News Liste MEMORIES OF MARS
Today we will be releasing Patch 5 for the Steam-Version. Console versions are currently on an older version of the game, but we will try to get this and all previous patches onto PS4 and Xbox One as soon as possible. Unfortunately patch-certification on console platforms can take a few days to a week, so please be a bit more patient :)
Changes for Patch 5:
- added health gain to Lemonade consumable.
- WorkOrders are now unpinned after a storyline has been finished
- fix for Pillar foundation collision issue
- Fixed Despawn Animations of Scuttler and Mantis blending back to normal after completion.
- Fixed half of AI of Melee Mantis
- Allow Deployables to be placed on devices
- Fix for highlighted slot shifting to random empty slot upon dropping/equipping items from inventory after sorting items
- added interface volume slider
- added Dynamic Flops Counter option
- improvements on UI feedback for controllers
- Fix for being unable to perform sit-down action in tutorial
- fix for incorrect textures on algae farm
- fix for already broken supply trackers.
- fix for client crash when interacting with a device
- fix for resting not cancelling properly
- Founding date of alliances is now displayed according to set language
- Fixing flickering floor issue in the dungeon
- Fixing floating ores
- Added text field for unsuccessful ping attempts
- Fixed jump & double-jump.
- Added previously missing team members to the credits
- updated localization for all languages
- Fixed Server Crash caused by launching memory capsule
- Added hold action to open the map with gamepad
- fixed a bug where key binding collisions were shown twice
- Private Servers: fixed a problem where the MULTIHOME string was used for PublicIP as well
- Changed input action name "Show Last Menu Context" to "Open Last Menu".
- Vaulting Improvements. Works more reliably and even if it isn't, player shouldn't be stuck anymore.
- Moved the pinned protocol widget slightly up.
- fixed double click + some other bug in algae farm
- Fixed vaulting interaction being cancelled in the middle of the animation sometimes
- fixed drag visuals for building recipes
- adjusted "Insufficient Skill" - message in research center
- fix for ingame menu being closed when going unconscious / dying
You reported a lot of bugs to us over the weekend and we still have some issues in need of fixing in our bug tracker! We are working hard to fix them, but due to the on-going Covid-19 situation in Germany, where our studio is located, and around the world, we might be a bit slower and less responsive than usual. Please take care of yourselves during the next weeks as well!
Best Regards,
The Dev Team
Release:05.06.2018
Genre:
Action-Adventure
Entwickler:
Limbic Entertainment
Vertrieb:
505 Games
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop