News Liste Lost Eidolons: Veil of the Witch

Trials Mode Patch Notes (3/13/2025)
Lost Eidolons: Veil of the Witch
12.03.25 18:00 Community Announcements
Dear Tacticians,

The long-awaited Spring update on our roadmap is coming soon! Introducing our Trials Patch, where you can put your tactical mind to the test. We’re bringing you the Trials Mode, an all-new accessories system, new unlockable partnership conversations, adjustments to Blessings, and more!

Patch Schedule


PT: 10 AM, March 13, 2025
ET: 1 PM, March 13, 2025
CET: 7 PM, March 13, 2025
KST: 3 AM, March 14, 2025

Here is the list of changes for this patch version 0.08.012 below:

New Content / Features


  • Raven’s Tower[list]
  • Chamber of Trials - a new challenging mode for players [list]
  • Includes 18 trial effects to choose from
  • Includes higher tiered options for some trial effects
  • Complete battles with trial effects, including boss battles, to receive Trial Rewards and unlock the Workshop
  • Unlocked after all 3 bosses have been defeated
  • Workshop - accessory crafting and enhancement
    • Includes 19 accessories to craft
    • All accessories can be upgraded one additional time
    • Craft accessories with the Trial Rewards
    • Level up the furnace as you continue to craft more accessories
    [/list]
  • New upgrades to the Altar of Fire
    • Once all blessings within the Altar of Fire have been unlocked, there will be an option to upgrade existing blessings more
    • Once a Greater Blessing has been obtained, there will be an option to unlock another Greater Blessing
    [*]5 new Forked Road events
  • New Partnership conversations[/list]
  • Changes / Improvements


    • Improved Blessed Marks and Accursed Signs received during an expedition[list]
    • Added a feature to be able to obtain multiple Marks or Signs at once
    • Adjusted some Forked Road event rewards to grant only Tier 2 Blessed Marks
    • Adjusted to only give Marks or Signs to allies with specified equipment
    • Removed events that only removed Accursed Signs
    • Adjusted so that identical status effects granted by Blessed Marks and Accursed Signs do not stack
  • Improved existing Forked Road events
    • Shortened some lengthy events
    • Adjusted dice mechanics and corresponding rewards
  • Improved how partnership levels increase
    • Max partnership level is 4
    • After reaching max, additional tiers will be displayed as +1, +2, +3, …, +9, purely to show how often the character was taken on an expedition
    [*]Added a new Boss icon to show the boss unit within battles
  • Adjusted the Act 1 boss battle so that Fallen soldiers will not spawn after Karlotta has been defeated
  • Adjusted the summoning patterns of the Shadow Warriors to appear after Fellheart uses “Shadow Tempest”
  • Adjusted the spawn locations of the Shadow Warriors summoned by Fellheart
  • Improved sound quality for magic spells[/list]
  • Bug Fixes


    • Fixed incorrect speaker names showing in some conversations within the Chat Log
    • Fixed an issue where an error occurred when displaying the Relic tooltip
    • Fixed an issue where some healing skills were not affected by healing increase / decrease effects
    • Fixed Soraya’s Power of Darkness skill so that the primary target cannot be an object like Ice Walls
    • Fixed an issue where the summoned ally with Emile’s Shadow Double skill would not receive Altar of Fire effects
    • Fixed an issue where units summoned by Soraya’s skills had lower stats than intended
    • Fixed an issue where if you rapidly press the flip button when training, the flip button and shortcut keys will become unusable
    • Fixed an issue allowing players to activate the beacon within the Karlotta battle
    • Fixed an issue where Fontaine’s Bodyguard status would not work properly when using a charging skill
    • Fixed an issue where upon purchasing the Merchant’s Mug, the price of the items beyond budget did not change to red
    • Fixed an issue where the Battle Start UI would appear during the battle dialogue incorrectly
    • Fixed an issue where the battle would be lost if an enemy soldier was moved into an escape point during an ally’s turn in battle
    • Fixed the ability to move again after using Shooting Spree while in Lone Wolf status
    • Fixed an issue where the connecting line will not appear when unlocking the “Cruel Instinct” Blessing within the Altar of Fire
    • Fixed an issue where the skill cooldown of a unit that ended during an ally's turn would be incorrect after performing a partnership effect action
    • Fixed an issue where an exclamation mark would appear even though nothing could be upgraded within the Altar of Fire
    • Fixed an issue where enemies affected by sleep skills would attack allies due to Soraya's co-op effect in certain situations during battle
    • Fixed an issue with dialogue not appearing in the Street Gambler event
    • Fixed an issue so that a Relic choosing Forked Road event does not appear before a Boss map
    • Fixed an issue where a unit's level would be displayed as the maximum level, instead of the current level, when selecting to redistribute stats using the Chalice of Change

    Throughout Early Access, we plan to continue improving Lost Eidolons: Veil of the Witch, by adding more features and listening to our players’ feedback and suggestions. We are always taking inspiration from our players, so if you have anything to share with us, please feel free to post on our Steam discussion boards or our Discord server!

    -ODS Team

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