As a result of the tests we have carried out in the hours following our major update, we would like to share a small update that includes balancing in a few titles that fix a number of minor issues we have identified.
With these minor adjustments, which we expect to contribute to the game experience, we hope that we will be able to make the major update content more accessible.
Thank you for your understanding and support!
- 'Resident' building menu name changed to 'Residential'
- 'Others' building menu name changed to 'Logistics'
- Some completed translation texts of the major update have been added.
- It was detected that the Medical Shed structure was not positioned correctly in the menu. This problem has been fixed.
- For incompatible saves from past versions during the save/load phase, a window that appears when the load button is clicked and directs the user to the relevant guide has been added.
- Increased the volume of water sources on the two playable maps by about 200%.
- Minor changes have been made to the 'Honey' and 'Diesel' production formulas.
- A shift in traffic light synchronization was detected and fixed.
- Updated the components positioned in the areas where the maps end so that the player can collide with their vehicle in driving mode.
- Slightly increased the grip rates on snowy ground while the player is driving. The sliding action due to angle and speed while driving has been adjusted with a slightly more realistic approach.
- Detected and fixed a synchronization slip in the component that manages the overall color gradation during seasonal transitions.
- Minor lighting and colour palette changes have been made for stormy weather day and night settings.
- Fixed missing title texts for some of the effects positioned in the top left corner.
- Expanded the railroad border anchor points for all maps to provide easier access.