- Added the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options.
- Added achievements for Campaign and Trials completion. [list]
- Achievements already earned will be granted retroactively on starting the game.
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Fixes/Enhancements
- Improved bot usage of timed buffs to apply them when its forces are closer to combat.
- Improved bot behavior when it is low on units.
- Made some improvements to bot deckbuilding.
- Adjusted the AI for using Artillery (both bot controlled and the "Auto" setting for humans) so that when the player controls multiple copies, they don't all fire simultaneously.
- Added an additional event to Chapter 5 to make things more interesting.
- Fixed a rare issue where bots could get stuck attempting to place a Glyph in an invalid location.
- Fixed a bug in Chapter 1 where sometimes the Gate would stop creating units.
- Fixed the Spider King sometimes not obtaining the correct amount of health when minions are sacrificed.
- Fixed extra Scriveners spawned via Glyphs that add additional squad members not properly activating their summon ability.
- The Mimic can no longer clone units that do not have a basic attack, since it doesn't copy specials and that therefore would leave it unable to do anything useful.
- Squad bar positions, control groups, and saved camera positions are now properly saved in savegames.
- Fixed a bug when playing Colossus in multiplayer where sometimes a player would get red placement indicators within the shielded area even though Glyphs can be used there because that player controls the shield.
Balance Changes
[list]