News Liste Lost Eidolons: Veil of the Witch
This is Jin Sang Kim, Creative Director of Lost Eidolons: Veil of the Witch.
We’re very excited to be able to showcase the game’s demo version, almost a year after its initial reveal at PAX West 2023.
Veil of the Witch began with a vision: to create a unique type of turn-based RPG, incorporating and addressing player feedback from our first project, Lost Eidolons. We built on the solid foundation of the combat system, which most players loved, and refined our approach to storytelling (which many found lacking) within the context of a new, looping roguelite structure.
Over the past several months, we’ve held a flurry of company-wide internal tests, friends-and-family tests, and a small closed beta. We’ve listened extremely carefully to player feedback and implemented a ton of improvements at every step of the process – whether that feedback was reinforcing things we already knew, or pointing out things we either hadn’t thought of or didn’t consider a priority. We take it all seriously, and have done our absolute best to present you, our players, with a great game we can feel proud of.
Now we’re running our first large-scale public demo as we prepare for the Early Access release later this year. This will be our final such playtest prior to Early Access.
We look forward to hearing your thoughts and using your feedback to improve the game even further.
Jin Sang Kim,
Creative Director, Veil of the Witch
Release:
Genre:
Strategie-Rollenspiel
Entwickler:
Ocean Drive Studio, Inc.
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