
by Eladrin
Another update today for the weekend! Lots of important changes in this one.
Stellaris 3.99.3 ‘Phoenix’ Open Beta update
Fixes and Improvements
- Habitats are now semi-functional in the Open Beta.[list]
- Habitats now derive their maximum mining, generator, and science district development based on the resources in the system. Orbital deposits grant 1 + (half their base value, rounded down) maximum district development.
- Habitat orbitals are automatically constructed for free when a new district is completed on the central habitat complex, if one can be built
- Habitat orbitals are now megastructures instead of dummy fleets, preventing them from being attacked (and therefore attempting to to flee from attackers)
- Habitat orbitals now collect the resources from the deposit that they are built over
- Habitat orbitals now have the same upkeep as mining and research stations, since they serve similar purposes
- Habitat districts now take longer to build and cost alloys to build
- Habitats now gain +0.25 Max Districts per Planet or Star in the System per Capital Building Tier
- Upon converting MSI's ruined warship into a habitat, it is immediately colonised
- Void Dweller empires now get +50% jobs from habitat districts. This does not currently include scaling jobs from jobs, but should in the future.
- Voidborne AP and Void Dweller origins now give Habitat District cost reduction
- Void Dwellers now get Civilians on game start
- Added a Hydroponics Zone for Habitats
- Replaced the Early Industry Zone with the Urban Zone. The Urban Zone currently accepts all buildings, limitations will be added in a future update
- Default starting planets now have Basic Offices and Basic Research Labs buildings in addition to the Basic Factories [list]
- Basic Factories provide Laborer jobs and can be upgraded into either Alloy Foundries or Civilian Industries
- The Primitive Factory no longer decreases the Job Efficiency of Bureaucrats, Physicists, Biologists and Engineers
- Basic Offices provide Administrator jobs and can be upgraded into Administrative Offices or Temples
- Basic Research Labs provide Researcher jobs and be upgraded into Research Labs. These Researchers are worse than Researchers from 3.14.
- Scaling Knight jobs are now given by Squires, instead of the Order's Keep. You will no longer get thousands of Knights from keeping the entire galaxy's population as livestock.
- The intent of this is to alter the “land rush” when new jobs open up and to prevent certain economic death spirals. Let us know how it works out for you.
Modding Notes
- Added documentation for new district_planet_modifier and triggered_district_planet_modifier modifiers for Zones
- Orbital and Planet Deposits now support habitat_modifier, which as you might expect from the name, applies a static modifier to the habitat(s) in the system.
How Do I Opt Into the Beta?
[olist]
The 3.99.0, 3.99.1, and 3.99.2 Open Beta branches will also remain available. If you are having issues accessing the latest version of the 3.99.* Open Beta, please see this forum post for troubleshooting.
For more information on the Open Beta, as well as the intentions and goals of releasing such an early, unpolished version, please see this dev diary.
We also have a new feedback survey this week, which looks at first impressions of the planet UI and rework. We know it's not in a finished or releasable state, but want your feedback regardless.
This week's Open Beta feedback survey is available here!