News Liste From The Depths

Stable 4.2.4
From The Depths
20.01.25 13:53 Community Announcements
Changes

(These can be rebound)
Key binds, Numpad 2 is no longer bound to camera-mode-cycle which is now purely TAB. Numpad 2 is reserved specficially for construct-mode-camera.

Key binds, Numpad 0 is bound specifically to the free-camera mode.

Construct camera, Construct camera now has a maximum of 9 cameras per user and cameras can be re-ordered and easily activated/added/removed from the UI.

Construct camera, The default camera for a vehicle now has roll and pitch stabilisation enabled by default, with buttons on the UI to disable them or add yaw stabilisation.

Construct camera, Reduced the smooth duration in the construct camera orbit distance scroller.

Drills, Components of the drill system are now immune to impact damage like rubber to make them more viable.

Fixes

Regression, Fixed the UI issue in the width value of the prefab window.

Saves, Construct saving now has a check to make sure that the save is valid before overwriting the original file as the JSON serialisation has been known to fail and write empty white space.
Fill tool, Fixed an issue with the fill tool when filling far from the origin of the game world.

CRAM, Two way connector now has a mirror part.

Pivots, Pivot parts should now render as decorations correctly.

APS, 7m clip now uses the correct mesh.

Add

Modding, Added to the ExampleMod all the other UnityEngine.[X]Module.Dll DLLS that may be required for mods to reference.

Missile, Added a basic proximity fuse component back into game.


Campaign

Neter

Bucanneer (DWG): Standardized weaponry to Sven Kno CRAM weaponry, minor aesthetic update.
Coyote (DWG): Added deco to missiles, fixed LWC parameters.
Jacobs Folly (DWG): Fixed turret rotation getting stuck
Ransack (DWG): Added torpedo decos, adjusted shield activation range
Sailfish (DWG): New Sven Kno thrustercraft; a highly-aggressive, swift monstrosity that gets in close to incinerate its targets. Godly difficulty, adventure difficulty 35-45.
Tug of War (DWG): Replaced some reinforced wood with regular wood.
Walrus (DWG): Partial overhaul using Riverhome hull as a basis; slightly cheaper with more appropriate weaponry. Cargo craft so no difficulties to note. Original Walrus has been converted to an SM version for story missions.
Harrow (WF): Overhauled water skimmer; gets in close to broadside with a powerful flamethrower. Difficulties unchanged.
Pandemonium (WF): Overhauled water skimmer; a ramming craft outfit with your typical WF melee arsenal of sawblades. Medium difficulty, adventure difficulty 35-45.
Veles (WF): Fixed APS being incorrect gauge.
Wrecker (WF): Slight aesthetic change
Fear (TG): Updated interceptor positions so they can properly fire.
Pearl Swarm (TG): Retired, replaced by Tolerance Swarm.
Tolerance (TG): Changed to now be a swarm design, which spawns 5 of them.
Anode (LH): Overhauled; a durable, PAC-equipped submarine that broadsides from afar. Medium difficulty, adventure difficulty 35-55.
Candela (LH): Overhauled; large carrier-style water skimmer that still retains the firepower and mobility of their other large skimmers. Godly difficulty, adventure difficulty 65-85.
Chrysoprase (LH): Fixed EMP protection, slightly improved primary weapon.
Coulomb (LH): Added a combat subroutine for fighting submarines.
Gigawatt (LH): Updated detection, added a combat subroutine for fighting submarines.
Hydrovolt (LH): Much less susceptible to self damage with PAC.
Megawatt (LH): Minor detection updates.
Superradiance (LH): New LH water skimmer; when you hear the gun charge, pray. Godly difficulty, adventure difficulty 65-85.
Thunderbolt (LH): Updated movement, minor deco update.
Craftsman (SS): Fixed an issue that made it dive into the water.
Submarine Pen (SS): Produced submarines should no longer clip into the structure.
Lowly Skybase (GT): New decorative structure, replaces Rusted Ram Small House.
Hydroponics Spire (GT): New decorative structure, replaces Hydroponics Farm.
Neutrino (SD): New drone; a drone-like design that gets in close to zap with laser weaponry. Easy difficulty, adventure difficulty 1-20.
Pulsar (SD): Overhauled; frontsider thrustercraft with burst plasma and laser weapons. Easy difficulty, adventure difficulty 20-30.

Ashes

Accuser (WF): General improvements.
Acolyte (WF): Complete internal overhaul improving the gun/armor and adding anti air capabilities
Inferno (WF): Fixed targeting issues when multiple enemies are present.
Pariah (WF): Improved the shell for the main gun
Rapture (WF): Fixed an AI issue
Ravager (WF): Added ramming against smaller targets and laser defense
Saviour (WF): Fully rebuilt to be more like the Zealots style, difficulties unchanged.

Logo for From The Depths
Release:07.08.2014 Genre: Multiplayer-Shooter Entwickler: Brilliant Skies Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Alphatest 4.2.5
From The Depths
22.01.25 14:47 Community Announcements
Stable 4.2.4
From The Depths
20.01.25 13:53 Community Announcements
Stable 4.2.3
From The Depths
31.12.24 23:07 Community Announcements
4.2.3 (minor patch)
From The Depths
31.12.24 14:15 Community Announcements
4.2.2 now live
From The Depths
30.12.24 22:31 Community Announcements
Christmas, Camera and Controls Stable Update 4.2
From The Depths
23.12.24 17:11 Community Announcements
4.1.2 Bugfixes
From The Depths
27.06.24 14:45 Community Announcements
Stable 4.1.1
From The Depths
06.06.24 15:20 Community Announcements
Set the world on fire! Stable 4.0 Update
From The Depths
03.05.24 13:46 Community Announcements
Alpha 4.0.3.1
From The Depths
19.04.24 13:54 Community Announcements
Alpha 4.0.2 Update
From The Depths
17.04.24 13:34 Community Announcements
Alpha 4.0.1 Update
From The Depths
15.04.24 13:24 Community Announcements
Alpha Flamer Update 4.0
From The Depths
12.04.24 11:41 Community Announcements
Hotfix
From The Depths
01.04.24 17:17 Community Announcements
3.9.2 Update April Fools
From The Depths
01.04.24 09:10 Community Announcements
3.9.1 Hotfix
From The Depths
13.03.24 16:34 Community Announcements
Stable Update 3.9.0
From The Depths
08.03.24 16:17 Community Announcements
3.8.5 Hotfixes and material replacer addition
From The Depths
18.01.24 14:23 Community Announcements
Stable 3.8.5 released
From The Depths
16.01.24 17:28 Community Announcements
Regarding Steam sync
From The Depths
29.12.23 22:43 Community Announcements
Christmas campaign and update
From The Depths
23.12.23 17:25 Community Announcements
Suggestion for anyone who thinks they have lost data recently
From The Depths
15.12.23 00:19 Community Announcements
3.8.0.4 More small fixes and campaign updates
From The Depths
15.11.23 15:53 Community Announcements
Teeny update
From The Depths
08.11.23 12:12 Community Announcements
Teeny update
From The Depths
08.11.23 12:11 Community Announcements
Stable 3.8.0.1
From The Depths
26.10.23 20:10 Community Announcements
3.7.3 Stable
From The Depths
01.09.23 19:41 Community Announcements
Stable 3.7.2
From The Depths
28.08.23 18:35 Community Announcements
3.7.1 Alpha
From The Depths
19.06.23 19:57 Community Announcements
Stable 3.6.4 campaign notes
From The Depths
15.03.23 13:02 Community Announcements
Stable 3.6.4
From The Depths
14.03.23 15:17 Community Announcements
From the Depths Gone to Sea character pack DLC now available
From The Depths
06.03.23 18:43 Community Announcements
Stable 3.6.3.2
From The Depths
20.02.23 16:58 Community Announcements
Stable 3.6.3.2
From The Depths
20.02.23 16:41 Community Announcements
Beta 3.6.3
From The Depths
09.02.23 21:51 Community Announcements
Betatest 3.6.2
From The Depths
08.02.23 15:06 Community Announcements
Betatest 3.6.2
From The Depths
08.02.23 14:35 Community Announcements