which will allow you to save & load module profiles with push of a single button, together
with Scoreboard vs Self and other improvements.
NB! >>This important news announcement here got accidentally deleted today, so we're reposting it.
There will be also a surprise update coming later today. <
New features
- Major UX improvement: Modules can be now loaded & saved together with power presets!
- Major UX improvement: Total overhaul to ships built-in material convertor (which used to be only convert resources during excess).
- Major UX improvement: Total overhaul to modular materials convertors. They can be now accessed from special menu, may be used from storage, and do not require power
- New feature Scoreboard vs Self
- New feature: doors can be now repaired and show if they are damage via UI
- New content: added new enemy encounter (Queen of Pirates) to sector 2
Balancing
- Shield overload doesn't overload all shield modules any more (one is overloaded for sure, others have a chance to be overloaded)
- reduced Rat EMP nuke aoe
- rebalanced 1 DIY reactor cost
- updated easy tiger stats
- reduced DIY fuel container crafting cost, crafting it does not require fuel any more
UI and misc
- Ui tuneups
- Multicrew selection can now be reverse sorted too
- greentail nuke avatar visual fix
- Fixed stored modules not being counted in achievements (by changing how the storage module is hidden)
- Preparing for linux test build