News Liste ICARUS

Icarus Week 134 Update | New Matariki Operation and Kiwi bird spawning on Icarus
ICARUS
27.06.24 01:24 Community Announcements
Nau mai ko wiki kotahi rau toru tekau mā whā - Welcome to week 134.

This week we’re celebrating Matariki, the Māori new year here in New Zealand, with a special free operation DLC for all Styx owners and the new Kiwi bird and Kiwifruit plant.

The new operation, REPOPULATION: Research tasks you with introducing a new species to Styx, the elusive Kiwi.

We’ve also got an update on our Prometheus Part II project.

Jump in and have a read.

Notable Improvements:


  • Fixed a crash that occurred when opening the map
  • Adding tooltips to exotic deposits (Trees & Veins)
  • Fixed Bug where you could not craft items while mounted



This Week: Matariki Operation



We’re celebrating Matariki this week by introducing a new mission.

REPOPULATION: Research will be granted for free to those with access to the Styx map. Your briefing for this operation is as follows:

HELP INTRODUCE A NEW SPECIES TO ICARUS

Zitat:
// NAME: REPOPULATION: Research
// OPERATOR: UDA
// BIOME: The Great River
// BACKGROUND: Help to reintroduce a newly genetically enhanced revived species into the Styx region.
// MISSION: Deliver a new species for introduction to Icarus.
// TERMS: This area is under surveyed, and was previously deemed too dangerous for human traversal. Proceed with caution, the UDA takes no responsibility for contractor safety.

This will be available after the completion of ‘Omphalos’ (the first mission in Styx), with a payout of 300 Ren and 100 Exotics on completion. There is also additional rewards during the operation based on performance.

Some of you might be asking, ‘What is Matariki?’

Here in New Zealand, the native Māori people celebrated their lunar new year at the rising of the Matariki constellation (known in the Western world as the Pleiades cluster). This would happen in late June/early July and symbolized the period of the year when the Māori would release their dead’s spirits to be stars in the sky.

It was a time to be thankful, mourn, celebrate, and spend time together. The Maori tale went that the god of the wind, Tāwhirimātea, was so angry when his siblings separated their parents, Ranginui the sky father and Papatūānuku the earth mother, that he tore out his eyes and threw them into the heavens.

If you want to play the new Matariki Operation and don't have Styx, you can purchase it here.

https://store.steampowered.com/app/1995690/Icarus_Styx_Expansion/


This Week: Kiwi and Kiwifruit



Continuing our Aotearoa theme for the week (Aotearoa is the Māori name for New Zealand, meaning ‘land of the long white cloud’), we’re introducing a new creature and a new food item, the Kiwi, and the Kiwifruit.

The Kiwi is a flightless, nocturnal bird that will spawn in the forest areas of Olympus and Styx. You’ll only encounter them at night, as they spawn from nests that you can seek out and destroy if you wish to stop them from poaching your crops.

The Kiwi Fruit will be available to purchase as seeds from the Orbital Workshop, and grown as a crop on the surface of Icarus. It provides a natural boost to stamina and resistance to cave sickness, along with the following recipes:
  • Dried Kiwifruit Chips
  • Kiwifruit Jam
  • Kiwifruit Sorbet
  • Fruit Snack Pack
  • Fruit Smoothie



Coming Soon: Prometheus Part II



The Prometheus Part II project is making strides, with our focus right now on biome development and mission design.

There will be five more missions made up of two expeditions and three other missions. This will bring the total on Prometheus to 16 (part I had 11 missions made up of six story missions and 5 secondary missions).

We’ve also been working on a large lava area with a lot of rocky terrain and winding valleys, which as previously warned, will be considerably harder than previous lava biomes.




Next Week: Stone Brick Building Tier


Next week we are introducing a new building tier the stone brick building tier, which requires the shaping of stones. This building tier will sit at T3 and will provide a brick alternative for players on all maps.




Your support makes these updates possible.



