News Liste Prospekt
To give you an idea of what’s happening, I've been working on a zombie survival mode, i've also been working on implementing new weapons first and foremost the wrench.
A new huge map for Prospekt that i am calling Black Forest ( Subject to change ) is almost finished which mixes the game up with Dropships Gunships and Striders. I have also added a new item into the game called a Combine Energy Cell. Much like a large battery it can be used to power shields and equipment. It is also explosive!
I have been designing a surface to air missile system that has been very hard to get working so that is also still being worked on.
On top of that the game now has 20+ new 3D models mainly all textured to a 4k resolution. Also coupled with that are new high resolution textures.
Also a full version of the Prospekt soundtrack will be available free of charge as DLC with all the used and unused tracks for your listening pleasure.
All of this can be seen in development on the Official Prospekt Discord channel below.
So all in all, lots of stuff on the way along with. Xen fixes, strange water purple fix, performance upgrades. Hopefully another reduction in overall file size and some extra bonus content.
Would just like to say to everyone that has supported me through this journey that you are awesome and your support has kept me motivated through some really tough times. Big shout out to the people on the Prospekt Discord ( https://discord.gg/Xt833KJ ) who have been great at giving feedback and being super enthusiastic with Prospekt and its continued updates.
Other than that really it's just been a massive learning curve over the last year, I would say my ability to design has got much better, ive learnt a tonne of new skills like 3D modeling C++ and C# and most importantly I feel I have learned to make games that are more fun. I have seen some things in the industry that I don't like, some things I've noticed are really bad, other things I've seen inspire me and make me feel like this is the best industry to work in. But all in all for any aspiring developers that read this and for anyone that's interested. Game development is a very mixed bag with major highs and lows. No two days are the same and its amazing to be able to earn a living being creative. However that does also come with quite big blows to motivation and confidence in your work.
However I'm still determined and will continue to make games and update my current game until it is an impossibility for me.
Thank you all for your support. It means a lot to me.
Update to come very soon.
All the best.
Rich
Release:18.02.2016
Genre:
Actionspiel
Entwickler:
Richard Seabrook
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop