Alpha build Live 4.2.5
Access the alpha builds by going into the Steam library, find the game, right click on it and go to properties. Click on the betas tab and choose alphatest alphatesst
Just remember that this doesn't always hold the latest version of the game and should only be used to test things. On a stable update always remember to swap back to stable.
Fixes:
Animation block, Removed errors when trying to spawn a locked avatar type.
UI compass, Fixed the azimuth positions of enemy markers on the in game compass.
UI, The screen no longer rotates when the mouse cursor is moved to a different screen/application.
CRAM, New CRAM 2 way connector now connects front and down instead of right and down, as per other 'corner style' connector pieces/pipes. You'll need to replace any of these.
Missiles, Fixed exceptions that can occur when gantry blocks are deleted in certain positions.
LWC, Deleting an LWC that had an active failafe check should no longer lock the weapon.
Changes:
Missiles, New proximity fuse component now uses 8 hitscan rays to find a target and will move the detonation point onto the target. EMP, incendiary, and HE move to the contact point. Frag moves to the contact point and is directed towards the contact point. Thump is also applied for consistency at the contact point. This means it should achieve the optimal hit on the target regardless of payload type removing any potential for a "noob trap."