Dear Stellaris Fans,
The team has produced a bugfix and balance patch following our 3.13 + Cosmic Storms release September 10th.
3.13.1 is now available for download. Please find the patch notes below, identical to what was posted earlier by Eladrin.
3.13.1 Patch Notes
Balance
- Added free pop to first blocker for planetscapers
- Decreased Storm Creation costs and buffed Astrometeorology job
- Stormriders and Subterranean get less devastation from storms
- Scientist governors now also reduce devastation from storms
- The Nexus Storm of 2211 will no longer happen. (Nexus Storms have been removed from the Early Game storm pool.)
Bugfix
- A Fallen Empire cannot ask for a scientist that is exploring an Astral Rift
- Added traits to hired marauder leaders
- Added victory score to the two new precursor relics
- All starting council positions are also filled without Galactic Paragons
- Fixed a spelling error in the event Stormbound Sighted
- Fixed empire designs with different randomized names sometimes preventing each other from spawning in galaxy generation.
- Fixed machine name lists using ruler names for all non-envoy leaders.
- Fixed randomly generated rulers not using regnal names when they should.
- Fixed the concept tooltip for Storm Riders in the Storm Chasers origin tooltip
- Fixed the handling of scientist heirs in the Stormfall event Cosmic Shapes
- Fixes to Unique planets from Cosmic Storms: [list]
- Unique planets from Cosmic Storms can no longer spawn in the starting cluster of an empire
- Reduced the size of the unique planets from Cosmic Storms
Stability
- Changed cosmic storm spawn cooldown scale to prevent CTD
- Fixed CTD in fleet manager when reinforcing fleets with ships without fleet size
- Fixed CTD when in-game music player has no permission to write to playlist file
Modding
- Added regnal_second_names_female and regnal_second_names_male to namelists.
- Added use_regnal_name to effects that create leaders.
- Fixed randomly generated empires in static galaxies having missing data if the player empire is randomly generated.
- Removed ruler_names from namelists and added regnal_full_names. When generating regnal names, non-regnal full names will no longer be used if a regnal name is available, but if no regnal name is available, normal names will be used.
There is always a next patch in the works, so please keep the bug reports and feedback coming.
Until then!