News Liste From The Depths

Alpha 4.0.1 Update
From The Depths
15.04.24 13:24 Community Announcements
What is up Depthians!

We hope you are all enjoying the new fire mechanics and incendiary rounds/modules.


If you do not know how to access the Alpha branch:

Right click From the Depths in your library list of games.
Properties > Betas tab, look at the Betas participation menu and select alpha_test - alpha_test

Fire changes



  • Fire burn rate increased from 1 fuel/intensity to 1.5. Fires do damage faster
  • Fires spread when they have 10000 FUEL:CELL_COUNT ratio, instead of 7500. Fires are more localized
  • Fires need ~11% more fuel*intensity to be considered 1 firepower. This means APS and missile damage is increased
  • Block fire damage modifier is (INTENSITY - RESISTANCE * 0.1) / (RESISTANCE * 0.9). Was 0.15 and 0.85, low intensity fires are relatively stronger
  • Heavy armor fire resistance up from 50 to 60
  • Fixed non-heavy APS barrels having 10% flammability, down to 0%
  • Non-armored laser optic fire resistance down from 60 to 40
  • Fire efficiency reduction starts at 5000 total cells being on fire, and reaches 30% slower


Flamer changes



  • Added idle azimuth/elevation options for flamers
  • Increased flamer fuel and oxidizer output by 25%
  • Increased max rotation speed of flamer main parts from 60°/s to 75°/s
  • Removed steam connection for flamer tanks. Boilers are too compact for steam connections to be interesting without making flamer steam use too high, compressors are buffed instead
  • Flamer compressor power use depends on the amount of tanks they are connected to and the target range set for the flamer
  • S compressors only have 75% the power-efficiency of L ones
  • Compressor cost reduced to 50%
  • Flamer power use is generally low, extremely low when set to lower ranges(<300m range is mostly possible for visuals)


Other changes



  • Reduced minimum diameter needed for incendiary bodies from 195mm to 100mm
  • APS projectiles have 20% more health
  • Increased particle cannon damage output by ~4.2%



Flamer fixes



  • Fixed not being able to remove flamer main blocks when connection highlights are on
  • Fixed flamers possibly getting blocked by ground if the bottom of the jet touches it, instead of the top
  • Fixed a problem possibly making flamer hits very close to the ground not registering
  • Flamers now won't fire and display a warning when they have no fuel tanks
  • Fixed flamer particle effects flickering when fired from high speed vehicles
  • Fixed flamers not adding oxidizer when hitting targets beyond very short range


Other fixes



  • Fixed APS incendiary body tooltip not mentioning minimum diameter needed
  • Fixed EMP resistance on scented candles
Logo for From The Depths
Release:07.08.2014 Genre: Multiplayer-Shooter Entwickler: Brilliant Skies Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

4.1.2 Bugfixes
From The Depths
27.06.24 14:45 Community Announcements
Stable 4.1.1
From The Depths
06.06.24 15:20 Community Announcements
Set the world on fire! Stable 4.0 Update
From The Depths
03.05.24 13:46 Community Announcements
Alpha 4.0.3.1
From The Depths
19.04.24 13:54 Community Announcements
Alpha 4.0.2 Update
From The Depths
17.04.24 13:34 Community Announcements
Alpha 4.0.1 Update
From The Depths
15.04.24 13:24 Community Announcements
Alpha Flamer Update 4.0
From The Depths
12.04.24 11:41 Community Announcements
Hotfix
From The Depths
01.04.24 17:17 Community Announcements
3.9.2 Update April Fools
From The Depths
01.04.24 09:10 Community Announcements
3.9.1 Hotfix
From The Depths
13.03.24 16:34 Community Announcements
Stable Update 3.9.0
From The Depths
08.03.24 16:17 Community Announcements
3.8.5 Hotfixes and material replacer addition
From The Depths
18.01.24 14:23 Community Announcements
Stable 3.8.5 released
From The Depths
16.01.24 17:28 Community Announcements
Regarding Steam sync
From The Depths
29.12.23 22:43 Community Announcements
Christmas campaign and update
From The Depths
23.12.23 17:25 Community Announcements
Suggestion for anyone who thinks they have lost data recently
From The Depths
15.12.23 00:19 Community Announcements
3.8.0.4 More small fixes and campaign updates
From The Depths
15.11.23 15:53 Community Announcements
Teeny update
From The Depths
08.11.23 12:12 Community Announcements
Teeny update
From The Depths
08.11.23 12:11 Community Announcements
Stable 3.8.0.1
From The Depths
26.10.23 20:10 Community Announcements
3.7.3 Stable
From The Depths
01.09.23 19:41 Community Announcements
Stable 3.7.2
From The Depths
28.08.23 18:35 Community Announcements
3.7.1 Alpha
From The Depths
19.06.23 19:57 Community Announcements
Stable 3.6.4 campaign notes
From The Depths
15.03.23 13:02 Community Announcements
Stable 3.6.4
From The Depths
14.03.23 15:17 Community Announcements
From the Depths Gone to Sea character pack DLC now available
From The Depths
06.03.23 18:43 Community Announcements
Stable 3.6.3.2
From The Depths
20.02.23 16:58 Community Announcements
Stable 3.6.3.2
From The Depths
20.02.23 16:41 Community Announcements
Beta 3.6.3
From The Depths
09.02.23 21:51 Community Announcements
Betatest 3.6.2
From The Depths
08.02.23 15:06 Community Announcements
Betatest 3.6.2
From The Depths
08.02.23 14:35 Community Announcements