BUG FIXES
- Fixed cargo container names not showing in the vault to ship transfer UI (reported by TheLion1675)
- Fixed peak power drain shown in editor for the Cyber Warfare Suite (reported by Johnno)
- Fixed player and tool store displaying the wrong icon for some tools (reported by TheLion1675)
- Treat tiles with a Queen as more important than other tiles when considering tiles for removal (reported by TheLion1675 & Cracktafurryean)
- Fixed some instances where the text "Search.." was unlocalized
- Fixed incorrect scroll button arrow icon in vault to ship transfer UI
- Fixed player store, tool store, and dropped inventory UI incorrectly grouping some tools
- Show all in demand tools on the tool store, instead of only tools you have in your inventory
- Fixed the possibility of multiple GT Traveling Trade Emporiums / HydroPEX Fuel Traders being in a system (requires rules rebuild)
- Avoid crash when shooting a debuf (f.e. an Eggnite) with a repair gun
- Fixed crashes in the GRIP mission UI, thermal extractor UI, Queen HP HUD, and power editor UI
- Fixed crash when a ship with a pivot turret is removed while it is being rendered
NOTES
- Servers need to be updated and should do a rule rebuild to fix the GT Traveling Trade Emporium & HydroPEX Fuel Trader spawn rules.
- To enable the experimental branch, right click on Interstellar Rift in Steam, go to the beta tab, and select the "experimental IR beta patches" option
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/33747657/9119f9723f0fc27715ad69be3a3dbd2c57eb6f99.png)
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