Changes:
- Alces now also gives molarium when butchered.
- Rebalanced the NPC Shields to not out match the player crafted ones.
- Following changes have been made to balance pole weapons, especially those with long blades. (Pole Swords) Increased the stamina drain on 2h long sauroter handle by 20% Increased the stamina drain on 2h long handle by 20% Increased the stamina drain on 2h short handle by 10% Lowered the stamina drain on following weapon heads to compensate for the increased stamina drain on 2H long and short handles:
- Sledgehammer
- War Hammer
- Maul
- Star Mace
- War Spear
- Triple Spear
- Long Spear
- Heavy Spear
- Flanged Mace
- Kallard Great Axe
- Kallard Double Axe
- Hand Axe
- Halberd
- Double Axe
- Brier Axe
- Great Double Axe
- Great Axe
- Scythe
- Scythe Curved These weapon heads have had their stamina cost reduced to match the values they had on 2h Short Handles prior to this patch, so for example crafting a 2H Short Handle Halberd will have the same stats as before this patch. This also makes a lot of these weapon heads more viable to put on 1H Handles.
Fixes:
- Taking mounted fall damage now correctly sends the damage message of both you and your mount.
- Fixed a bug where slashing and blunt defense values when crafting shields were reversed.
- Fixed the wrong Spiritist vendor being moved out from Morin Khur.
- Fixed a rare crash with shields.
- Fixed a node-crash related to elementalism.
- Fixed some issues with Magic Reflection on AI.
- Fixed issue with slashing damage not correctly calculating when you hit someone on their shield.
- Fixed the skill description on Resistance Swimming to display the stamina reduction.