming out this spring!