If you have any further bug reports or feedback please visit the respective appropriate channels on our Official Ready or Not Discord (https://discord.gg/readyornot)
We've implemented general optimizations to enhance the overall game stability and performance. Additionally, we've made backend enhancements to ensure a smoother gaming experience for all players. Hotfix #4 also builds upon the object shadows optimization changes in Hotfix #3, resulting in even better overall performance for lighting.
Bug Fixes:
- Fixed broken decals & missing textures on Streamer
- Improved draw distance of assets across all levels
Improvements:
- Enhanced dynamic lighting performance across all levels via shadow utilization per object
- Improved LOD (level-of-details) of assets across the whole game
- Optimized lighting volumetrics and shadows on Farm
- General performance optimizations across the LSPD station
- Reduced reflections and fixed environment visibility from shield glass
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