Ahoy, Ship Graveyard 2 Players! ????️
New stuff! We've added a functionallity to add some flair & personality to your scraypard house. You can now expand it with new rooms, decorate it and paint however you'd like! We've also expanded the beach, adding another big area to run & drive around, prepared for some very big ships... Once they arrive.
First game launch after patch might take a minute or two along with ~5fps showing, but do not worry - it's the engine generating metafiles for better optimization. After the first launch, every consecutive launch will be much, much much faster. Same with game saves.
Patch notes:
SINGLEPLAYER:
- Optimizations, performance boost by up to ~40%
- Much faster game launching time
- Optimized save system & loading system
- Electric hazard not turning off properly has been fixed
- Steam hazard not turning off properly has been fixed
- Hulls not falling down after loading a save & using winch fixed
- Better UI optimization
- Game loosing focus fixed
- Crate auto-snap not working after save load fixed
- Scanner not showing info about props fixed
- Gamepad UI navigation improvements & fixes
- Hammer updgare animation showing when buying bombs fixed
- Keybind changes not saving sometimes fixed
- Grappling hook crosshair not showing fixed
MULTIPLAYER:
- Ships not spawning properly with all elements fixed
- Spawning submarines kicking guests from server fixed
- Client's truck load gets reset after using "Sort excess" fixed
- Scrapping ship causing clients to get kicked fixed
- Limbo after leaving the server for clients fixed
- Back to main menu not working for clients & host sometimes fixed
- Crate in client's hands having wrong texture & animation fixed
- Buying mobile cargo causes hammer upgrade animation to play fixed
- Mobile cargo not registering crates thrown into it fixed
- Mobile cargo displaying as empty for the client fixed
- Launching many bombs causes client to get disconnected fixed
- Weight from host to client updating fixed
- Added option to block guests from using shops (and spending host's money without permission, anti-troll tool)
- Nicknames over player's heads will be now visible through walls to let players know about their positions
- PIN functionallity fixed
- Connectors visibility for server guests improved & tweaked
How to get to Unstable-Branch? It's simple! ????
1. You must have Ship Graveyard Simulator 2 in your Steam library
2. Find the game in your Steam library
3. Right-click on it
4. Select "Properties"
5. Then the "Betas" tab
6. Select the "unstable-default" version from the list
7. Enter password: ShipTest1235
Please, remember to report any bugs or issues here on Steam or on our Discord and make sure to do the copy of your saves.
If you have any questions, please write to us on Discord or on Community Hub
We hope you enjoy testing out the new patch on the unstable-branch. Let us know your feedback and suggestions to help us refine the update before the official release! Happy scrapping! ⚙️
See you soon,
Ship Graveyard Simulator 2 Team