It's Tuesday and once more we are here with our weekly patch.
We are still working to fix issues, but these are the ones that have been added to this week's patch.
Sync & Save
- Save games will now remember the current uniform in use for Cerritos and dark UFoP
Mac
- Game no longer crashes when receiving information about a MiPo under assimilation from the Major Power doing it
Gameplay & Balance
- Increased waves of Borg that appear during the Pathogen deployment:[list]
- 1st event "Probe Defenses": from 2 to 6
- 2nd event "Counteract Security Measures": from 3 to 4 and a medium size cube
Ships
- Enterprise-E will now have its name and registration embedded
- Fixed the issue where the Enterprise was destroyed in certain events outside of war scenarios. It now correctly shows as M.I.A. (missing in action) when appropriate
- A fleet returning from MIA will now do everything possible to return to a system not under siege
- Corrected discrepancy between ship size info on the ship window and the galaxy tokens
Lore
- Corrected species traits for Ferengi and Nausicaans: they will now have traits according to lore
- California class ships will now be named after cities in California, according to lore
- All four UFP species now display their homeworlds correctly according to lore
Crystalline Entity
- Events:[list]
- A new system will now be created on the spot to be their homeworld instead of them choosing an existing system
- Reduced the time that a Crystalline entity takes to become hostile from 60 to 5 days so that there’s continuity to these events
Audio
- Fixed volume and/or quality issues in:[list]
- Cardassian Male Greeting "Our Union greets you."
- Andorian female Greeting "Let us converse."
- Cairn female and male Greeting "We will respect your privacy."
- Cardassian female Greeting "Our Union greets you."
- Cardassian advisor "Our Warp capabilities have been improved. I've drafted a memo for your approval..."
UI
- Added a scrollbar for large texts in diplomatic issues to be readable in every resolution
- Reinforcement finished alert will now show the correct iconography
- Replaced multiplayer chat icon
Language, Localization, & Spelling
- Mission Tree:[list]
- Starburst node: reworked texts to guide the player into the building of Bulk Carriers"
- Less than:
More than: >X% - Between: X%-Y%"
Please note that save file compatibility between versions is not guaranteed.
If you have an important game running, please back up the save file before trying to load the save in the new version. You can roll back to a prior version by right-clicking on Star Trek: Infinite in your Steam library -> Properties -> Betas -> choose the desired version from the drop-down.
If you experience crashing or other issues, first disable all mods and start a new save. If the issue persists, please report on the Steam Discussion forums here, or on the Bug Report section on the Paradox forums.