[0.19.0]
Added
- Trees and bushes can now be planted[list]
- bushes and trees now drop seed items
- these can be picked up and manually replanted using a system similar to the blueprint placement
- when planted, a seedling is created which will grow into a full mineable (bush or tree) over time
- trees will regrow at the location of their leftover stump if you leave the stump in the ground
- only if the stump or the growing tree sapling is cut down, the tree will be gone and a seed is dropped
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Changed
- we reworked the carrier logistics and prioritization system[list]
- carriers will now balance jobs of different resource types better
- carriers will also be more likely to pick up resources from the ground
- prioritization is based on 3 factors: resource type, distance to source, and fill ratio of target storage
- food will still be prioritized over other resources, but less strictly
- additionally, carriers will occasionally choose a random job to complete instead of using the prioritization rules
Fixed
- we fixed the VFX crashes (presumably)[list]
- we upgraded to a newer Unity version
- this seems to have fixed a problem where the game would crash when playing certain VFX (e.g. when leveling up)
- we confirmed this on one of our own devices and a community member confirmed it as well
- if you still experience problems, please let us know
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