- Players can now use Alt+Left Click to command all summoned units (dogs or walking dead) to move to a specific location.
- When a player discovers too many recipes, new books now replace the third scrollable page to display additional recipes.
- Recipes are now sorted based on the result of the recipe.
- Fixed a bug where, if a player switched weapons while content is not fully loaded, the old weapon would stay attached to the player model and would not remove.
- Fixed a bug where, after removing a talent, stat changes would not be instantly visible.
- Fixed a bug where right-clicking on an item while having the same item in the inventory could equip the wrong one.
- Fixed a bug with animations when a player would use the slow walking command while in animal form.
- Fixed a bug where footstep audio volume would not properly scale with the audio SFX slider.
- Fixed a bug where wood footstep sounds would play while the player is walking over rock surfaces.
Balance:
- More buffs for enemies that would not be aggressive by default.
- Lowered criteria for the eternal judge's punishment for stealing; now it scales with the number of days spent in the game.