News Liste Stellaris

Stellaris #MODJAM2024 - Today's the Day!
Stellaris
11.01.24 12:00 Community Announcements
by MrFreake

Hello Stellaris Community!

I have to start off by saying how proud I am of all the participants this year. This year saw the most signups for Mod Jam we've ever had, the most design documents submitted, and (I think) the most final submissions. The modders have really put their all into these contributions, and I think they've turned out fantastic. I can't wait to see what you all think!

The Mod Jam mod will release today around 5 PM CET! You can subscribe to the workshop mod now, and get this new content as soon as it becomes available!

Today we're going to be talking about the final 11 submissions that haven't been seen, so without further ado:

Vizierch Raffar by BrettlesSr




Inspiration: I had a couple of inspirations for Raffar - one was the classic trope of the scheming vizier, so I wanted to make a leader you knew you shouldn’t trust but who was rewarding enough to risk playing with fire. Then I’ve added lots of ideas loosely inspired from WH40k’s Necrons and Dr Who’s Cybermen into the mix for good measure.

Zob, Collector of Minds by Starchitect




Inspiration: I loved collecting and tending to my leaders long before Paragons made them cool, they can be the backbone of the kind of RP focused gameplay I enjoy most. Zob takes that leader gardening instinct to the next level, as Zob only gains power as you add your own leaders and your own story to Zobs. Trait stacking can also be a fun exercise for the min-maxer in me, and Zob facilitates that in what is hopefully, a limited and manageable way.

Daniel Reinhard by Jin2188




Inspiration: I’ve had the idea of this character in my head for some time, as the primary antagonist of an IP I never got onto paper. I decided to introduce the idea of Reinhard’s character to a wider community to see their opinions and acquire feedback. I’m aware of the power fantasy of wanting to play ‘the bad guys’, and figured that this was a good way to feed into that. Religion is also an idea I wanted to explore heavily with my as-of-yet nonexistent IP, diving into some of the benefits and drawbacks with the worship of deities and spirituality in general. Reinhard represents the bad parts of religion/spirituality; the authoritarianism, the corruption of values, the blind obedience to dogma, while his counterpart, Michael Faulkner (who is mentioned in-game, and who you may encounter in a playthrough with Reinhard) represents the good aspects; the community, the moral values, and the idea of the larger collective working together for the common good. I was heavily inspired by real-world evils associated with religion, with Reinhard himself being inspired by what I believe most cult leaders to be like; con-men who don’t actually believe anything they’re saying, but they say it anyway in order to gain power. Power is a central concept to Reinhard’s character, he’s a nihilist who believes that nothing matters except securing one’s own personal welfare, even at the expense of others. This mod is more of a proof of concept, since I wanted to make an expanded version where you could recruit Michael Faulkner as a leader as well, but I was only allowed to create a single recruitable leader for this ModJam, so I settled on this. I do intend to release this expanded version in the future, however.

Ursa Major by Honeytheyellowbear




The Spymaster Ralph Fasmid by bbt104




Inspiration: Our inspiration for Ralph Fasmid came from movies and shows such as Casablanca, SpyKids, Chuck, The Kingsman, and Bourne. Casablanca was our main inspiration for his design, Chuck was the inspiration for him to be exclusive to Megacorps. Bourne inspired a small event that only happens if you dismiss him.

Mictla, Whispering Aggregation by pat173




Inspiration: My inspiration for Mictla's concept originated from reading Adrian Tchaikovsky's Children of Time trilogy, where I aimed to craft an entity that exuded a really alien and almost horror-like essence.

In terms of gameplay I wanted a leader focused mainly on one or two aspects of the game. Mictla's bonuses are heavily on what you'd expect from the society group of technologies. I also wanted them to feel to stand out, so I implemented a unique way for them to level up as they don't gain experience over time.

Lastly I wanted to design Mictla so that it could have an impact on the player's experience. So that if the player chose to, there would be drastic changes in your empire based on your decisions and approach with Mictla's events.

We're going on an adventure!

