News Liste Golem Gates

Update Notes 2/9/2018
Golem Gates
10.02.18 03:31 Community Announcements
New Features
  • Added the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options.
  • Added achievements for Campaign and Trials completion.
  • [list]
  • Achievements already earned will be granted retroactively on starting the game.

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Fixes/Enhancements
  • Improved bot usage of timed buffs to apply them when its forces are closer to combat.
  • Improved bot behavior when it is low on units.
  • Made some improvements to bot deckbuilding.
  • Adjusted the AI for using Artillery (both bot controlled and the "Auto" setting for humans) so that when the player controls multiple copies, they don't all fire simultaneously.
  • Added an additional event to Chapter 5 to make things more interesting.
  • Fixed a rare issue where bots could get stuck attempting to place a Glyph in an invalid location.
  • Fixed a bug in Chapter 1 where sometimes the Gate would stop creating units.
  • Fixed the Spider King sometimes not obtaining the correct amount of health when minions are sacrificed.
  • Fixed extra Scriveners spawned via Glyphs that add additional squad members not properly activating their summon ability.
  • The Mimic can no longer clone units that do not have a basic attack, since it doesn't copy specials and that therefore would leave it unable to do anything useful.
  • Squad bar positions, control groups, and saved camera positions are now properly saved in savegames.
  • Fixed a bug when playing Colossus in multiplayer where sometimes a player would get red placement indicators within the shielded area even though Glyphs can be used there because that player controls the shield.


Balance Changes
[list]
  • Destroyer: Health increased from 1200 to 1300.
  • Dispel Area: Cost decreased from 80 to 70.
  • Dispel Trap: Cost decreased from 50 to 40.
  • Explosive Mine: Cost decreased from 100 to 90.
  • [*]Poison Trap: Cost decreased from 150 to 130.