News Liste Svarog's Dream
We’ve reviewed player feedback from both veterans and newcomers to identify class imbalances.
As you probably know, in the game, you can mix up to four classes from the 15 available. The question isn’t just about which class is strong on its own, but rather which ones are worth committing to in order to find skills that synergize with others from different classes.
With this in mind, our goal with the patch was not simply to buff some numbers, we actually added new skills to struggling classes to make them more interesting.
Among around 30 class updates, we are introducing 12 new passive skills and 1 new active skill.
Fire and Ice mages received the most attention as they really struggled in mid-to-late-game, but 14 out of 15 classes received some updates. Full details and our reasoning can be found in the thread here.
Achievements Rework
Most achievements can now be earned outside of Ironman mode.
Why? A part of playerbase felt restricted by Ironman-only achievements, so we made a compromise:
- 86 achievements are now available in all modes, including one for reaching any ending.
- 5 achievements remain exclusive to Ironman for reaching all five endings on ironman.
For 100% completionists, the challenge remains almost as difficult as before, but now all players can feel rewarded.
Item Updates
Underperforming items received buffs, there are new options for lifesteal.
Item Critical chance now scales with weapon quality to make it more attractive.
Clarity Improvements
20+ passive skills that require specific conditions (e.g., night-based or weapon-based) now display buff icons when full condition is met.
This way, if you're unsure whether a poleaxe counts for spear or axe buffs, you can always check the buff icon in the lower right corner.
Fixes & Optimizations
Since the expansion’s release, we've pushed 120+ updates, including bug fixes, QoL changes, and performance improvements.
We are at a point where all reported major issues have been resolved, and we are now primarily addressing low-priority issues and some QoL requests.
6.2.4-6.35 Expansion patch notes are here: [link]
6.4.0 Full Class update patch notes are here: [link]
If you have any comments or questions about the updates, feel free to post them here or in one of these threads.
Release:04.12.2023
Genre:
Action-Rollenspiel
Entwickler:
VI Game Forge
Vertrieb:
VI Game Forge
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop