• Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.
  • Interstellar Rift: Screen zum Spiel Interstellar Rift.

Sammlung

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  • Plattform: PC Veröffentlicht: 24.09.2020
19,5€
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Preis Update 28.08.24

Über das Spiel

Interstellar Rift ist ein Raumschiffsimulator mit einer offenen Welt, bei der Schiffsbau und Interaktionen mit anderen Spielern im Vordergrund stehen. Spieler können die Galaxie im selbst entworfenen Raumschiff erkunden und erobern. Der Weltraum ist riesig, aber du musst dich ihm nicht allein stellen. Andere Spieler können deiner Besatzung beitreten und dir helfen oder eigene Flotten aufbauen, um dir Konkurrenz zu machen und dich überall in der Galaxie zu bekämpfen.

Dein Schiff ist dein Zuhause, während du die Galaxie erkundest! Im Editor kannst du dein Schiff nach Wunsch designen, von kleinen Forschungsschiffen bis hin zu großen Frachtern und kolossalen Schlachtkreuzern. Baue dein Schiff Deck für Deck von innen und außen. Wenn du lieber gleich loslegen willst, kannst du dir von anderen Spielern erstellte Schiffe aus dem Workshop holen. Du kannst auch deine eigenen Baupläne hochladen.

Die Galaxie ist ein gefährlicher Ort, sogar im Solospiel. Merkwürdige Spalte haben sich aufgetan, aus denen feindselige Außerirdische namens Skrill eindringen. Wenn niemand etwas unternimmt, werden sie Planetensysteme erobern und dir dabei das Geschäft verderben. Du kannst allein gegen sie kämpfen oder gemeinsam mit Freunden ein Schiff bemannen. Aber nicht alle Piloten kämpfen für das Gute. Piraten und gegnerische Flotten haben es auf dich und deine Fracht abgesehen. Besiege sie in Weltraumschlachten oder hacke dich an Bord ihrer Schiffe und regle die Sache Auge in Auge mit einer Schießerei.

Das Wirtschaftssystem in Interstellar Rift beruht auf den Ressourcen, die in der Galaxie gesammelt werden können. Weite Asteroidengürtel voller wertvoller Erze und Minerale ziehen sich um Planeten und ganze Systeme. Wirf deine Fördermaschine an oder schicke Bergbaudrohnen los, die die harte Arbeit für dich übernehmen. Besuche die Shops von LogiCorp und Galactic Trade oder feilsche mit gestrandeten Piloten, denen du Treibstoff lieferst. Automatisiere deine Produktion mithilfe von RAFT (Relais für automatische Frachttransfers) und eröffne deinen eigenen Shop, um mit anderen Spielern oder Handelsdrohnen in der Nähe Geschäfte zu machen.

Verbünde dich mit einer Gruppierung deiner Wahl, um danach die Galaxie frei erkunden zu können. Verwende Spaltgeneratoren, um Raumspalte zu erzeugen, die dich in andere Systeme transportieren. Ein System zu erkunden, hilft dir, eine Karte der Galaxie zu erstellen und herauszufinden, in welchen Systemen du die Ressourcen findest, die du benötigst. Baue neue Handelsstationen für Konzerne und Gruppierungen auf, die ihren Einfluss ausbauen wollen, und hilf ihnen bei der Einrichtung sicherer Stationen und Sektoren. Erfülle Missionen, um U-Nits zu verdienen, oder finde gute Deals über mehrere Systeme hinweg, um Profit zu machen.

Systemanforderungen

  • CPU: Intel Dual Core 2GHz
  • GFX: NVIDIA GeForce GTX 560 or higher
  • RAM: 4096 MB RAM
  • Software: Windows 7 or higher
  • HD: 10 GB verfügbarer Speicherplatz
  • INET: Breitband-Internetverbindung
  • MISC: OpenGL 4.6 or higher required
  • LANG: Englisch
  • CPU: AMD or Intel Quad Core
  • GFX: NVIDIA GeForce GTX 970 or higher
  • RAM: 8192 MB RAM
  • Software: Windows 7 or higher
  • HD: 10 GB verfügbarer Speicherplatz
  • INET: Breitband-Internetverbindung
  • MISC: OpenGL 4.6 or higher required
  • LANG: Englisch

Steam Nutzer-Reviews

36 Produkte im Account
7 Reviews
Nicht Empfohlen
70281 Std. insgesamt
Verfasst: 16.10.21 09:23
Seit den letzten paar Patches für mich unspielbar. Meine Base und Schiffe sind jetzt nicht die größten, trotzdem habe ich nach den spawnen eine Diashow, die dann zum Absturz des Games führt. War früher nicht, mit den selben Schiffen und Stationen und ner schlechteren Grafikkarte. Schade für das gute Konzept.
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274 Produkte im Account
5 Reviews
Empfohlen
8611 Std. insgesamt
Verfasst: 03.10.21 20:36
Empfehlung!

Ein Game das wirklich zu unrecht unter dem Radar fliegt. Massives Potenzial, und die bisherige Umsetzung ein Traum. Natürlich lebt dieses Spiel wie viele in diesem Genre von der Community welche scheinbar nach wie vor hinter dem Projekt steht. Man sieht die Mühe der Devs in vielen Details und auch die Nähe zu ihren Spielern ist hervorragend. Wer also ein paar Buddy´s hat mit denen er gerne zusammen ein bisschen grinden möchte kommt hier auf jeden fall auf seine kosten, egal ob Pve oder PvP.

Einziger Negativpunkt, die Server... manchmal scheinen sie etwas überfordert.

Fazit: Ein bis jetzt gelungenes Game, welches sich noch immer in er Entwicklung befindet und somit nur besser werden kann als es jetzt schon ist! Und bei 16 Flocken kann man echt nicht bellen.
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372 Produkte im Account
21 Reviews
Empfohlen
27534 Std. insgesamt
Verfasst: 29.11.20 18:14
Dieses Spiel macht süchtig, trotz der vielen Bugs. Beim Bau eines Schiffes vergeht die Zeit wie im Fluge. Ich habe stellenweise bis zu 2 Tage damit verbracht ein Schiff zu bauen und habe es Ingame weiter modifziert. Am besten Spielt man das Spiel mit anderen zusammen.
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184 Produkte im Account
19 Reviews
Empfohlen
6773 Std. insgesamt
Verfasst: 22.10.20 13:02
Für mich ist dieses Spiel eine Mischung aus Space Engineer und Avorion.
Man bewegt sich im Grunde durch sein Schiff wie im Space Engineer hat aber nicht das kleinteilige Gefummel bei dem Bau des Schiffes. Hier müssen auch keine Leitungen wie bei Space Engineer gezogen werden. Irgendwo setzt man das Geschütz und woanders den Munitions Loader. Der Schiffbau ist ähnlich wie in Avorion.
Man hat hier verschiedene Blöcke die in Kategorien unterteilt sind. Man hat die Möglichkeit Abteilungen zu bilden, die durch Türen und Lüftung voneinander getrennt sind. Man kann sich hier auch im Bereich schöne Optik austoben, es gibt viele Elemente die man verwenden kann um eine Küche oder Wohnquartiere nachzubauen, allesamt ohne Funktion, eben nur für das Auge.
Die Grafik ist ähnlich Space Engineer.
Das Minern von Rohstoffen ist sehr einfach gelöst, wodurch man auch schnell in der Lage ist selbst ein größeres Schiff zu bauen.
Es hat lange gedauert bis ich mal die Navigation verstanden habe. Meiner Meinung fehlt hier eine brauchbare Sternenkarte oder etwas anderes was die Navigation insbesondere in Sternensystemen vereinfacht in denen es viele Planeten und Stationen gibt. Im Moment kann man nur Planeten oder Stationen als Zielpunkt anwählen aber eben nicht alle, einige muss man direkt anfliegen.
Ähnlich wie in Avorion muss man hier auch immer weiter in der Gunst der jeweiligen Fraktion aufsteigen um einen höheren „Tier“ Level zu erreichen. Dort gibt es dann höherwertige Rohstoffe mit denen man dann auch höherwertige (Technologie) Schiffe bauen kann.
Sobald man ein größeres Schiff gebaut hat, bewegt man sich oft zwischen dem Cockpit und dem Gerät zum Rohstoffe abbauen hin und her. Man könnte hier zwar automatisieren aber die Rohstoffe sind am Anfang nicht verfügbar und später merkt man, dass ständig die Karten die den Prozess automatisieren, sich abnutzen und weg sind. Gleiches gilt für die Transporter zwischen Miner und Raffinerie. Hier ist man viel zu oft dabei, die Lüfter zu wechseln. Die Konfiguration dieser Transporter finde ich ebenfalls sehr unglücklich. Der Miner fördert in einem Felsen Eisenerz und Kupfer. Ich brauche nun für jedes Item einen eigenen Transporter zur Raffinerie und anschließend auch eine eigenen Transporter von der Raffinerie zu einem Lager. In dem Fall hätte ich also schon 4 Transporter im Einsatz = 8 Lüfter die man erst herstellen und anschließend überwachen muss.
Ich finde diese Lösung als sehr fummelig und umständlich, zumal alle Geräte überwacht werden müssen weil entweder irgendwo Teile die zur Automatik gebraucht werden, verbraucht sind oder Lüfter gewechselt werden müssen.
Das Spiel wirkt irgendwie steril. Man hört zwar Geräusche und bekommt den Eindruck hier arbeitet was aber wenn ich wissen möchte ob meine Raffinerie arbeitet ist, muss ich auf den Bildschirm gucken. Das hätte man auch zusätzlich mit einem Licht oder irgendeinem beweglichen Teil lösen können.
Durch das Beamen der Rohstoffe vom Förderer zur Raffinerie und anschließend ins Lager, sieht man nichts. Das ist zwar auch bei Space Engineer der Fall aber dort bekommt man wenigstens durch die Geräusche usw. den Eindruck hier passiert etwas. Bei SpaceEngineer habe ich auch durch das Verlegen der Rohre einen Einfluss darauf, wie ich die Maschinen miteinander kombiniere.
Bei Interstellar Rift ist das alles Steril. Ich glaube das Spiel wäre wesentlich spannender wenn man z.B. Greifarme und Fließbändern oder durchsichtige Röhren zum Transport wie bei Satisfactory oder Factorio verwenden würde. Im Spiel gibt es ja nun mal diese tollen Kisten, dann sollen die sich auch von Maschine zu Maschine bewegen. Alle Geräte haben nur einen begrenzten Ein- und Ausgang, sprich Platz für Rohstoffe oder Produkte. Man ist also immer bemüht alle Geräte im Blick zu haben um diese mit Rohstoffen zu füttern oder seine Produkte abzuholen. Ist der Ausgang des Geräts voll, stoppt die Maschine, bis der Ausgang frei ist, erst dann wird weiter produziert.

Abschließend noch ein Wort zu den Servern. Es gibt sowohl PvP als auch PvE Server von offizieller Seite. Es gibt auch zahlreiche private Server auf denen man gut spielen kann. Nach einem Update können schon mal ein paar Stunden vergehen, bis das Update auf allen Servern installiert ist. Das habe ich leider auch auf den offiziellen Servern erlebt. Genauso wie es mindestens 2x in der Woche passiert, dass der Server eingefroren ist. Man sieht den Server, sieht auch das Spieler auf den Server sind, kann sich aber nicht verbinden.

Fazit
Ich sehe eine Menge Potential aber vieles wirkt unreif und nicht bis zum Ende gedacht. Ich habe mich oft voller Tatendrang eingeloggt, stehe dann in meinem Schiff und dann vergeht mir die Lust, weil ich keinen Nerv habe die nächsten 10 Minuten nur zwischen Miner, Raffinerie und Lager zu Pendeln, weil ich für einen Auftrag 40k Metall brauche.

Ich habe oft gelesen, dass es ein Spiel ist, wo man mit mehreren Spielern ein Schiff bedient. Dem stimme ich zu, dass klappt ohne Probleme. Manches ist dann sogar einfacher.

Trotzdem gebe ich eine Kaufempfehlung, da dieses Spiel einen gewissen Reiz ausübt aber es könnte viel besser sein, wenn man hier noch mehr Ideen umsetzten würde.
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85 Produkte im Account
6 Reviews
Nicht Empfohlen
995 Std. insgesamt
Verfasst: 14.10.20 18:55
The game itself isn't bad, it just seems unfinished.

There aren't too many mission types.
PVP is ok but rather lacking

The biggest issue are the desyncs. Repairing and extinguishing flames kinda sucks and works 50% of the time.

The best part is shipbuilding. Mining is easy but a little bit grindy but those gameplay elements work the best. But that isn't too interesting imo.

A better PVP system would be great and having more missions would be great too.
Like player specific missions and fleet missions etc.
You could also add like tutorial missions instead of it being it's own thing to do as a single player

4/10 rn
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202 Produkte im Account
7 Reviews
Nicht Empfohlen
223 Std. insgesamt
Verfasst: 03.02.20 16:43
Wie Space Engineers vereinfacht... nur ohne gute Flugphysik, ohne gute Texturenvariabilität und vor allem: ohne Conveyer/Förderleitungen!
Es ist fast so, als erzwänge man damit den MP-Aspekt... man braucht immer 'ne handvoll Deppen, die als Förderleitungen fungieren.

Schade eigentlich.
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47 Produkte im Account
1 Reviews
Nicht Empfohlen
16203 Std. insgesamt
Verfasst: 16.10.18 06:38
Interstellar Rift unterteilt sich in einen Schiffseditor, in dem man aus vorgefertigten Elementen ein Raumschiff entwerfen kann und ein Sandbox Universum.
Spielziel ist es, sich im Universum auszubreiten. Die Sternensysteme sind in vier Schwierigkeitsgrade eingeteilt. Jede Maschine in den begehbaren Raumschiffen will von Hand bedient werden. So wechselt man zwischen Cockpit und Erzförderung hin und her. Effektiv lässt sich ein Raumschiff nur von mehreren Spielern gleichzeitig bedienen. Eine Automatisierung ist zwar möglich, verbraucht aber seltene Metalle.

Für Solo Spieler ist Interstellar Rift aufgrund der Spielmechanik nur bedingt empfehlenswert. Der Schwerpunkt des Spiels liegt auf Multiplayer coop.
Der Multiplayer bedarf in der aktuellen Beta Version 2.0.1 noch dringender Optimierung, da die Lags bei mehr als 5 Spielern den Spielspaß schnell einbremsen. Auf dem offiziellen PvP Testserver des Herstellers werden andere Spieler erst gar nicht angezeigt. Es sei denn, man bittet sie ein par Sekunden still zu stehen.
Die Spielmechanik ist schlecht dokumentiert. Das englischsprachige Wiki zum Spiel ist nicht gepflegt.
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609 Produkte im Account
9 Reviews
Empfohlen
1331 Std. insgesamt
Verfasst: 28.10.17 01:37
Ich bin echt positiv beeindruckt von diesem Spiel. Es ist eins der wenigen Early Access-Spielen, welche sich auch in diesem Zustand schon lohnen. Dazu gehört der geniale Ship Editor, mit denen man seine Raumschiffe, ähnlich detailgetreu wie in Sims die Häuser, designen und selbst bauen kann.
Dazu kommt noch eine interessante Community. So wurde ich beispielsweise mal von Piratenspielern(!) überfallen. Sie nahmen sich zwar meinen seltenen Loot, doch statt mein Schiff zu zerstören, reparierten sie es und schenkten mir etwas Fuel, damit ich nach ihrem Angriff nicht mein Schiff verlieren werde.
Die Umwelt ist auch schon sehr vielfältig, was Quests, Weltraumstationen und Ähnliches angeht, soll aber auch noch durch NPCs in Zukunft erweitert werden.

Ich bin echt gespannt auf die zukünftigen Entwicklungen dieses Spiels und hoffe dass Interstellar Rift irgendwann den Hype genießen darf, den andere Early Acces-Spiele zu unrecht aktuell feiern dürfen.
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361 Produkte im Account
24 Reviews
Empfohlen
1099 Std. insgesamt
Verfasst: 20.06.17 19:51
Sehr sehr cooles Spiel.... Insgesamt.

Pro:
Sehr gutes Mining/ Refining
Umfangreicher Schiffseditor
Nette Grafik

Con:
Umständliche Navigation
Editor zwar umfangreich, aber sehr kompliziert
Schlechte Verfügbarkeit von Mietservern
Komplizierter/ instabiler Non-Dedicated Multiplayer

Hier gehts zu meinem Videoreview für detailliertere Infos, Tutorials folgen in den nächsten Tagen:
https://www.youtube.com/watch?v=t0uoSrla-BU
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238 Produkte im Account
6 Reviews
Empfohlen
9649 Std. insgesamt
Verfasst: 15.01.17 17:11
Interstellar Rift...
Ich kannte es schon eine weile. Zuerst war die Tech Demo frei erhätlich. Jeder konnte sie ausprobieren und anschauen was Split Polygon sich so vorstellt. Damals war ich schon schwer beeindruckt, obwohl es natürlich nicht viele Möglichkeiten gab. Bis zum heutigen Tage hat sich das Spiel immer mehr entwickelt und jedes Update bringt Neuerungen welche das Gameplay noch mehr verfeinern. Ich bin ein riesiger Fan der X Reihe [Rebirth] ausgeschlossen und muss sagen das mir Interstellar Rift am ehesten das Gefühl gibt Teil dieser Galaxie zu sein. Ich habe meine kleine Flotte mit meinen Freunden aufgebaut und jetzt haben wir unsere erste Station gebaut. Es ist etwas schwer reinzukommen aber das Gameplay ist es alle male wert. Wenn ihr nach extremer Action sucht ist das Spiel evtl. falsch. Aber falls ihr lust habt in einer Sandbox euer Empire aufzubauen ist es genau richtig. Multi-Crew funktioniert besser als in jedem Spiel das ich kenne. Keep up the great work Split Polygon. I Love it.
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108 Produkte im Account
23 Reviews
Empfohlen
59544 Std. insgesamt
Verfasst: 12.08.16 10:20
Schon wieder ein Blockiges Space Survival?
Nicht so ganz...
Interstellar Rift macht seinem Namen schon jetzt alle Ehre.
Unzählige Sonnensysteme, die erforscht werden können. Innerhalb eines Systems bewegt man sich mit warp 1-9 wie in Star Trek, zu anderen Systemen kommt man durch einen Riss (Rift) den man dorthin öffnet wie in Andromeda.
Editor:
Der Editor ist Modular aufgebaut, das bedeutet ich baue einen Raum und setze dort Wand, Decke, Boden und Geräte hinein. Ähnlich dem Gebäudebausystem in Die Sims.
Man muss darauf achten, dass sein schiff auch genügend Energie hat und effizient gebaut wird. Dass es nicht während dem parken Sprit verbraucht usw.
Danach geht es an das Außendesign, was am anfang sehr Blockig werden kann, jedoch nach jedem neuen Schiff besser wird. Zur Hilfe kann man sich im Workshop viele Ideen holen.
Das erste Schiff, oder die Resourcen zum Bau der erstellten Blaupause muss man sich nun erfarmen. Oder man kauft sich auf einer der Starter Stationen ein Einsteigerschiff.

Pros:
- Riesige Spielwelt, wer nicht gefunden werden will, den findet man auch nie
- gutes Multiplayergefühl, je größer das Schiff, desto mehr Leute sollte man in seiner Crew haben
- Kleine aber sehr Hilfsbereite Community, ich habe noch kein Game gesehen, bei welchem die Devs so nah an den Spielern dran sind.
- Jeden 2. Dienstag ist Patchday mit haufenweise Neuerungen und Bugfixes
- Steile Lernkurve
- Guter Soundtrack
- Gute Grafik

Cons:
- Im Singleplayer eher langweilig
- Noch zu wenig Kontent, was eine Spieldauer von etwa 50 Stunden für Gelegenheitsspieler ergibt. (Ich bin ein Fan, meine 450 Stunden zählen nicht ^^)
- Zu wenige Spieler und wenige Server, Je mehr Spieler, desto mehr Spaß!
- Leider auch mehr gelagge, Ein Spieler spawnt ein Schiff oder joint dem Server und es hängt erst einmal für alle.

Den Fans von SpaceEngeneers, Empyrion, Starmade und co kann ich IR wärmstens empfehlen da es viele Dinge sogar besser macht als genannte Games.
Die Entwickler sind selbst große SciFy Fans und gehen gerne auf gute Ideen ein, die in das Konzept passen.
Für alle Casual Gamer, wartet bis ende 2016 auf eine Finale Version.
15€ sind absolut ok und IR ist es schon jetzt zwei mal wert.

Greez BiGEdge
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293 Produkte im Account
26 Reviews
Nicht Empfohlen
662 Std. insgesamt
Verfasst: 06.08.16 17:49
Das Spiel hat auf jedenfall Potential. Die Grafik ist nicht schlecht und wenn man mit mehrerren Zusammen spielt macht es sicher mehr spaß.

Aber so lange es keine NPC Crew gibt empfehle ich es nicht allein zu spielen. Außer man ist bereit eine sehr lange Zeit in das Sammeln und veredeln von Ressourcen zu investieren. Das gestaltet sich allein ziemlich Kompliziert. Asteroid auf Konsole auswählen (was ziemlich tricky sein kann weil sich die Position auf der Konsole zu schnell ändert) abbauen, das abgebaute Material zur rafinerie bringen (oder zwischenlagern wenn diese voll ist) dann das fertige zeug in den Save bringen. Alleine ist das auf die dauer sehr nervig!

Es lohnt sich aber auf jedenfall das Spiel im Auge zu behalten.

Singleplayer Spielern (so wie ich einer bin) rate ich im Moment aber noch vom Kauf ab.
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183 Produkte im Account
9 Reviews
Empfohlen
8984 Std. insgesamt
Verfasst: 24.06.15 20:26
Trotz Early Access ein bisher wirklich gelungendes Spiel.
Es bestehen die bekannten Schwächen, wie man sie bei einem Early Access Titel erwartet, jedoch sind sie weniger gravierend als gedacht.
Einziger Nachteilteil derzeit ist der nicht funktionierende (da nicht vorhandene) dedicated server.

Fazit:
Wer auf Space Engineers steht wird mit diesem Titel seinen Spass haben (besonders nach einigen updates in Zukunft)
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323 Produkte im Account
23 Reviews
Empfohlen
5232 Std. insgesamt
Verfasst: 27.04.22 04:50
It's a fun game but I wish the ship building was better
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117 Produkte im Account
8 Reviews
Empfohlen
4942 Std. insgesamt
Verfasst: 28.03.22 23:44
Needs a bigger player base, however, this game is amazingly fun to play. Great with friends!
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34 Produkte im Account
3 Reviews
Empfohlen
10113 Std. insgesamt
Verfasst: 25.03.22 11:36
This game is so much fun. Like, it's a grindy, construct your own ship, PvE and PvP kind of game. My only problem I have is not on the game, but the fact that there's not many people that play it. It's one of those that, if it just had many more players, would be amazing. The only remark I'd put on the game's side is how much it takes to load when you get into big stations/ships, but that's obvious to happen.
I'd give it a 8/10
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163 Produkte im Account
20 Reviews
Empfohlen
4642 Std. insgesamt
Verfasst: 25.03.22 10:31
Needs some work. But a great game.
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98 Produkte im Account
17 Reviews
Empfohlen
4134 Std. insgesamt
Verfasst: 18.03.22 17:49
Needs more NPCS and Life with an update to the skybox. ok now that the wishes are out of the way pretty solid 7/10 game. haven't gotten super into it deep or even remotely finished it yet so that could change still. I think it could be a absolutely solid multi-crew MP space game for sure. Captain = check, Crew, ammo loader & engineers = apply today!
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73 Produkte im Account
3 Reviews
Empfohlen
9534 Std. insgesamt
Verfasst: 16.03.22 08:22
its a good game overall but be prepared for a grind and some frustration.
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60 Produkte im Account
6 Reviews
Empfohlen
5913 Std. insgesamt
Verfasst: 16.02.22 00:39
I really like this game. I wish there were more people playing online.

The ships have lots of displays and devices to control things so that multiple people can be useful at the same time on the same ship. Things would be easier if I had a companion to help run my ship.

Fighting NPCs (pirates and aliens) has been very interesting, with your ship shaking and fires breaking out as devices get too damaged. I recently installed sprinklers in many of my ship's rooms to help combat that.

Using warp is also really fun, and feels good.

You can also collaborate with shared vaults for crew mates and fleets at NPC bases.
You also can get boarded by other players in PvP zones, but I haven't had any experience with that.
I guess the ship designer isn't as flexible as some, but it's the right level for me, with a clear distinction between inside and outside
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176 Produkte im Account
56 Reviews
Nicht Empfohlen
161 Std. insgesamt
Verfasst: 03.01.22 00:54
Interiors and inventories are very well done.
Metagame and combat are far too basic and completely underwhelming.
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64 Produkte im Account
3 Reviews
Empfohlen
4965 Std. insgesamt
Verfasst: 01.01.22 15:03
So first up this game doesn't have a learning curve it has a learning wall that you head butt constantly but once you break that wall it gets fun.

Yes you will have to juggle power management and constantly watch you fuel but that's half the fun.

Pros

You can walk around you ship and stations.

You can build your own ship if you want.

Workshop integration for ships

Cons

The learning curve

Flight controls for ships can be hit and miss until you get used to them.

Summary

If you want instant gratification don't buy this because the grind is real but give the game a chance and you will love it.
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295 Produkte im Account
75 Reviews
Nicht Empfohlen
2355 Std. insgesamt
Verfasst: 12.12.21 22:11
A lot of the people say this game is buggy, but my favorite bug is combat related. When enemies attack you, you can't warp away. However, as soon as the timer comes up you can warp again. The problem is that the second your able to warp again, if a enemy attacks you, they can pretty much lock you into combat. So, imagine the game spawning 10 really really hard enemies around you, which proceed to take down your ships shields in 5 seconds and rape your ship hull and getting locked in combat. Not only are you loosing your ship, but your going to be penalized almost all your money. The problem is for me now, I have to restart from square 1 again.
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699 Produkte im Account
27 Reviews
Empfohlen
6277 Std. insgesamt
Verfasst: 27.11.21 10:44
Something about this game that brings me back time and time again.
Love the devs are still working away on it so I nominated in this year's (2021) Steam Awards.
Love the music.
Love the flying through space.
Build your own ship.
Love it is MULTIPLAYER - The way all good games should be.
Love the ship gets damaged and needs repairs when in a fight.
Have even watched quite a few live casts.

Hope they keep going, an interesting Space game but better played with friends.
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557 Produkte im Account
28 Reviews
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1489 Std. insgesamt
Verfasst: 24.11.21 18:29
It is astounding that only 12% of players have killed a Skrill Grunt. Or only 7% of players have opened a Rift! Yet there are so many Negative Reviews.

I started my own dedicated server, and I must say, it was easier than some other games I have set up a server for. And then in the span on a couple days I spawned into my server, and began playing the game. I mined resources and built my own ship... A ship of 3 decks, and an asteroid mining station none the less.

I then figured out how to sell stuff, and trade between stations, and then I opened a Rift and traveled to a new system.

Yeah, it took some figuring out, and it took some buildup to get into the game. But it wasn't overly hard. In fact the game is quite addicting.

Bugs? Honestly the only bugs I have noticed have been desync bugs related to the odd time a container is picked up, but doesn't register as being picked up. A server restart fixes that, but it has only happened to me twice so far.

The online player base is not too great. Only me and about 5 other people online it seems. But really, there is no reason that number shouldn't grow.

This is a great game, and it is still in development yes, but it's concepts are sound and well thought out.

I think the issue here, is that so many players these days are lazy and give up too easily. I mean really? Only 12% of people have killed a Skrill? and 7% have used a Rift... come on.
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152 Produkte im Account
34 Reviews
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2520 Std. insgesamt
Verfasst: 21.11.21 16:11
It's an interesting game, one that appeals to my enjoyment of building, but it's still feeling a bit bare bones. It should've remained in Early Access, than assume it's done.

Not entirely sure weither or not I got my money's worth yet either, but I'm going to keep at it and make sure I did. I may have been better off just getting Space Engineers. :/ At least some of my friends play that.
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262 Produkte im Account
2 Reviews
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14022 Std. insgesamt
Verfasst: 19.11.21 06:35
Random crashes in the ship editor!
sometimes right away sometimes an hour in.
tried the fixes, now im done.
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276 Produkte im Account
25 Reviews
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734 Std. insgesamt
Verfasst: 13.11.21 08:22
Good concept but poor execution. I loved the first 6 hours of gameplay breaking the learning curve but then the nonstop barrage of bad design wiped me out. Being wiped because turret CPU turned off while attacking a grunt is a game ender. Terrible ship controls, no reliable targeting system, ability to teleport to a station but not teleport back to the ship, etc. Normally I'd dredge through all of the bad design to reach lategame content but being rendered defenseless for literally no reason and being made to start from scratch over it? No different than client crashing or save files fragging in my eyes.
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197 Produkte im Account
2 Reviews
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7759 Std. insgesamt
Verfasst: 14.10.21 23:55
Rift is a fun game to play with others. My favorite feature is the custom ship designer. Allows for a player to custom design a ship as they think a ship should be designed.
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931 Produkte im Account
26 Reviews
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4495 Std. insgesamt
Verfasst: 08.10.21 13:38
Game isn't bad for early access ... too bad it claims it isn't anymore.
It is still missing elementary features like e.g. undo and redo in the ship editor.
And is chuck full of bugs (even game breaking ones).
So much so that I thought it was still in EA after picking it up, till I realized the version number with the fat 1.0 in front.
It has the making of a nice game, but not with those features missing and those bugs, don't buy till those are fixed, and I have little hope they'll ever will.
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135 Produkte im Account
10 Reviews
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1226 Std. insgesamt
Verfasst: 06.10.21 17:19
Great controls and starter experience lead you to learn most about the game just by looking around and exploring what there is to do. Controls are understandable, contrary to the reviews made for this game. The art style is great, and the game lacks any bugs, at least in the starting area, which I traversed with a friend. This game packs in an excellent ship designer with lots of choices. I'll update my review as I progress through the game. So far one of the best space games I've played.
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171 Produkte im Account
44 Reviews
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4974 Std. insgesamt
Verfasst: 21.08.21 06:32
I really want to recommend this game because MOST of it is interesting and fun. The ship building, resource gathering and generally figuring out some of the complicated systems was very entertaining. But Interstellar Rift shoots itself in the foot when it comes to flight control. It's like the implemented flight system was developed by someone who never played a space sim. I have spent hours tweaking settings trying to come up with something tolerable to no avail. The flight controls kill this game. After 80+ hours, I'm done beating my head against the wall. It's frustrating because everything else is very good. But none of that matters when actually controlling your ship is such a miserable experience.

It you can get it dirt cheap then do it. Otherwise, spend your money on something else.
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162 Produkte im Account
2 Reviews
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8350 Std. insgesamt
Verfasst: 17.08.21 13:05
It's a bit unrefined, but I got my money's worth of fun out of it. I really enjoyed designing my own ship and walking around in it. And when playing online, it feels all the more like your own ship, after you designed it, gathered the necessary ressources for it and built it all yourself.

But there is also a lot more to be desired from this game.

Online play, at least for me, is still a bit rough around the edges. My internet connection is not the best in the world but I don't have any trouble playing Battlefield or Counterstrike online, but I repeatedly get connection problems when playing this online.

The ship designer is done quite well and serves its purpose, but some quality of life improvements like an undo function or things like that could improve it. Also there is little variation in the designs of interiors. You can color everything in different styles but there is only one model of each object. It doesn't have to have 300 different chairs like the Sims, but some choice would be appreaciated. This would also allow to make the different Factions more distinct from each other.

Combat is okay at best. It works as a means to an end.

Otherwise I had fun getting my first ship trashed by the AI enemies. I really like how damage is represented in the game with malfunctioning doors, raging fires and all that.

I also like the system how they implemented the missions, the tutorial could be a bit better though. I hope in the future they create some more diverse missions and maybe include some general lore of this universe in them.

All in all, I believe the devs got lost somewhere in the development, or at least don't have a long term road map of features or goals they want in the game, and thus it still feels like an early access game.
If you're uncertain, maybe buy it on sale.
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97 Produkte im Account
13 Reviews
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2755 Std. insgesamt
Verfasst: 10.08.21 07:38
so lets start with the game is fun and has what feels like a good foundation but thats just it, its only a foundation not alot going for this game besides mining and ship building and the combat has a massive rendering problem where torpedo dont work past 2km and just freeze in place and will then keep going when u get closer making it really jank, and speaking of combat it is down right horrible from controls and flying to killing and having more people does nothing for u in this case as from testing the turrets do no dmg at all compared to main ship weapons speaking of which only 1 weapon of the main ship guns do any reasonable dmg, plus ammo is shot out so fast u will spend 90% of game mining to build ammo or buy that takes 2 seconds to be expended because u need as many guns as u can get to kill tier 2 or higher enemys resulting 90% of mid to late game of what u would call late game just grinding an endless amount of ammo. now for the in the ship industry stuff all i got to say is over all it is great and fun only problem being is late game automation of this can some what be done but it is so f***** that its not worth time and effort in the long run because it would take literal days to get it working, which is where friends come in handy for being industry slaves so i recommend leading them to the industry part of ur ship and then locking the doors sealing them to the fate of endlessly mining, crafting ammo and suffering from the constant sound of geiger counter because uranium is fun and really shouldnt be a problem in a big cargo container but it is so they will suffer and lose color for the rest of their game experience. now the ship building its ok not amazing or bad just not very easy to deal with plus how weapons work and power, it makes that honesty kinda annoying more the interesting but atleast it has it so ok i guess. thats honesty really all, i think personally i feel like if this games get its problems solved and focus more on PVE experience than its weird what feels like and it seems the community thinks PVP based servers i think it could be good but as of right now dont buy it if u hoping for a full game. will change this review when game gets more updates fixing problems and adds the rest of the game
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275 Produkte im Account
3 Reviews
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326 Std. insgesamt
Verfasst: 27.07.21 20:09
Tried to teleport to a station and ended up falling in space infinitely (I did press X and stopped completely first as they recommend). After searching through the discussions it seemed the only way to resolve this was to somehow get in contact with a dev so they could fix my character in the official server. If I had been able to press Esc I could have apparently respawned on my ship, but of course, pressing Esc didn't work. Since your character is tied to your steam account, you can't create a new one :). Tried to play some singleplayer and realized it definitely wasn't worth my time. Denied a refund which is pretty cool.
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55 Produkte im Account
3 Reviews
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1108 Std. insgesamt
Verfasst: 12.07.21 02:42
A great, open-world exploration/combat/construction sim. Best enjoyed with 2-3 players together, but the solo gameplay is still excellent. Don't be discouraged by the other reviews, this is one of the best games out there.
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625 Produkte im Account
38 Reviews
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7826 Std. insgesamt
Verfasst: 03.07.21 04:23
Super underrated game. I had a ton of fun with it, especially running a giant custom made ship with a buddy. If you like space or buildy games, give this a shot.
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142 Produkte im Account
2 Reviews
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8806 Std. insgesamt
Verfasst: 28.06.21 02:57
Pro: The ship designing aspect of the game is great. It is really cool to build your design and fly it around. Their is a lot of freedom to design interesting ship. Their are some limitations that are a little hindering but over all this part of the game is really cool.

Con: Solo play is boring and monotonous. Unless you already have people to play with, the game gets boring fast. Their is some automation available but getting the materials to get their so tedious that it takes any joy out of playing. Fro me their just isn't any effort put forth for solo players to make this fun.
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85 Produkte im Account
1 Reviews
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3606 Std. insgesamt
Verfasst: 16.06.21 11:04
My play time is not accurate, as I accidentally left the game on the title screen over a long weekend. My true hours played is closer to 10 hours, and only solo. I can't speak for multiplayer.

Regardless of how I feel about anything else in the game, the fact that I cannot undo an action in the ship editor is a deal breaker for me. I can't count how many times I've accidentally deleted something from my ship while building. If you're not in the habit of saving after every single modification, expect to rework a lot of your shipbuilding. And even if you do save frequently, or simply make a placement error, in order to revert an unwanted change you need to exit the builder, and reload your ship. I just can't get past this aggravation.

If you're not a builder or modifier of ships, then you may find a place to burn 20 hours until you get bored of the gameplay cycle.
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191 Produkte im Account
2 Reviews
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4416 Std. insgesamt
Verfasst: 31.05.21 17:29
This game has a lot going for it. There aren't many games that give you such creative freedom in creating your ship as this game does, and I've enjoyed many hours just building ships.

That's about it in terms of the fun on the game. Once you have your ship built, you'll want to play the game with your ship right? Well the game is just riddled with bugs and is often just unresponsive to the point where it's practically unplayable. I went in wanting to do a lot of combat missions and PVP as well as the other transport missions and exploration.

Combat doesn't work. As soon as I enter combat, the game freezes periodically and it's such a frustrating mess that I end up just quitting in the middle of it.

As for the missions that actually work (the cargo transporting) it's just too boring to be the only way to play. You want to have a good balance of mission types, but as stated before the combat missions don't work.

This game has so much potential, but in the state that it's in right now I don't want to play it, and I don't recommend anyone else play it unless you just want to design ships. That part is actually fun.
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87 Produkte im Account
7 Reviews
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8287 Std. insgesamt
Verfasst: 29.05.21 03:59
You have a ton of these games in your library already. Space engineers, E:GS, Elite Dangerous, Avorion, maybe you've played some Dual Universe. But somehow none of these had enough to keep you interesting. Either the pvp was bad, or the systems weren't fleshed out well enough, or you couldn't walk around your ship, or there wasn't any reason to have a crew.

This is the one you've been looking for. Come to NA PVP let's fly together.
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1291 Produkte im Account
106 Reviews
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2814 Std. insgesamt
Verfasst: 21.05.21 18:38
Quite an interesting game. Unfortunately with the wrong publisher.
Iceberg is known for publishing interesting games, but apparently always lacks the final kick to get an interesting game ready.
Unfinished, bug-tried... that's what you often read in the reviews of Iceberg games...

Here, unfortunately, it is hardly different. The game idea is good. The implementation is partly good, too. Bugs are there.

The game idea is well described on the store page.

You build and fly ships from one Tier to the next. Opponents become harder, demands on the ship too. Many little things to learn, e.g. what to do when there is a fire... fire extinguisher... um yes to buy in your faction main station... arghs...

The tutorials are not enough.
Server settings for singleplayer are unfortunately in vain which I would call a no go.


I am after about 28 hours at a point where you only grind and the fun decreases.
Sure you could play online now... on PvP I have no desire.
Official servers are always crap.

Is not a star made and yet it has some good things.

I recommend it despite the many criticisms, because on the one hand it is still being worked on, albeit little and with the right team it is certainly fun online.
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969 Produkte im Account
116 Reviews
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81 Std. insgesamt
Verfasst: 21.05.21 04:33
Like DU but you can play it with in official or dedicated servers... and it doesnt have a subscription...
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416 Produkte im Account
9 Reviews
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6273 Std. insgesamt
Verfasst: 10.05.21 13:13
How to play Interstellar Rift;

1. Get yo boi's
2. Get a fuckoff big ship
3. Make the Skrill your bitch
4. Scavenge their remains
5. Profit
6. Repeat


FYI; Your shit is mine even in PvE, so thanks for keeping my gold warm
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685 Produkte im Account
9 Reviews
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4210 Std. insgesamt
Verfasst: 09.05.21 22:44
Still unplayable. Freezes. Crashes...
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103 Produkte im Account
13 Reviews
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5521 Std. insgesamt
Verfasst: 19.04.21 05:39
Huge thumbs up to this title, always been a fan of space exploration games and interstellar rift delivers alot.
The ship building is much like the sims giving a better overview of the build. Game play has many features and feels pretty detailed while feeling well polished and optimised.
With a little work ship functions can become automated making things alot easier for solo play even without it running about the ship performing various tasks along with missions, exploring, trading, scanning and more your never short on things to do.
Flight and fight may take a little getting used to with the dual controls. Warp in this game is a nice feature too with various speed factors and the ability to manouver the ship and drop out of warp at any time keeps you immersed while traveling about.
Stood next to empyrion, X, avorion this game can sure deliver a punch in an impressive fashion.... A must try to fans of space games
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214 Produkte im Account
5 Reviews
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4298 Std. insgesamt
Verfasst: 02.04.21 13:12
Ship editor still needs a few tweaks. Encyclopedia needs to be more comprehensive. Weapons control could use work. Too complicated. I like the game, just needs a bit of spit and polish.
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246 Produkte im Account
6 Reviews
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16924 Std. insgesamt
Verfasst: 03.03.21 22:30
While it does have some repetitive mechanics such as the mining, over all it is a GREAT GAME that is even more fun with more people, If you like designing, building and flying spaceships this is a game for you, Even more if you have friends to play it with ad them to your crew or fleet, declare war on each other, fight against and save the Galaxy
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219 Produkte im Account
11 Reviews
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219 Std. insgesamt
Verfasst: 21.02.21 06:06
Very early game. Ship controls are janky, missions can become impossible to complete and abort, some of the ship and station designs seem unfinished or not properly tested, the ship/station editor has no undo button..

I would at least hold off for another year before thinking about buying.
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348 Produkte im Account
41 Reviews
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1944 Std. insgesamt
Verfasst: 12.02.21 23:08
The game is pretty alright. It has a decent ship editor, pretty okay combat and has derelict ships to explore. However, the part that really ruined the game for me was the missions. One was bugged and could not be completed, forcing me to not only abandon it, but take a hefty fine from it. Another mission had me go to a station and destroy it completely. The problem is that when I completed the mission, I got hit with a 1 million credit fine and no way to pay it off. If you don't pay it off on time, you are attacked by anyone that sees you. If you're stuck with a weaker ship that can't handle extended combat, you're stuck on a neutral station and forced to mine asteroids to pay off the fine.

Also, the ship editor doesn't have an undo button.
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35 Produkte im Account
2 Reviews
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1064 Std. insgesamt
Verfasst: 23.01.21 00:19
Build big ships they said. Visions of battleships fill your mind....but...you need human crew to fully utilise the big ship. Fine if you are the captain, giving orders to the (slaves) crew, who really want to build their own big ships which will also need human crews. Or go solo, good idea except while you are mining, salvaging etc you suddenly get attacked and need to drop what you are doing, find your way back through your ship, manually control and aim your grouped weapons. then return to whatever task you were doing. Or put another way the ship soon becomes to large to run effectively by yourself, requiring crew. Or dont build big ships, fine...what to do after your smaller ship is built.....well pretty much...not much...for now too little scope within the game, missions boring, go here kill that, get reward to help build bigger ship which needs crew that are not online when you want them to be due to RL issues.
Almost everyone wants to be the captain building their own ships, and of course after all the hours you spend helping others build their ships they are suddenly no where to be found to help you build yours.
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508 Produkte im Account
44 Reviews
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822 Std. insgesamt
Verfasst: 21.01.21 11:39
Interesting and unique sandbox, but brings little more to the table that other similar titles already have. If you have a taste for & itching for a new spin on spaceship building it's worth adding to your collection however this is a poor entry point into the genre
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888 Produkte im Account
53 Reviews
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832 Std. insgesamt
Verfasst: 18.01.21 07:35
The idea of building your own spaceship is cool, but the rest of the game around it i find boring.
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113 Produkte im Account
3 Reviews
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1076 Std. insgesamt
Verfasst: 27.12.20 06:23
I can fully recommend this game, as long as you are going to play on the private servers or with set of own friends. Don't try to ask for help or expect adult behavior from Admins on the official servers either, in the best scenario they ignore you, in the worst, destroy :)

Sadly, as already mentioned by the other reviewers, the community of this title is beyond horrid. I have always thought, that the top tier toxicity level is held by MOBA-type games, but this one just topped the list. Forums and official Discord are no different: abuse of different minority groups, high levels of drama, dismissing new players trying to ask for help. There is no moderation of any kind there.

Barring the above, the game is really fun. It has in depth systems, great ship editor, mining, combat, exploration, standalnone servers and even some automation to make solo players' life a bit easier. It is also worth mentioning that the development team is very active and expands the game both with larger updates and minor fixes for the ongoing issues.

Standalone servers have an awesome option to either update or refresh so it is not necesarry to restart or wipe them too often.

