New Cycle is celebrating its 1st birthday in early access. First, we would like to sincerely thank our esteemed community, lovers of the strategy genre, for their incredible acceptance and support throughout the development process.
We want to extend our thanks and congratulations to all our teammates who have worked hard in every field without losing their excitement and passion as they did on the first day of our project.
As management mechanics enthusiasts, all of us enjoy stats, so we'd like to share some facts and figures about our first year.
As of today, New Cycle has reached 122,000 strategy lovers. Gameplay times and averages for this year's early access release are also in the form of the Steam statistic below. (Screenshot created on 18.01.2025)
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In addition, we would like to share a small summary of the in-game events that take place according to the achievements obtained in the game universe in the image below.
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Given the breadth and diversity of the universe it is targeting, New Cycle is still at a very early stage and continues to be developed with a focus on 'production-structures-society' in order to achieve a smooth and successful core system unification.
We believe that we are on the verge of stabilizing core systems within the first quarter so that we can transition to a 'Foreign World-Diplomacy-Story' focused production shift later this year.
Thanks to the community's interest, we have been able to expand our current roadmap and we have made a safe transition to the latest version of our game engine to lay the groundwork for this expansion.
As a reminder, here is the detailed announcement content for our next update, which includes new biomes, side mechanics, new building units, along with extensive infrastructure component upgrades and many more.
https://store.steampowered.com/news/app/2198510/view/546722128842457425?l=english
We would also like to add a small but important announcement. The scope of the upcoming update has been expanded to include a number of new features and changes to the following main systems.
Revised Cycle transition system and changed requirements
Development Tree system change and new additions
New Optional upgrades
Revised 'Regulation system'
According to the results of our survey and analysis on the total feedback and comments, these titles are among the top of the most intense change requests for our game. (We do not ignore titles such as Belt system and Region diversity, they are waiting for the next steps) Over the past months, we have made radical adjustments in parallel with the engine update and new content production.
With these changes we have tried to allow the universe to be shaped more according to player preferences and strategy. For full details and all other topics not mentioned in this message, we will share information with a detailed announcement next week.
Once again, on behalf of all our teammates, we would like to take this opportunity to thank you for all your patience and support. We hope to see you again soon.