Fellow Officers,
The Highway Patrol Expansion has been out for more than a day now – and we hope you’re all enjoying your time on the fast lane! Thank you so much for your kind words but also the great amount of feedback across all our channels. We’ve been looking through it pretty much 24/7 since the official release and have been collecting all your comments while working on our next set of improvements.
First, we want to confirm that we are working on an update that will introduce various improvements to the AI on the highway. We are aware that it is one of the most frequently feedbacked topics at the moment, which is why we put this high on our priority list. Here’s already a little work-in-progress sneak-peek from a build earlier today that displays current improvements to NPV AI behavior, especially when driving with the siren on:
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Beside minor bug fixes and other general improvements, we want to highlight following changes as well – please keep in mind that this list is not complete and changes are possible based on our upcoming testing results:
- Improved lane switching AI on Highway when siren is activated
- Increased turn light strength
- Increased turn signal usage range on Highway
- Fixed Freeze when calling Arrest Transport on the Highway
- Fixed Injured NPC spawn rate being too low during Dynamic Accident Callouts
- Fixed parked NPV being in a wrong state
- Fixed soft lock occurring after issuing commercial driver ticket or verbal warning
- Fixed being unable to finish crime scenes on the Highway
- Fixed wrong body depending on character
- Fixed falsely assigned skin changes
- Fixed map cursor speed being too slow
- Fixed navigation on Highway Map UI appearing slightly off
- Fixed wanted NPV callout crash
- Fixed crash because of invalid debris
Of course, you want to know when the update will be released exactly – understandably so! Today, we will finish the merge of the respective builds while all our teams will start testing the fixes, improvements, and overall stability afterwards. Once that is done, the updates will be pushed into submission – this will take a few days until we receive all the necessary green lights. While we expect that to happen until the end of the week, an exact timing can only be shared once the approvals have been given. More details to follow!
Once again, it’s awesome to see how many of you enjoy the new features – please continue to share your feedback as we love hearing from you both what you love and also what you’d like to see being improved!
Last but not least, we also want to take the time to answer some of the most frequently asked questions:
How many Duty Stars do I need to unlock the Highway?
You need at least 3 Duty Stars to receive access to the Highway District.
How do I unlock the Highway District?
You have 3 Duty Stars? Perfect! Just finish a normal shift as usual – afterwards, the content of the Highway District will be unlocked and you will be able to start a shift on the Highway (either as a normal shift or in open patrol) right afterwards.
Which bugs are you aware of?
We are actively investigating issues with AI, mismatching voice-overs, problems with character models, issues with license plates identification in multiplayer, crashes, multiplayer stability problems, arrest transport not arriving at the weigh stations, among others.
How can I report bugs?
You can do this across all our channels, on our official Discord, and right here on Steam.
Thank you all and let’s continue our shift on the highway,
Your Police Simulator Team
https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion/?snr=1_5_9__405