Air Drops
- Random air drops have been added to the game, courtesy of the Amalgamated corporation
- At a random interval, an airplane will fly across the map and drop a crate at a random location
- The contents of the crate are themed (medical, military, etc.), but the exact contents are randomized each time
Database Changes
- The need for a central i3d database is now removed and will no longer be supported
- All i3d servers which have been using the central database will now automatically import all existing data to a local SQLite database
- On each server start, the server will automatically make a copy of the miscreated.db in a folder named DatabaseBackups
- The last 20 copies of the database will be kept in the DatabaseBackups folder
Custom Chat Commands
- The method to create custom chat commands has been changed and will make modding in new chat commands a lot easier
- For some examples, see the file named Scripts/GameRules/ChatCommands/examples.lua in the Scripts.pak file
Modding
- Lua script binds have been added to expose some parts of the base building system
- Lua script binds have been added to expose some parts of the faction system (see the examples.lua file mentioned above)
- Lua script binds have been added to expose all player stats, so they can be read or modified - stamina, poison, etc.
- Fixed Editor crash when using the Reload All Scripts menu option in the Miscreated Editor
- Fixed issue where spawned in jerry cans and propane tanks would have water in them
Crafting
- Reduced the number of Iron Ingots from 4 to 2 to craft Sheet Metal
- Reduced the number of Iron Ingots from 2 to 1 to craft Nails
- Added several more country flags that can be crafted as a base building part
- Craftable ammo boxes added
- Reduced crafting time on BioFuel and C4 bricks
- Adjusted C4 traps recipe to be crafted with a C4 explosive instead of the individual components
Game
- Fixed issue where players respawning within another player's relevance range would not equip their clothes correctly
- Empty backpacks and primary weapons (with attachments) can be stored in crates, tents, and vehicles
- Fixed the !base chat command so it will always display information about your base on the current server
- The !base command will also output information about a clan member's base
- Fixed sv_password so it can be used on clients (required to connect to password protected servers)
- Fixed wrong message when you can no longer harvest from a Coal or Pyrite node
- Fixed incorrect error message displayed when trying to join a server (Mod vs. Whitelist error messages)
- Adjusted the "refill" timer on harvestable resource nodes
- Fixed an issue that could cause bases to be validated a lot more times than needed (falling parts check)
- Fixed an issue where the action menu would not appear at times when targeting a crate/fireplaces/furnace
- Fixed an issue with weather mods not being properly loaded on the clients
- Enabled server countdown to restart warning messages
- Enabled the !uptime and !restart chat commands
- Traps that don't get destroyed when triggered will now trigger when they take any damage - bear trap, cans trap, etc
Bases
- Only clan owners and officers can invite someone to a clan
- The Invite to Clan action will only appear if the inviter's weapon is lowered
- Damage to base parts is now determined by the closest point on the part's bounding box to the explosion point, so even if a corner is within range it will take some damage. No longer is it based only on the part's origin.
Items
- Ropes can now stack to 10
- Increased the number of rounds ammo boxes can hold, but also increased their weight
- Ammo boxes display what type of ammo they hold on their inventory icon
- Improved the C4 explosion particle effect and changed the sound effect it uses
- Improved the particle effect that's displayed when using the Pickaxe
- Fixed issues related to packing up traps: C4 2m, Cans 2m, Flare 2m
Please share all feedback regarding this update here:
https://steamcommunity.com/app/299740/discussions/0/1638662230365737551/