Gameplay
- unlock leader tactics by default
- improve logic for stopping auto-attack when running away
- add third obelisk to unlock silver door
- Han's traps last a bit less long
- zombies have higher knockback resistance
- fast zombies have higher health
- slightly reduce Fig's knockback tactic
Tweaks
- make priest wings flap faster
- add Mods window with buttons to show interest
- add Discord button
- allow target dummy to be knocked back a bit
- enable fullscreen by default
- don't highlight inventory slot when hovering on upgrade card
Fixes
- fix experience bar not visually resetting when returning to camp
- fix crash when returning to camp while running and using an item
- fix Min's meteor sometimes targeting the air
- fix Min's meteor indicator not being visible in grass
- fix rapid clicking causing hero attacks to fail
- fix death by vine causing game over even with another hero alive
- fix some path errors that happen only with vines
- fix priest sometimes losing wings and not accepting flag
- fix Han follower firing at mouse cursor
- fix heal beam being left behind if you return to camp while active
- fix various problems with hand spawning as an enemy
- fix problems leaving camp after hand has spawned and killed you
- fix blacksmith upgrade boxes looking pre-purchased
- fix accessories not showing up in slots in upgrade window
- reduce likelihood of enemies spawning in the hills