BUG FIXES
- Fixed drones not auto docking if a ship was stored using the storeShip command
- Fixed storing ships when removal was incorrect or unusual
- Fixed mails to offline players not getting saved on the next auto-save
- Fixed U-Nits lost when an offline player buys a ship not getting saved at the next autosave
- Fixed U-Nits gained when a ship from an offline player is sold not getting saved at the next autosave
- Fixed stored ship validation not getting saved at the next autosave
- Fixed personal vault changes after a crew disband not getting saved at the next autosave
- Fixed insurance removal and refund when an offline player's ship is upgraded not getting saved at the next autosave
- Fixed resources teleported to an offline player's vault not getting saved at the next autosave
- Fixed reputation changes for offline players not getting saved at the next autosave
- Fixed crew disband destroying tools if the leader's personal vault was full
- Fixed searching in the ACTR resource select popup causing scrolling to break
- Fixed "Network connection established" notification not disappearing if the offending ship / alien / drone was destroyed
- Fixed movement speed of other players when they tried to sprint backwards
- Fixed heads up notification for hacking not showing up
- Fixed missing newline in some messages in chat.log
- Added time & date to command execution logs in chat.log
- Removed space between username and user ID in command execution logs in chat.log
- Removed buffering of chat messages before logging to chat.log
OPTIMIZATION
- Reduced size of exteriors in ship files
- Only load the loading screen texture once instead of every frame it is visible
NOTES
- Servers need to be updated
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