https://store.steampowered.com/bundle/40692/Icarus_Pets_Bundle/

https://store.steampowered.com/bundle/35727/Icarus_Complete_the_Set/


Changelog v2.2.9.124268



New Content
[expand type=details]
  • Added kiwifruit plant with all growth stages to the project. Updated growth stages data table
  • Adding kiwi nest destroy audio and event
  • Fixed Kiwi not providing a vestiage when skinned
  • Adding Dried Kiwifruit, Kiwifruit Jam, Kiwifruit Sorbet, Fruit Skewers and Fruit Smoothie Recipes and Item Setup
  • Unlocking Kiwi and Kiwi related items
  • Fixing Kiwi Vestiage being incorrectly dropped as a cat vestiage
  • Modified Kiwifruit Sorbet as it is a frozen food which should decay in heat
  • Fix quest datatable link
  • Added Target on Kiwi Nest so they can be attacked by animals
  • Adding Boss Icons to both the Matriach & Fowler Epic Creatures
  • Adding Stats to Matriach & Fowler Epic Creatures so they are tougher to fight
  • Increased Moa & Matriach Teather Distances
  • Fowler Boss now spawns at the cave, a set location rather than a dynamic one
  • Added control rig to Kiwi to shrink neck length.
  • Adjusted fur on kiwi to make it more visible, fixed fur LOD reducing fur layer count at LOD0.
  • Kiwi mesh is now scaled instead of default root component
  • Kiwifruit harvesting will now give you kiwifruit seeds
  • Slightly increased number of kiwi fruit per harvest
  • Adjusting wolf spawners in kiwi mission so they don't float
  • Changing descriptor on wolf spawners
  • Adjusted Wolf Spawn Location on Spawers so they wont spawn inside and get stuck
  • Fixing Fowler now spawning during kiwi quest
  • Adjusting wolf spawn location from dens
  • Adding in Wild Kiwi Spawning Nests and setup spawning on olympus and styx
  • Fixed placement mesh for kiwi fruit trees

[/expand]

Fixed
[expand type=details]
  • Station to station: Extended survey (Oly_Arctic_LongSurvey) - Removed return to dropship mission
  • Fixed bug where you couldn't craft items while mounted.
  • Fixed bug where some items were hidden when opening crafting menu while mounted
  • Fixed issue where allowlist wasn't working correctly for T4 Water Trough (powered)
  • Added tooltips to exotic deposits and trees
  • Tweaked the bestiary description for Antelope slightly
  • Fixed a number of typos in item descriptions and modifier descriptions
  • SNOWCRASH: Update drop pod step to have a clearer icon and description
  • Update ABYSS steps to prevent accidental completion of the mission without collecting rewards.
  • Increased research speed after each primary objective is complete

[/expand]

Future Content
[expand type=details]
  • Fix first time voxel cache generation is not working in editor for new rock types (internal dev only)
  • Added full (no bounds) Prometheus map to Developer prospects for testing
  • Add initial setup of Ashlands Transport mission
  • Move Prometheus Phase 2 folder structure to better fit more missions
  • Setup Ashlands transport mission requirement steps
  • Fix DT validator whitespace grizzles
  • Switch off a WIP gameplay config (should not have been committed last commit)
  • Move to DT driven Instanced Maps (pick from group with rule). Add a whole lot of validation/tools for WB
  • Add talent, faction mission and prospect list for Prometheus phase 2 missions
  • Remove spurious warnings under Build, Map Check relating to editor only prefabs
  • Reorganize Prometheus phase 2 missions folder structure to same format as phase 1
  • Setup deployables for 2 additional Prometheus missions
  • Added remaining stone brick icons and hooked them up to building pieces data table
  • Added Stone Brick variants for missing roof and half stair pieces
  • Added Stone Brick Icons and hooked them up to D_BuildingPieces and D_Itemable
  • Adding nest audio destruction audio to blueprint.
  • Adding bush PM to nest to play correct hit audio.
  • Adjustment to audio of broken nest