Overall, I do recommend this title.
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69 Produkte im Account
6 Reviews
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74823 Std. insgesamt
Verfasst: 24.12.20 03:16
I love the game, but wow is the community full of toxic losers and gatekeepers who actively, deliberately, and hatefully squash constructive discussion about the future of the game both in discord and in the forums. the player base seems no different on casual inspection. Joined an official server for about 40 minutes and watched as established players ganked new players and stole their ships from the starting station. Didn't happen to me, but it was enough to see it. signed off and will only play on a private server from now on. Devs, if you want the game to survive, you will have to address making the game more serviceable for small groups and solo players, or address the toxicity of your player base. I still recommend the game, but I don't recommend the players.
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203 Produkte im Account
19 Reviews
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20814 Std. insgesamt
Verfasst: 20.12.20 13:23
so i been playing this since release but the developers stopped working on it then new ones came in and is making the game huge i love all the new updates i have not played in like 3 years i just got back on and it is like a whole new game and game play with polygon servers for eu and usa pvp and pve now WTF!!! if you like space game try this out the ship building is pretty in depth and fun to build ships
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140 Produkte im Account
4 Reviews
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6645 Std. insgesamt
Verfasst: 14.12.20 21:27
Great game with lots of possibilities. Its like a combination of Space Engineers and Elite Dangerous/Star Citizen
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163 Produkte im Account
1 Reviews
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100870 Std. insgesamt
Verfasst: 09.12.20 01:56
I've been playing this game for a few years now, solo and with some friends. It's been a lot of fun, and the continuing development and regular updates keep things interesting. The developers have always been active with the community and they listen to feedback. That said, there are some major problems with the community around this game. It's toxic as hell, and the developers do very little to moderate it.

This is a problem, because right now the Discord server and Steam forums are the best place to learn anything about the game. However, I cannot recommend visiting the Discord server. There are several active users that are constantly involved in bickering, abuse, and general middle-school drama. Again, for reasons beyond my comprehension, the developers refuse to moderate. I have personally seen several new players come for help and get chased off by the general atmosphere in the Discord channels.

It's all too often that I visit the Discord to see what's new with the game's development and the status of its official servers, only to find nothing but screenfuls of aggressive toxicity. It's a bad look for the game, and turns people off of it.

In short, I recommend the game, but I advise waiting to purchase the game until there's more official documentation available to learn how things work, without having to go to the community for help. Even then, I would tend to recommend playing solo, or with people you know on a private server.
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101 Produkte im Account
7 Reviews
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12034 Std. insgesamt
Verfasst: 07.12.20 17:31
when i first saw this game finally available on steam, i thought replacement for empyrion. when i saw the lack of weapons and the built in weapon cap, i thought oh god another space engineers look alike. then i played it for a while, began to like it, and brought my faction over here. and that is when the issues started to pop through.
first issue: weapons underwhelming
when we came over here from empyrion, we did so with the interest of possibly better weapons. but when you look at the weapons in the game, they are tiny. you feel under accomplished and not so intimidating with your tiny half of a person in size weapons on your ship. but once you get up to the bigger weapons, like rail guns, you find yourself in that classic world war two tank destroyer feel of aiming your ship. after rail guns, there are the few weapons that are useless unless you can get the rite ammo. we had put in a message to the devs with no such reply whatsoever but that is another section for later.
second issue: disconnected from the community
im not going to bash this game for the reason of its community, more along the lines of ask that more of you find interest in this game for the fact that the servers out there are small numbers. sure i may give a mixed review here, but the game is still fun with good potential. the community is small. simply put. with a small community not much gets looked at, and not much can be fixed. i ask that any of you reading this take into consideration a lot of what i mention and think about buying into interstellar rift.
three: disconnected devs
this is where things begin to get ugly with almost every game. ive mentioned above about a post i made to the devs that had gotten no reply at all. well when i look at the forums, i find myself wanting. and not in a good way. ever since the release of IsR, there has been little communication from the devs to players (from what i can see). even when i posted a statement there was no reply. simply got swept under the rug and buried in the posts. the only updates to the game since its release has been the occasional bug fix and patch update. no new content announced, no new features announced, nothing but patches. and this is a slightly disturbing thing to see.

overall, would i recommend this to others? possibly. is it worth it? id say wait for a sale. i feel the only real downside to this being a far better outcome to a good start is a better/larger community. the player base here now is small, but friendly from the encounters ive had. i just feel there needs to be more communication from the devs on their intent from here on. but i will update this review if there is any further update to give.
until then, see you in the rift.
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226 Produkte im Account
2 Reviews
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4489 Std. insgesamt
Verfasst: 19.11.20 17:50
NOT A RELEASE PRODUCT.

Clearly this game was made for single player, with multiplayer later attached to it. The clearly sinchronous code that STOPS the server everytime someone connects, or the way you can get shot at while not being able to even see who is shooting at you is proof of it.

It has great promise, but its broken by its game breaking continuous bugs that sour the experience.

Do not recommend.
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296 Produkte im Account
9 Reviews
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32212 Std. insgesamt
Verfasst: 18.11.20 19:46
When I first started playing this game years ago, I picked it up knowing it didn't have much a population, because one of my friends was playing. Since then he has left, but somehow I found I liked this game and stuck around. I'm glad I did, as it has come a very long way and seems to have a proactive dev team and is constantly making improvements.

This game more or less focuses on ship design, if there is a way to quantify it, the game feels like your a ship designer living in a world where you can take missions, trade, or explore while you test and tweak new ships. When you get a notion into your head you fire up the editor and base your design around your idea. Want to run security missions? Build a fighter, and balance it's capability based upon how you use it. Like manufacturing? You can build a ship where you can buy cheap resources at trade stations, and refine them or build things like combat drones to sell back to them.

Everything in game, gives you an immersive crew and operator experience, you don't really use your HUD much, everything you do is based on interactions with your ship, and devices. You can play solo, and design your ship based on that, or you can build it around working in a crew. PvP is really fun with a crew, but it's possible to do it solo too, depending on your play style.

The biggest problem is the low player population, though this is getting better as more people discover this hidden gem. It's a really good casual game, as you can just store your ship then pop it back out and keep running around playing with it even after weeks of not playing. I use it to just chill and ship design is relaxing for me, as I puzzle out how to design efficient and compact ship designs that fit my ideas.
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171 Produkte im Account
16 Reviews
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248 Std. insgesamt
Verfasst: 11.11.20 08:43
Well, how do I start off this review..

At first, this game feels a bit overwhelming. There is a lot of different approaches to this game..
But, once you get the hang of it, its insanely enjoyable.

Haven't gotten much hours in yet, but I suspect I'll spend a fair amount more hours in the game at a later time.

Devs. If there is one thing I found during the playtime I currently have.... PLEASE FIX THE REPAIR BEAM!
My whole ship was on fire and even though I had an inventory full of repair ammo, I couldn't get the repairbeam to take away the fire signal indicators.
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479 Produkte im Account
24 Reviews
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16552 Std. insgesamt
Verfasst: 09.11.20 15:26
Wow... 44 hours so far, and I've just got a ship I'm almost happy with, and got some missions done.
Now I'm looking to rank up with my starter faction to get more rift cartridges to go visit Tier 2 and 3 systems.

I really can't believe I'm already 44 hours in, and just barely started scratching the surface on automation.

In all likelyhood, this is because once you get used to some of the oddities, the ship builder is amazingly fun. Now, if you'll excuse me, I'm going to spend another 10 hours fine-tuning my ship, before throwing it away to design another from scratch.

The combat, though. Oh my god, the combat. I've mounted automated turrets to just press H to skip combat.
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162 Produkte im Account
1 Reviews
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73849 Std. insgesamt
Verfasst: 04.11.20 18:15
Everything you want in a space ship building, mining game
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319 Produkte im Account
18 Reviews
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10286 Std. insgesamt
Verfasst: 01.11.20 02:27
Games been out a long time. Player base is small. Easy to see why when starting game.

It seems that game is only still alive for small player base. If you want to try and enjoy the game single player
to learn the ropes its very hard once you get past some basics.

Wiki and much of the information is out of date. Basics are there but things have changed with no updates to wiki at all. Get ready to follow the wiki to complete some task and it cant be done at all now or done some other way.

Could have been something at one time but seems like its more or less a dropped game. Updates but seem to be just support mostly.

Really wanted to like it but its needing love that its just not getting. Not worth spending good money on a dead or at lest on life support game.
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139 Produkte im Account
4 Reviews
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13732 Std. insgesamt
Verfasst: 30.10.20 03:21
Entertaining game that keeps me coming back for more despite some issues running and being a little glitchy
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577 Produkte im Account
12 Reviews
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2311 Std. insgesamt
Verfasst: 19.10.20 06:27
Really cool concept, ship building is super detailed, and it's great fun with friends. The issue is the game still feels very unfinished, from lack of content to game breaking bugs. Perhaps the worst aspect of all is that new players are going to struggle immensely under the complex UI and systems, and the tutorials are severely lacking. There is also unfortunately some elitist gate keeping that is enabled by the way the game operates, allowing advanced players to easily prey on new players who are just trying to get a start.

As of now, I have to give this game a thumbs down until it reaches a more complete state. I hope the devs don't abandon this game, as it could be great if they iron out the bugs and find a way to balance the PVP so that upper tier players can't as easily upset the balance.
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94 Produkte im Account
4 Reviews
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8080 Std. insgesamt
Verfasst: 05.10.20 16:09
If you like building ships, don't bother. This game in no way respects the player's time or effort put in. It is so poorly balanced that even slight cosmetic changes to a ship that functions wonderfully, can completely disable the ship and render it useless.

But you won't really know that until after you've built, fueled and otherwise supplied the prototype, then tested it, because no warnings pop up in the ship editor. That can easily waste hours of your time for nothing right there. I know, because my time was wasted. Continuously.

Did you and your ship get stranded? Tough shit. If anybody bothers to come and help you out, the most they can do is give you and perhaps your cargo a lift to a station. Why is that all they can do? Because even though you can get stranded very easily in this game, the Devs apparently chose not to bother with including a towing mechanic, so that ships could be retreived.

Because otherwise, you have to get a lift back to station, then design and build an EVEN LARGER SHIP (remember what I said about ship design?) that can break down and hold all of the blocks your original ship is made of.

The shipbuilding is broken and the gameplay entirely lackluster. I cannot in good conscience recommend this game to anyone until or unless they do a lot more work on it.

Oh! Did I mention that I'm red/green colorblind and that everything in their game is a pastel hell of colorcoding, with little or nothing else to differentiate between say, two different kinds of ore? Yeah. That wasted a lot of my time too.

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16 Produkte im Account
2 Reviews
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481 Std. insgesamt
Verfasst: 03.10.20 03:25
Ok came into this game with high hopes...looked like THE game I had been looking for a long time. That being said I really do enjoy this game. It's a good game on face value and has a ton of potential, but there are some drawl backs. It seems like multiplayer would be a ton of fun but i have yet to do it.
This game is really more focused about you being the crew member on a ship and getting stuff done in the ship and not the piloting of the ship. Its more of a move all your stuff to a new place so you can do something. The space flight is not the strong point of this game, but I dont feel like its suppose to be.
Pros
-Ships are really customizable
-Stock ships are cool and have alot of features
-Mining is unique and fun
-The crafting system is extensive
-The grind is rewarding
-Visuals are nice and pleasing
-Rep grinds

Cons
-Space flight is lack luster
-Not alot of tool tip information on how or what a machine does
-The training missions are clunky
-Ships can become mazes very easily
-Combat is pretty meh

Over all I'm really enjoying the game. Especially for a game just out of early access it has a lot. I really hope they have more planned, I have not seen a road map or anything (i haven't looked either).
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788 Produkte im Account
83 Reviews
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281 Std. insgesamt
Verfasst: 30.09.20 05:24
Tldr; Its good, but you need a party. not much 'solo' stuff.

So, this game is just a eve / space engineer clone with some other things tossed in. Its fun, pretty in depth & i could see myself having a lot of fun with friends in this.

However solo, you're kinda screwed. You essentially have to run an entire ship yourself and there isn't 'much' automation (at least early on? iunno.)

So you're essentially running the entire enterprise and have to run around the ship to get everything working. thats your life in this. Other than that, its fun though, just not quite what i was looking for.
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708 Produkte im Account
16 Reviews
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5010 Std. insgesamt
Verfasst: 28.09.20 18:13
It's fun to play for a bit, but it essentially has no soul. No motivation to go anywhere or do anything. No planetside content, nothing to explore, no survival features, nothing. All you do is make money so you can build, so you can make more money so you can build more.
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210 Produkte im Account
25 Reviews
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3528 Std. insgesamt
Verfasst: 28.09.20 08:16
The annoying TIER system is what truly destroys this game. The tier system determines what systems you can travel to and the things you can trade like items and whatever. Restricting the player at start to do mundane missions for a faction that takes a really long time to eventually reach the next tier and travel between different systems to get other resources. Thus limiting the player in designing their ship.

Why can't we freely choose to travel to different tier systems is a mystery to me. It makes the game really boring since people rarely make it to tier 3 even. Please remove this restriction placed on the player.

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157 Produkte im Account
4 Reviews
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80 Std. insgesamt
Verfasst: 28.09.20 01:00
I just wanted it to be more fun, but I couldn't understand what to do and where to go; even after doing all of the tutorials. I just thought it would be better, and now I'm sad. :'(
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64 Produkte im Account
10 Reviews
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819 Std. insgesamt
Verfasst: 27.09.20 21:24
I really like the IDEA of this game. Unfortunately after playing over a dozen hours I have only figured out the very rudimentary parts of this game. Either the tutorial is not working or I can not figure out how to even work the tutorial...!! ALSO- even playing on a PvE only server my ship just gets attacked and destroyed almost immediately. Simply not what I expected. Did NOT buy this game for endless combat, but combat, in my experience, intrudes on everything. If you want just another game totally revolving around combat it may just be a fine game... I do NOT want that and therefore can not recommend this game to anyone unless your primary interest is shallow arcade style combat. Disappointment in my opinion.
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301 Produkte im Account
74 Reviews
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293 Std. insgesamt
Verfasst: 27.09.20 13:45
lite Star Trek Enterprise simulator with build your own ship feature ...

mining asteroids and gas, refine them, then craft your own ship

very fun ..................... if you have friends

but not for solo players like me ... its almost impossible to win alone ...

you must do a lot of thing manually ... piloting, tractor beam, reloading torpedo, manning turret, dousing fire, repairing, fighting intruders, refuelling, etc ... star trek 101 ... a first person FTL

if you love role playing as star trek crew and want to build your own ship in a world of freelancer, then you must play this game ...

but if you are a solo player like me, just stick to No Mans Sky ...
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375 Produkte im Account
18 Reviews
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354 Std. insgesamt
Verfasst: 25.09.20 15:29
Don't let the screenshots fool you. This is at best a half baked attempt to merge facets of Elite Dangerous, and Empyreon. About the only semi-solid part is the ship builder, and even that has some pretty janky behavior.

If you must play this style, then instead go get Pulsar Lost Colony. While ships are static, at least the UI makes sense and is functional for a single player. This game will never survive without a large player base, and right now it just doesn't have even the nuts and bolts, let alone the polish to make it happen.

Steer clear of this Space Wreck.
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285 Produkte im Account
115 Reviews
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1368 Std. insgesamt
Verfasst: 25.09.20 03:54
The tutorials are great, very glad to have them in good detail.

The combat is odd, reminds me of old Star Wars arcade games that used wire graphics.

Crafting is fairly slow but not bad enough to make me want to pound my head on the keyboard.

You can purchase a ship and acquire a debt, meaning you're not screwed and stuck without a ship.

Very surprised with how smooth it runs.
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189 Produkte im Account
56 Reviews
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58748 Std. insgesamt
Verfasst: 23.09.20 16:15
With a heavy heart: Just dont!
On the surface this is definatly a promising product, but sadly if falls apart when youre a few hours in.

Below the surface IR is a summary of different gameplay systems that just dont want to fit together. Its mostly the fault of how the developers (nice chaps btw) implement stuff.
- release half-baked, badly implemented new stuff
- release 1-2 fixes
- leave it broken, unfinished as it is and move on to something else.
- rinse and repeat. Year after year after year.

On top of that Ive rarely encountered indie developers who are so unbelievable intransparent and resistant towards any influence from the outside. They had/have a small, fantastic community who tried to help, shed light into issues, bugs, problems and voice suggestions. Barely anything of that was fruitful.

The result: No playerbase, lack of quality, unfixed bugs for years, unplayable multiplayer, lack of content and a hugely wasted potential!

When youre a builder youre pretty sure get your 18€ worth out of it.
But definatly, definatly dont buy it for multiplayer - its a mess. For over three years the servers can barely hold 5-10 players without issues.
Overall better get Empyrion or Space Engineers. Or order pizza + beer. Way better investement.
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199 Produkte im Account
8 Reviews
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10767 Std. insgesamt
Verfasst: 23.09.20 03:06
Fantastic game with a great ship builder and good multicrew gameplay. Highly recommend if you are into first person space games and creating stuff.
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244 Produkte im Account
2 Reviews
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2788 Std. insgesamt
Verfasst: 05.07.20 23:11
A true hidden gem, after almost 30 hours it seems I've just scraped the surface.

The ship editor has a few minor issues but is otherwise a real blast to use. The variety of parts and well balanced systems result in ships and stations that don't feel empty and are actually enjoyable to walk around in.

As you increase your reputation with factions (by completing missions, donating resources, etc) you will unlock new locations, resources, and ship systems / game mechanics. This includes the ability to automate a lot of manual labor which you will be doing when you start out.

The game is in the later stages of early access and is stable with few bugs. The main issues I have with it are lack of controller support, no undo / redo buttons in the editor, and some system UIs are a bit confusing to use. I have not played PvP yet so see other reviews if that matters to you.
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198 Produkte im Account
11 Reviews
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13344 Std. insgesamt
Verfasst: 10.06.20 20:17
Easy to design and fly your own starship in a procedural world. I'm loving it. Dev updates are still rolling out.
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47 Produkte im Account
2 Reviews
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1762 Std. insgesamt
Verfasst: 05.06.20 09:11
Despite my short amount of hours in this game, I quickly made friends that I didn't think I'd find. It's hard to figure out at first but you'll get a hang of it eventually, the best way to get started is with friends, screwing around on your own, or even browsing through the work shop to see how you can improve upon yourself and others. To those who are thinking about buying the game, good luck! (Note: There are still small bugs here and there, but it's still really fun to play)
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194 Produkte im Account
5 Reviews
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3176 Std. insgesamt
Verfasst: 20.05.20 13:20
Abandoned game cash grab, even if it does have an update its so small you need a microscope to see it. pointless trash don't waste ya cash on this mess.
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556 Produkte im Account
2 Reviews
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17 Std. insgesamt
Verfasst: 19.05.20 19:08
- started the game: small window mode
- tried to join a server: freeze two times while preparing the game
- try to host an own server: freeze the game
- finally join another server
- run around, click two monitors, crash to menu
- join again, double click a monitor: freeze again

I hope my refund is not freezing as well.
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100 Produkte im Account
21 Reviews
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5204 Std. insgesamt
Verfasst: 24.04.20 05:41
good
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231 Produkte im Account
2 Reviews
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5080 Std. insgesamt
Verfasst: 20.04.20 22:44
The Good-
The game feels really slick to play, the ship builder is easy to understand and once used to it is real easy to whip up a ship or two, workshop integration is a nice addition also.
There is enough content to be satisfied for weeks at a minimum if your soley focused on PvE and exploration and enjoying making your custom ships with full interiors.
Of course PvE is also an option but there are only a few weapon options so far so is slightly limiting in my opinion.

The Bad-
The game is still early development so alot of the game lays ahead in future updates and additions,
so content is a little sparse but in depth with whats currently implemented at least.

The Ugly-
The game seems to have two 'periods' of development its been through and features and areas of the game implemented early on don't matchup or really work alongside new content, this needs addressed or reworked in some cases, such as the upgrade cartridges now there are more ship systems and power options etc and Strip Miners now there are drones and such.

There are alot of strange small things that have been omitted or seemingly ignored for a longperiod in development such as a simple undo button in the ship builder, or the Automatic Cargo Relays not supporting all systems equally.

however not all is bad as development seems to have picked up more recently and devs have a stream where they are very open with progress and snags along the way.

Overall I recommend this game and hope to see all the small niggles get sorted over the next few months and really start to flourish into a stable expansive and explorative game!
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100 Produkte im Account
2 Reviews
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1298 Std. insgesamt
Verfasst: 17.04.20 03:01
its okay for now but i cant wait to see what they have for future updates
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70 Produkte im Account
2 Reviews
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1519 Std. insgesamt
Verfasst: 28.03.20 01:01
bought the game for ship building aspect left it for a while then came back to it today to play some and the game has to refresh/reload every 3 to 5 mins its so annoying, if the game run properly i would be fine with it but now its just trash cant stand a freeze and load every 3 mins its unplayable.
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95 Produkte im Account
9 Reviews
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30340 Std. insgesamt
Verfasst: 12.03.20 00:30
Apart from the bug or 2, it's a great game, could be a lot better, I see lots of potential, (weapons & navigation), should be auto seeing the game is set in a space travel setting without auto guns & navigation systems like we have in our non-space faring Technology.
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213 Produkte im Account
86 Reviews
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4395 Std. insgesamt
Verfasst: 17.02.20 17:18
Its a buggy mess... Our Characters cant even crouch. But its fun so far :)

ALso the dedicated server making is pretty simple and easy to set up :)

For those wanting to join the JungG server .. well you know where to find us :) If not check the Steam group :)
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150 Produkte im Account
7 Reviews
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8043 Std. insgesamt
Verfasst: 05.02.20 12:35

TLDR;


This game is quite fun, but at the same time heavily centered around multiplayer/coop and shipbuilding. If you like either of them, I can more or less say you will like this game.

Long, but detailed version:


What is this game?
Interstellar Rift (or IsR for short) is a spacesim game located in . Anyway, there are four factions and lots of systems. Game is mostly centered around player and faction interaction and shipbuilding, with the biggest feature being quite advanced and fun ship designer.

Ship building
Ship building in this game is a fun process if you can get accustomed to editor. Which isn't really a hard thing. Instead of Space Engineers/Empyrion like block-by-block building in first person, you create blueprints in third person, so it is more of being an architect than actually building the damn thing by yourself. Also, opposed to the aforementioned games, here you actually have things to put inside, various systems, wall coverings, lights and the like. Generally, shipbuilding itself is really fun and rewarding IMO.

Servers
Aaand here we go with negatives. Even though devs do their best, the server sometimes behave...wanky. Cases of missing ships or drones, desync or two and the like. Although lately these cases seems almost non-existent.

Performence
Now, this is a great thing. My PC is kinda old and has problems with surprisingly big amount of games, yet this works quite well. The game is well optimized and until you want to fly a behemoth it should be running smooth.

Player count
And here is the big problem. Game has very low player count, and as I mentioned above it is centered about multiplayer. If you don't have friends with wchich you can hang out, but you really, really badly want to fly a ship with more than one crewmember you may feel dissapointed.

Other things to do
To be honest, you can do quite much. Build your own station, build facation stations, kill space aliens (well, one race. Ship-like race.), kill space pirates, kill other players (only on PvP servers), destroy ships, destroy stations, trade the hell out of the world, mine the hell out of the world, manufacture resources, build bigger and better ships, have fun with ship designer, get pirated and bullied, lose shit, find shit...

Summary
This game is actually really fun, and it sucked me in for quite a long time but for it to blossom, it needs players. It needs You!
I can and will recommend this game for everyone. It is just a good game.
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131 Produkte im Account
4 Reviews
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10882 Std. insgesamt
Verfasst: 23.01.20 03:53
This game plays like a highly streamlined Space Engineers. You don't have to worry about getting this panel positioned exactly right or hooking that thing up to that thingamabobber, if you can design it with the only barely occasionally frustrating but overall easy ship designer, and you can gather the resources needed, you can build it.

I really wish I had found this game a couple years back.

Side note, this game highly rewards teamwork. Ships can rapidly become overwhelming for single players, even with the automation options available. Having a crew on your ship makes things... I hesitate to say easier, but certainly simpler.
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103 Produkte im Account
1 Reviews
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63076 Std. insgesamt
Verfasst: 18.01.20 02:46
One of my top 5 game on steam.
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314 Produkte im Account
12 Reviews
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3603 Std. insgesamt
Verfasst: 12.01.20 10:17
Great game concept, hopefully the dev's haven't fully abandoned the project. I've found it most entertaining to build your own ship as you go and not buy the generic faction ones.
I kinda of reminds me of space engineers with the ship building and resource collecting. But, the flying mechanic is way better than that title. Also, this universe is more alive than SE as there are different factions here and you can decide which to help.
The combat feels a little unrefined and the tutorial is very skimpy. At least there is an in game encyclopedia to show you what things are and what materials will be needed to make them. Doubtful it will ever be finished.
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77 Produkte im Account
3 Reviews
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10578 Std. insgesamt
Verfasst: 21.12.19 16:29
I like how in-depth controlling your ship can be. And it's great playing with other people. I do wish it was easier to create a server (or maybe I'm just doing something wrong), but other than that, this is one of my favorite games on Steam. :-)
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70 Produkte im Account
2 Reviews
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1648 Std. insgesamt
Verfasst: 14.11.19 13:58
like eve online but hands on
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373 Produkte im Account
26 Reviews
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9379 Std. insgesamt
Verfasst: 19.10.19 08:54
Is it fun? Yes. Is it satisfying to play? Yes. Does it look good? If you like a cartoony shiny plastic look for literally everything under the Sun and most things above it as well, yes. Am I going to not recommend it anyway? Also yes.

The current state of the game is still effectively an alpha. It practically requires you to either play MP or enjoy decorating ships. If neither is the case, you are quickly going to run out of stuff to do. At that point the game is all about grinding. Furthermore, many parts of the game are still massively underdeveloped. To give you an example, let's look at the end-game custom drones. Only two of the available part slots have more than one option, several slots have nothing and the things are useless for combat, even when you fit them for that exact task.

One final thing, performance. This game runs bad. Extremely so. It gets worse and worse as you play and edit your ship to be better and better. And no, this is not just my PC being bad either, as far larger vessels that I've just pulled from the Workshop run ten times better. That's not hyperbole either. Frankly, I'm starting to fear that there is something fundamentally wrong with the way the game handles ships. They are going to need to fix that before launch, since I don't think regular optimization will do the trick.

So yeah, I suggest putting this game on your wishlist and either grabbing it at a discount or checking back in a year or two.
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Logo for Interstellar Rift
Rating auf Steam Größtenteils positiv
70.69% 743 308
Release:24.09.2020 Genre: Action-Strategie Entwickler: Split Polygon Vertrieb: Iceberg Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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