News Liste Mortal Online

Patch Notes 1.87.02.02
Mortal Online
20.03.18 10:48 Community Announcements


Added:
  • You now get a message when your pet is no longer confused.
  • Added mining ,extraction,skinning and woodcutting skill to new created characters.


Changes:
  • The Tornado spell now damages buildings and siege equipment.
  • Lowered Tornado spell damage to balance it against doing structure damage.
  • Increased Tornado cast time to balance it against doing structure damage.
  • You can no longer target players dueling inside the Tindrem Arena to prevent interference from players on the outside.
  • You can no longer stand on server-projectiles (Elementalism spell meshes)
  • If you equip a stack of bait when fishing losing the bait will only remove 1 from the stack instead of the entire stack.
  • Updated Sator and Bufonid spear models.


Fixes:
  • Fixed some attacks that Ai were able to spam too often.
  • Fixed clients crashing when healing or corrupting training dummies.
  • Fixed issue where leveling pets would stack friendly attacks.
  • Fixed Firewalls that hit players in houses sending messages that they dealt damage when they shouldn't.
  • Fixed an issue where player stamina could go negative.
  • Default leg-length is now normal legs instead of funny tinny legs. This also fixes the cute tiny floating death steeds.
  • Improved the issue people experience when mounting on node lines (the "You were not able to mount. Please try again." message)
  • Fixed pushing other peoples pets to move them out of the way when blocking entrances.
  • Improved saving of friends for houses and players to avoid friends/co-owners getting lost.
  • Fixed issue with server projectiles (Elementalism spell meshes) still showing when a player died.
  • Fixed casting healing spells on targets over node lines that didn't actually heal the target.
  • Optimized logging in characters a little bit.
  • Fixed a node-crash related to protectors.
  • Fixed issue with applying a bandage and crossing a node line not applying the bandage correctly.
  • Fixed an issue were Modular houses with locked doors that had a destroyed module would still teleport out trespassers.
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Release:09.06.2010 Genre: Massively Multiplayer Online Entwickler: Star Vault Vertrieb:keine Infos Engine: Unreal Engine 3 Kopierschutz:keine Infos Franchise:keine Infos
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