Nar by Lithrandil2




Spirit of the Junction, by Blue Commander




The Synthmind Sage by Nepnep5150




Venerable Bubbles by Regunes




Inspiration: “To be honest I prefer Cyto”

Naodeus by Dredaich




Inspiration: In my pen & paper campaign (Pathfinder 1e) Naodeus is a benevolent magical being from beyond the outer realms trapped in the campaign world. Talil is a city founded by his adopted children. Right after I learned of the Paragon update I wanted to make this leader. This ModJAM was an excuse to do so.

####

And that's it for the Legendary Leaders included in this year's Mod Jam, 26 in total! What do you think? Which one are you most excited to play?

Just a reminder #MODJAM2024 will release at 5 PM CET today! (January 11th, 2024)
Logo for Stellaris
Release:09.05.2016 Genre: Simulation Entwickler: Paradox Interactive Vertrieb: Paradox Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Stellaris Dev Diary #365 - 2024 in Review
Stellaris
12.12.24 12:00 Community Announcements
Stellaris Dev Diary #364 - Sights Unseen
Stellaris
28.11.24 12:00 Community Announcements
Changes to Stellaris: Season 08
Stellaris
26.11.24 18:09 Community Announcements
Stellaris Dev Diary #363 - A Journey of Exploration
Stellaris
21.11.24 12:00 Community Announcements
Stellaris Dev Diary #362 - Overwhelming Power
Stellaris
14.11.24 12:04 Community Announcements
Stellaris Dev Diary #361 - The Vision
Stellaris
07.11.24 12:00 Community Announcements
Stellaris Dev Diary #360 - The Archive is Open
Stellaris
31.10.24 12:00 Community Announcements
The Grand Archive Story Pack is available now!
Stellaris
29.10.24 17:15 Community Announcements
Stellaris Dev Diary #359 - Stellaris 3.14.1 'Circinus' Preliminary Release Notes
Stellaris
24.10.24 11:00 Community Announcements
Stellaris Dev Diary #358 - New Life in the Galaxy
Stellaris
17.10.24 11:00 Community Announcements
Stellaris Dev Diary #357 -The Care and Feeding of Tiyanki
Stellaris
10.10.24 11:00 Community Announcements
Dev Diary #356 - Building a Grand Archive and Displaying Your Collection
Stellaris
03.10.24 11:00 Community Announcements
3.13.2 patch released (checksum d465)
Stellaris
01.10.24 08:00 Community Announcements
It Belongs in a Vivarium - Announcing Grand Archive
Stellaris
26.09.24 16:05 Community Announcements
3.13.1 patch released (checksum e6fd)
Stellaris
24.09.24 08:00 Community Announcements
Stellaris Dev Diary #354 - Stellaris 3.13.1 'Vela' Preliminary Release Notes
Stellaris
19.09.24 11:00 Community Announcements
Stellaris Dev Diary #353 - Cosmic Storms Post-Release
Stellaris
12.09.24 11:19 Community Announcements
The Cosmic Storms Mechanical Expansion is available now!
Stellaris
10.09.24 16:07 Community Announcements
Stellaris Dev Diary #352 - 3.13 'Vela' Improvements & Preliminary Release Notes
Stellaris
05.09.24 11:00 Community Announcements
Stellaris Dev Diary #351 - Storm Chaser Origin, Civics, and Precursors
Stellaris
29.08.24 11:00 Community Announcements
Stellaris Dev Diary #350 - Storms and their Aftermath
Stellaris
22.08.24 11:00 Community Announcements
A Storm is Brewing: Announcing Cosmic Storms
Stellaris
15.08.24 16:06 Community Announcements
Mod Highlight #8 - Landscape of Dreams
Stellaris
10.08.24 15:00 Community Announcements
Mod Highlights #7 - A Star to Steer By
Stellaris
01.08.24 11:00 Community Announcements
Mod Highlight #6 - The Friends We Made Along The Way
