Bugfix 1.1.1.7
- Improved map generation (better spawning and visuals of stone walls & deadwood walls)
- Fixed join issues when loading larger multiplayer savegames
- Fixed disconnect sometimes occurring after loading multiplayer savegames
- Fixed 'destroy feature quest' counter (eg. in Scenario 'The Druids Forest')
- Fixed auto triggered build up animation of city park when loading a savegame
- Fixed main quest in Scenario 'Cloverfields' so it correctly counts placed Hauliers
- Fixed occasional resource residuals when undoing a merge with spawning resources as reward
Some fixes and improvements based on your reports and feedbacks. Thank you for supporting us!