News Liste MEMORIES OF MARS

New Major Patch!
MEMORIES OF MARS
23.04.20 08:51 Community Announcements
Hello Martians!

We have another major patch for you on all platforms! This patch will also come with a second attempt on higher server hardware, so please be patient if servers take longer to restart after the patch went live. We plan to release the patch at around 10 UTC today.



Have the highlights of the patch and full changelog below!

Highlights:

- New secret underground area to explore
- UI Optimization
- Rendering Optimization for Player Buildings
- Fix for non-interactible player-made devices when logging in
- Changed Player Name texts behaviour to only show when looking at players, instead of always showing them
- Changed "Fall Out Of World" behaviour to teleport back to surface instead of killing the player
- Deployed mobile 3d printers now decay if not used
- Multiple client and server crash fixes
- Banned players will now see a ban reason and duration when trying to log in
- Big fix for meteor and supply tracker spawn locations
- Graphical quality improvements on meteors
- Tons of smaller QoL improvements

Full Changelog:

- New secret underground area to explore
- Fixed context action bug in the customization UI
- Adjusted unconscious player threat factors for AIs
- Adjusted color of PvP event map marker
- Added pulse to map marker compass indicator
- Increased display duration of loot tracker entries
- Fixed floodlight customization bug
- Fixed region notifications for nested regions
- Notify of message changed to members of the same alliance
- Fix for FlopsUI not showing up if player spawns in active event
- Set Full Servers to show by default
- Fix for server crash when purchasing flops and then dying
- Fixed protocol progress sharing
- Implemented an icon for the currently loaded ammo inside the item slots
- Fix for "Deployable do not respect the customization when dropped"
- Fixed button prompt for "Open Inventory" objective in the tutorial
- Moved minimum number of players for flop event amount to RuleSets for private servers
- Polish of Doployable Customization
- Prevented mutliple interactions with research center
- fixed potential crash and workaround for sorting issue in refineries
- Implemented InvitePlayers-Button in ingame menu
- fixed that some dropped items are counted to pickUp-item objective
- Fix for disappearing player markers
- Adjusted drone and mech attacks
- Reintroduced base ownership combo box
- Updating no building volumes on snow area to prevent from players occupying the entire area
- Adjusted stability rules of gate frames
- Triangle walls and flipped triangle walls can now be attached to each other
- Fixing floating pebbles
- Adjusted the allowed penetration depth of building parts
- Fix for meteor and tracker spawn pre-generation. we should have around 2k more valid locations now
- Adjusted weapon hard damage
- Meteors just got a whole brighter
- Implemented BanReason
- Adding no building volumes on the western edge, from south to north of the PVP sphere in snow region
- BuildingPart mesh instancing (rendering optimization)
- Restored few missing voiceover lines
- Localization updates for all languages
- Changed Player Name texts behaviour to only show when looking at players, instead of always showing them
- Adjusted AI acid loot
- Fix for player meshes sometimes being invisible to other players
- Changed 'FellOutOfWorld' behavior to teleport to closest spawn area instead of death. Death is still fallback for the unlikely case of not finding a respawn area
- Fixed some quite visual issues with rocks and their undersides
- Extending loot region of the crater in order to fix no loot issue
- Adjusted bayonet melee durability loss
- Enabled processor device detail customization
- Small asset optimizations (+ distmantling device slight look improvement)
- Deployables can now have a decay time
- Fixing players get stuck issues
- Adding and replacing more riverbed mining nodes within the riverbed region
- Set the decay time of mobile 3D printers
- Proper fix for jetpack sound being played when in flying mode but not jetpacking
- Restored colored default visuals of player devices
- Fix for non-interactible player-made devices when logging in

Thanks and stay safe,
The Dev Team
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Release:05.06.2018 Genre: Action-Adventure Entwickler: Limbic Entertainment Vertrieb: 505 Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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