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The biggest addition this time is the tuning system. Technically, we took inspiration from the best racing series ever—Need for Speed Underground. The system will keep evolving because we’re watching every season of Pimp My Ride. For now, you can tweak the basics—engine, suspension, tires, etc. We also added a bunch of visual customization options.
The driving model got another round of improvements. Still looking at NFS, but also at Forza. It won’t be that good, because we’re not in that league, but it’s pretty solid.
We added a save system. Now you can safely turn off your computer.
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The Journal is in—stats, story progress, everything in one place. It’s clear and easy to check where you stand.
We made our own taxi model. Until now, we were driving some junk from the marketplace. Now, we have our own junk.
There’s also a maintenance system. It’s not Car Mechanic Simulator, but the taxi can get damaged and dirty, so we added repair and cleaning options. If you crash too much or someone throws up on the upholstery, you can fix it up and get back on the road.
And of course, we’re constantly working on expanding the city and its surroundings.