[/expand]
Logo for ICARUS
Release:03.12.2021 Genre: Action-Adventure Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Icarus Week 137 Update | New Farmers Satchel with 16 storage slots
ICARUS
Heute 03:27 Community Announcements
Icarus Week 136 Update | Changes to weather's impact on crops
ICARUS
12.07.24 02:37 Community Announcements
Icarus Week 135 Update | New Stone Brick Building Aesthetic
ICARUS
04.07.24 23:31 Community Announcements
Icarus Week 134 Update | New Matariki Operation and Kiwi bird spawning on Icarus
ICARUS
27.06.24 01:24 Community Announcements
Icarus Week 133 Update | 3 new Styx Operations added to Open World
ICARUS
21.06.24 03:28 Community Announcements
Icarus Week 132 Update | New fast-fire CHAC Pistol
ICARUS
14.06.24 02:32 Community Announcements
Icarus Week 131 Update | New Automated Pistol Turret
ICARUS
07.06.24 05:33 Community Announcements
Icarus Week 130 Update | Two new pooches - Laika herself and Pugs
ICARUS
31.05.24 05:25 Community Announcements
Icarus Week 129 Update | Late Game Hitching Fix
ICARUS
24.05.24 04:02 Community Announcements
Icarus Week 128 Update | Farming carts are now rideable
ICARUS
17.05.24 03:37 Community Announcements
Icarus Week 127 Update | Foliage Regeneration
ICARUS
10.05.24 08:58 Community Announcements
Hotfix v2.2.1.122455-rel-Laika
ICARUS
06.05.24 05:29 Community Announcements
Icarus Week 126 Update | A ton of Laika improvements and brand new content
ICARUS
03.05.24 05:40 Community Announcements
Hotfix v2.2.0.122038-rel-Laika
ICARUS
28.04.24 05:57 Community Announcements
Icarus Week 125 Update | Free Laika Update
ICARUS
25.04.24 23:57 Community Announcements
Icarus Week 124 Update | New Operation and faster weekly patches
ICARUS
18.04.24 03:53 Community Announcements
Icarus Week 123 Update | New MXC Cot in the Orbital Workshop
ICARUS
12.04.24 02:53 Community Announcements
Icarus Week 122 Update | New Coziness system for a good night's sleep
ICARUS
05.04.24 04:01 Community Announcements
Icarus Week 121 Update | QoL pass and new workshop water purification tablet
ICARUS
28.03.24 03:24 Community Announcements
Icarus Week 120 Update | New water quality and purification process
ICARUS
22.03.24 03:55 Community Announcements
Icarus Week 119 Update | Grow, harvest and deploy the new Bramble Defenses
ICARUS
14.03.24 23:57 Community Announcements
Icarus Week 118 Update | Improvements and Balances to Resource Network
ICARUS
08.03.24 02:11 Community Announcements
Icarus Week 117 Update | Batteries and a full network upgrade
ICARUS
29.02.24 23:46 Community Announcements
Icarus Week 116 Update | NEW Trench Shotgun that packs a wallop
ICARUS
22.02.24 23:09 Community Announcements
Icarus Week 115 Update | New Cold Steel, Miasmic and Obsidian Shotgun Shells
ICARUS
15.02.24 23:45 Community Announcements
Icarus Week 114 Update | New Ion Backpack with Electroshock modifier
ICARUS
09.02.24 01:14 Community Announcements
Icarus Week 113 Update | Two new rugs and the calming of the Bees
ICARUS
02.02.24 00:21 Community Announcements
Icarus Week 112 Update | Bees, Beehives, Beeswax, Honey & Recipes
ICARUS
26.01.24 00:02 Community Announcements
Icarus Week 111 Update | New Tier 3 Smoker and nine unique recipes
ICARUS
19.01.24 02:21 Community Announcements
Icarus Week 110 Update | New Titanium Tower Shield with massive area of coverage
ICARUS
12.01.24 04:13 Community Announcements
Icarus Week 109 Update | New Creature: Ignari now found in the Volcanic Biome
ICARUS
04.01.24 23:16 Community Announcements
Icarus Week 108 Update | New Tachyon Armor added to the Orbital Workshop
ICARUS
29.12.23 00:32 Community Announcements
Icarus Week 107 Update | New Jaguar and Snow Leopard Rugs to craft
ICARUS
22.12.23 01:21 Community Announcements
Icarus Week 106 Update | Biomore Backpack for the team medic with 3 active auras
ICARUS
14.12.23 22:41 Community Announcements
The Day After Survival Sale Bundle
ICARUS
12.12.23 18:41 Community Announcements
Icarus Week 105 Update | 3 new Rustic Signs and an upcoming content sneak peek
ICARUS
07.12.23 22:54 Community Announcements
Come join our Free Weekend to celebrate 2 years of Icarus!
ICARUS
30.11.23 18:41 Community Announcements
Icarus Week 104 Update | New Seed Pouches for storing your seeds
ICARUS
30.11.23 05:46 Community Announcements
Icarus Week 103 Update | Polar Bear and Brown Bear Rugs
ICARUS
24.11.23 03:14 Community Announcements
Icarus Week 102 Update | Rare high tier Ores now found in Deep Ore Veins
ICARUS
17.11.23 01:36 Community Announcements
Hypatia Part II | Olympus Operations and respawning Exotics
ICARUS
10.11.23 00:34 Community Announcements
Icarus Week One Hundred Update | The XENON Backpack is here for the hunters
ICARUS
02.11.23 23:35 Community Announcements
Icarus Week Ninety Nine Update | New Vestiges and a rebalanced Bestiary
ICARUS
26.10.23 23:48 Community Announcements
Icarus Week Ninety Eight Update | New powerful ‘Tusker’ Mount to tame
ICARUS
19.10.23 22:58 Community Announcements
Icarus Hypatia: Part I Update | 19 new Operations in Styx Open World to play
ICARUS
13.10.23 03:58 Community Announcements
Icarus Week Ninety Six Update | New Brown Bear Armor Set
ICARUS
06.10.23 01:31 Community Announcements