Bugfix 0.13.0.2
- Fixed coop multiplayer (clients where always skipped by host)
- Blueprint & Map Marker improvements / fixes
- Place/remove Blueprint and Ping are kept selected (did not work for clients in multiplayer)
- Ping no longer spawned twice in multiplayer
Some fixes and improvements based on your reports and feedbacks. Thank you for supporting us!
Thanks TheNuclos for the fast bugreport <3.
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