Stellaris
18.07.24 11:00 Community Announcements
Stellaris Starfish Plushie | LIMITED EDITION | Makeship x Stellaris
Stellaris
27.06.24 11:52 Community Announcements
Stellaris Dev Diary #348 - Tips From the Devs for the Stellaris Free Weekend
Stellaris
20.06.24 11:00 Community Announcements
3.12.5 patch released (checksum 9a6f)
Stellaris
18.06.24 08:12 Community Announcements
[Dev Team] 3.12.4 Hotfix patch released (checksum f4eb)
Stellaris
31.05.24 11:14 Community Announcements
Stellaris Dev Diary #346 - 3.12.3 Released and a Small Peek at the Future
Stellaris
30.05.24 11:00 Community Announcements
Stellaris Dev Diary #345 - Upcoming 3.12.3 Improvements
Stellaris
23.05.24 11:00 Community Announcements
Dev Diary #344 - The Art of The Machine Age (Part II: Art Blast Edition)
Stellaris
16.05.24 11:00 Community Announcements
Happy Anniversary, Stellaris Community!
Stellaris
09.05.24 15:00 Community Announcements
The Machine Age is Available Now!
Stellaris
07.05.24 16:09 Community Announcements
Dev Diary #343 - The Machine Age & 3.12.1 'Andromeda' Preliminary Release Notes
Stellaris
02.05.24 11:00 Community Announcements
Stellaris Dev Diary #342 - The Art of the Machine Age (Part I)
Stellaris
25.04.24 11:00 Community Announcements
Stellaris Dev Diary #341 - Become the Crisis: Cosmogenesis
Stellaris
18.04.24 11:00 Community Announcements
Stellaris Dev Diary #340 - A Release Date, New Crisis and introducing Season 08
Stellaris
11.04.24 16:27 Community Announcements
Stellaris Dev Diary #339 - Civics & Structures of The Machine Age & Auto-Modding
Stellaris
04.04.24 11:00 Community Announcements
Stellaris Dev Diary 3√338: Rick the Cube
Stellaris
01.04.24 11:30 Community Announcements
Stellaris Dev Diary #337 - Individualistic Machines and Machine Gameplay Updates
Stellaris
28.03.24 12:00 Community Announcements
Stellaris Dev Diary #336 - The Origins and Situations of The Machine Age
Stellaris
21.03.24 12:00 Community Announcements
Announcing The Machine Age
Stellaris
14.03.24 16:12 Community Announcements
Stellaris Dev Diary #333 - 3.11.1 “Eridanus” Notes, Introducing Subscriptions
Stellaris
27.02.24 16:04 Community Announcements
Stellaris Dev Diary #332 - 3.11 “Eridanus” Release Notes
Stellaris
22.02.24 12:00 Community Announcements
Stellaris Dev Diary #331 - Custodian Fixes in Eridanus
Stellaris
15.02.24 12:00 Community Announcements
Stellaris Dev Diary #330 - Community Fixes in Eridanus
Stellaris
08.02.24 12:00 Community Announcements
Stellaris Dev Diary #329 - Technology Beta Wrapup
Stellaris
01.02.24 12:00 Community Announcements
Stellaris Dev Diary #328 - New Year, New Beta
Stellaris
18.01.24 12:00 Community Announcements
#MODJAM2024 Available Now!
Stellaris
11.01.24 16:55 Community Announcements
Stellaris #MODJAM2024 - Today's the Day!
Stellaris
11.01.24 12:00 Community Announcements
Stellaris #MODJAM2024 - Feature Freeze and Testing
Stellaris
04.01.24 12:00 Community Announcements
Stellaris #MODJAM2024 - Update #1
Stellaris
28.12.23 12:01 Community Announcements
Stellaris Dev Diary #327 - 2023 in Review
Stellaris
21.12.23 12:00 Community Announcements
Stellaris Technology Open Beta Released [ef75]
Stellaris
15.12.23 13:56 Community Announcements
#MODJAM2024 Theme Reveal!
Stellaris
12.12.23 16:00 Community Announcements
#MODJAM2024 Signups are open now!
Stellaris
05.12.23 16:00 Community Announcements